Player Matchup

Ymir
Ymir
Ind0mius
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KonTLorcK
Kukulkan
Level 12
God Stats
6W - 14L
1,697 SR
Queue Stats
142W - 120L
1,648 Elo+
Solo
Skadi
Skadi
MYSTIC749
Skadi
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 24L
1,500 Elo+
Party 1
Bellona
Bellona
NicMito
Bellona
Level 29
God Stats
19W - 26L
1,397 SR
Queue Stats
145W - 169L
1,392 Elo+
Solo
Izanami
Izanami
XenonCat
Izanami
Level 103
God Stats
3W - 0L
1,583 SR
Queue Stats
111W - 95L
1,508 Elo+
Party 1
Team Averages
Level 30
1,535 SR
1,510 Elo+

VS

Team Averages
Level 17
1,496 SR
1,409 Elo+
Anhur
Anhur
CorZ24
Anhur
Level 20
God Stats
27W - 25L
1,424 SR
Queue Stats
79W - 88L
1,336 Elo+
Solo
King Arthur
King Arthur
Darkenrare
King Arthur
Level 8
God Stats
2W - 3L
1,575 SR
Queue Stats
7W - 8L
1,446 Elo+
Solo
Merlin
Merlin
Sparfuchs
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,418 Elo+
Party 2
Hades
Hades
sexykocher69
Hades
Level 39
God Stats
13W - 14L
1,734 SR
Queue Stats
55W - 63L
1,508 Elo+
Party 2
Neith
Neith
sorashy420
Neith
Level 7
God Stats
0W - 2L
1,248 SR
Queue Stats
3W - 8L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 4 / 26
12,440
1,037
10,858
14,205
16,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
KonTLorcK
Kukulkan
20
7 / 0 / 22
13,890
1,158
32,553
10,715
4,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
MYSTIC749
Skadi
20
15 / 0 / 16
14,878
1,240
26,576
6,334
2,647
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
NicMito
Bellona
19
1 / 5 / 19
11,869
989
9,735
15,464
13,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
XenonCat
Izanami
20
14 / 4 / 15
14,108
1,176
27,831
17,562
7,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CorZ24
Anhur
17
3 / 9 / 7
11,231
936
7,471
25,322
9,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Darkenrare
King Arthur
18
1 / 9 / 10
11,491
958
14,085
35,002
38,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Sparfuchs
Merlin
17
2 / 8 / 4
10,992
916
10,351
16,849
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 7 / 6
12,454
1,038
17,620
22,504
13,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
1 / 7 / 7
10,861
905
10,771
15,618
6,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
47
40
Kills
13
13
Deaths
40
98
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
CorZ24
Anhur
3
9
7
0.72
L
King Arthur
Darkenrare
King Arthur
1
9
10
0.67
W
Ymir
3
4
26
4
W
Kukulkan
KonTLorcK
Kukulkan
7
0
22
18
W
Skadi
MYSTIC749
Skadi
15
0
16
23
W
Bellona
NicMito
Bellona
1
5
19
2.1
L
Merlin
Sparfuchs
Merlin
2
8
4
0.5
W
Izanami
XenonCat
Izanami
14
4
15
5.38
L
6
7
6
1.29
L
Neith
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,553
Damage
60,298
64,280
Taken
115,295
45,136
Mitigated
73,910
8,495
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CorZ24
Anhur
7,471
3,870
0
943
25,322
9,398
0
11,796
13,526
0
30,774
L
King Arthur
Darkenrare
King Arthur
14,085
1,785
0
3,779
35,002
38,708
0
10,970
24,032
854
36,277
W
Ymir
10,858
821
0
300
14,205
16,839
0
7,960
5,960
20,311
0
W
Kukulkan
KonTLorcK
Kukulkan
32,553
3,783
0
958
10,715
4,922
0
4,781
5,832
57,761
0
W
Skadi
MYSTIC749
Skadi
26,576
14,196
0
2,529
6,334
2,647
0
1,947
4,265
0
69,280
W
Bellona
NicMito
Bellona
9,735
2,917
0
271
15,464
13,124
0
5,538
9,690
629
24,165
L
Merlin
Sparfuchs
Merlin
10,351
1,166
0
575
16,849
6,127
0
7,843
9,006
25,501
0
W
Izanami
XenonCat
Izanami
27,831
21,959
0
4,437
17,562
7,604
0
7,683
9,721
0
41,820
L
17,620
757
714
3,368
22,504
13,498
0
8,752
13,752
30,886
0
L
Neith
10,771
4,694
0
346
15,618
6,179
0
4,679
10,939
0
29,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,185
Gold Earned
57,029
255
Minions Killed
217
14
Camps Cleared
3
1,141,619
Distance Traveled
1,070,788
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,231
936
50
4
0
209,386
0
L
King Arthur
11,491
958
62
5
1
239,785
1
W
Ymir
12,440
1,037
29
2
0
216,169
2
W
Kukulkan
13,890
1,158
65
5
3
258,033
0
W
Skadi
14,878
1,240
108
9
5
238,390
2
W
Bellona
11,869
989
25
2
5
220,027
3
L
Merlin
10,992
916
43
4
1
172,323
0
W
Izanami
14,108
1,176
28
2
1
209,000
0
L
Hades
12,454
1,038
30
3
1
235,102
0
L
Neith
10,861
905
32
3
0
214,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role