Player Matchup

Cu Chulainn
Cu Chulainn
AsorNayr
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,521 Elo+
Party 2
Osiris
Osiris
LostDragonX
Osiris
Level 142
God Stats
1W - 0L
1,510 SR
Queue Stats
9W - 8L
1,633 Elo+
Party 2
Skadi
Skadi
Tyranizard
Skadi
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,651 Elo+
Party 2
Team Averages
Level 106
1,503 SR
1,602 Elo+

VS

Team Averages
Level 53
1,289 SR
1,518 Elo+
Loki
Loki
Breddas
Loki
Level 41
God Stats
0W - 1L
1,274 SR
Queue Stats
64W - 39L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
JeffMushu
Kuzenbo
Level 14
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
SkeppHefner
Scylla
Level 105
God Stats
2W - 6L
1,304 SR
Queue Stats
212W - 227L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsorNayr
Cu Chulainn
18
3 / 11 / 10
15,986
639
16,837
26,216
34,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Osiris
19
5 / 4 / 9
16,374
655
21,359
30,675
32,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
20
10 / 8 / 7
17,770
711
22,837
18,915
8,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Breddas
Loki
20
11 / 8 / 9
17,179
687
26,324
26,019
33,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
JeffMushu
Kuzenbo
18
4 / 4 / 13
14,933
597
12,715
28,726
45,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
19
8 / 6 / 10
16,645
666
23,363
19,563
9,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
18
Kills
23
23
Deaths
18
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AsorNayr
Cu Chulainn
3
11
10
0.73
L
Loki
Breddas
Loki
11
8
9
1.94
L
Kuzenbo
JeffMushu
Kuzenbo
4
4
13
2.63
W
Osiris
5
4
9
2.38
L
Scylla
8
6
10
2.17
W
Skadi
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,033
Damage
62,402
75,806
Taken
74,308
74,930
Mitigated
89,490
7,294
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AsorNayr
Cu Chulainn
16,837
2,651
0
1,841
26,216
34,008
29
12,171
13,543
0
70,083
L
Loki
Breddas
Loki
26,324
6,067
0
663
26,019
33,936
445
574
24,974
364
104,050
L
Kuzenbo
JeffMushu
Kuzenbo
12,715
4,578
0
2,210
28,726
45,799
383
320
27,985
28,175
0
W
Osiris
21,359
8,558
0
3,944
30,675
32,698
1,208
14,278
15,992
1,167
57,073
L
Scylla
23,363
1,834
0
3,991
19,563
9,755
637
367
19,098
84,128
0
W
Skadi
22,837
11,632
0
1,509
18,915
8,224
3,304
8,926
9,759
0
97,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,130
Gold Earned
48,757
243
Minions Killed
236
0
Camps Cleared
0
1,204,993
Distance Traveled
1,254,135
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,986
639
76
3
0
389,983
4
L
Loki
17,179
687
125
5
0
427,674
9
L
Kuzenbo
14,933
597
19
1
0
446,797
1
W
Osiris
16,374
655
60
2
0
456,216
3
L
Scylla
16,645
666
92
4
0
379,664
0
W
Skadi
17,770
711
107
4
0
358,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role