Player Matchup

Loki
Loki
LeydanDN
Loki
Level 23
God Stats
17W - 16L
1,437 SR
Queue Stats
180W - 177L
1,553 Elo+
Solo
Ymir
Ymir
PøkeyBùmWânk
Ymir
Level 15
God Stats
1W - 0L
1,885 SR
Queue Stats
1W - 2L
1,315 Elo+
Party 2
Raijin
Raijin
RafonPC
Raijin
Level 29
God Stats
5W - 6L
1,621 SR
Queue Stats
285W - 309L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Vanderburg
Danzaburou
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 64L
1,505 Elo+
Solo
Vulcan
Vulcan
lossincoming
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,718 Elo+
Party 2
Team Averages
Level 19
1,589 SR
1,522 Elo+

VS

Team Averages
Level 20
1,497 SR
1,432 Elo+
Izanami
Izanami
Baybob007
Izanami
Level 20
God Stats
15W - 7L
1,572 SR
Queue Stats
164W - 158L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FH Destroyer
Tsukuyomi
Level 17
God Stats
2W - 4L
1,438 SR
Queue Stats
36W - 35L
1,431 Elo+
Party 1
Horus
Horus
FH Sulca
Horus
Level 16
God Stats
19W - 9L
1,753 SR
Queue Stats
69W - 54L
1,393 Elo+
Party 1
King Arthur
King Arthur
grimreaperftw64
King Arthur
Level 21
God Stats
1W - 5L
1,149 SR
Queue Stats
18W - 22L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
krimzanangel
Baron Samedi
Level 25
God Stats
12W - 11L
1,574 SR
Queue Stats
253W - 275L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
17 / 2 / 19
15,500
620
21,242
17,579
6,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 9 / 14
12,403
496
14,523
33,245
37,605
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
RafonPC
Raijin
20
8 / 3 / 5
14,525
581
15,240
17,803
8,214
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Vanderburg
Danzaburou
19
2 / 5 / 12
13,205
528
8,654
17,440
6,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
20
18 / 1 / 7
15,790
632
37,792
15,259
7,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baybob007
Izanami
18
6 / 8 / 6
11,982
479
18,315
19,661
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
FH Destroyer
Tsukuyomi
15
4 / 10 / 6
10,512
420
9,265
21,190
8,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
FH Sulca
Horus
16
1 / 10 / 13
10,003
400
5,395
20,416
15,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
grimreaperftw64
King Arthur
19
7 / 10 / 6
12,652
506
7,507
33,578
19,693
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
krimzanangel
Baron Samedi
15
1 / 12 / 6
9,905
396
11,466
22,609
9,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
50
Kills
19
20
Deaths
50
57
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
Baybob007
Izanami
6
8
6
1.13
L
Tsukuyomi
FH Destroyer
Tsukuyomi
4
10
6
0.7
L
Horus
FH Sulca
Horus
1
10
13
0.75
W
Loki
17
2
19
13.25
W
5
9
14
1.33
W
Raijin
RafonPC
Raijin
8
3
5
3.5
W
Danzaburou
Vanderburg
Danzaburou
2
5
12
1.6
L
King Arthur
grimreaperftw64
King Arthur
7
10
6
1
L
Baron Samedi
krimzanangel
Baron Samedi
1
12
6
0.33
W
Vulcan
18
1
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,451
Damage
51,948
101,326
Taken
117,454
67,237
Mitigated
60,280
25,252
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Baybob007
Izanami
18,315
14,366
0
3,533
19,661
6,558
863
11,405
8,106
0
93,936
L
Tsukuyomi
FH Destroyer
Tsukuyomi
9,265
1,522
0
2,818
21,190
8,896
0
11,962
9,098
0
49,319
L
Horus
FH Sulca
Horus
5,395
2,680
1,530
3,371
20,416
15,552
105
9,442
10,926
0
24,124
W
Loki
21,242
4,852
0
4,939
17,579
6,574
1,261
2,147
13,705
0
93,840
W
14,523
1,502
0
2,246
33,245
37,605
59
3,165
27,682
43,519
0
W
Raijin
RafonPC
Raijin
15,240
609
84
5,920
17,803
8,214
1,626
3,552
13,856
98,411
0
W
Danzaburou
Vanderburg
Danzaburou
8,654
4,993
0
5,883
17,440
6,884
3,244
2,754
14,550
0
94,110
L
King Arthur
grimreaperftw64
King Arthur
7,507
1,076
0
4,171
33,578
19,693
0
23,195
10,210
0
50,326
L
Baron Samedi
krimzanangel
Baron Samedi
11,466
1,093
599
3,381
22,609
9,581
0
10,646
11,559
59,202
0
W
Vulcan
37,792
13,257
0
6,180
15,259
7,960
2,658
1,481
13,574
141,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,423
Gold Earned
55,054
636
Minions Killed
452
0
Camps Cleared
0
2,262,884
Distance Traveled
2,168,100
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,982
479
146
6
0
424,385
0
L
Tsukuyomi
10,512
420
82
3
0
457,360
2
L
Horus
10,003
400
43
2
0
461,209
0
W
Loki
15,500
620
134
5
0
547,831
1
W
Ymir
12,403
496
45
2
0
392,694
8
W
Raijin
14,525
581
157
6
0
404,706
5
W
Danzaburou
13,205
528
117
5
0
422,013
0
L
King Arthur
12,652
506
91
4
0
451,675
5
L
Baron Samedi
9,905
396
90
4
0
373,471
4
W
Vulcan
15,790
632
183
7
0
495,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role