Player Matchup

Cu Chulainn
Cu Chulainn
DavideKovac
Cu Chulainn
Level 48
God Stats
14W - 18L
1,326 SR
Queue Stats
323W - 406L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
Homegrown54
Danzaburou
Level 17
God Stats
3W - 7L
1,343 SR
Queue Stats
11W - 29L
1,238 Elo+
Party 1
Discordia
Discordia
Raunor98
Discordia
Level 16
God Stats
2W - 2L
1,597 SR
Queue Stats
6W - 16L
1,281 Elo+
Party 1
Ymir
Ymir
S0lLeks
Ymir
Level 12
God Stats
1W - 10L
1,134 SR
Queue Stats
2W - 19L
1,020 Elo+
Party 1
Ao Kuang
Ao Kuang
eFFFe
Ao Kuang
Level 26
God Stats
13W - 16L
1,436 SR
Queue Stats
34W - 68L
1,233 Elo+
Party 1
Team Averages
Level 24
1,367 SR
1,227 Elo+

VS

Team Averages
Level 44
1,485 SR
1,555 Elo+
Guan Yu
Guan Yu
AdvanceBalogna
Guan Yu
Level 28
God Stats
6W - 4L
1,266 SR
Queue Stats
453W - 439L
1,628 Elo+
Solo
Ne Zha
Ne Zha
BlitZKrEiGz
Ne Zha
Level 155
God Stats
2W - 0L
1,807 SR
Queue Stats
30W - 15L
1,618 Elo+
Party 2
Kukulkan
Kukulkan
Snaperant
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,742 Elo+
Solo
Ymir
Ymir
sabbypoo
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 2
Artemis
Artemis
sexymedic
Artemis
Level 29
God Stats
1W - 1L
1,352 SR
Queue Stats
75W - 86L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DavideKovac
Cu Chulainn
15
3 / 5 / 1
8,745
514
9,337
15,604
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Homegrown54
Danzaburou
11
1 / 4 / 0
6,646
391
2,102
9,920
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Raunor98
Discordia
12
1 / 7 / 1
7,497
441
3,380
9,098
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
S0lLeks
Ymir
10
0 / 4 / 1
6,304
371
1,599
10,458
6,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
eFFFe
Ao Kuang
11
2 / 4 / 2
7,188
423
6,355
16,997
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,647
567
8,063
14,150
12,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
18
10 / 1 / 4
11,050
650
12,065
13,312
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Snaperant
Kukulkan
16
6 / 0 / 5
10,248
603
11,609
6,353
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
10
0 / 2 / 6
7,801
459
1,174
6,698
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
sexymedic
Artemis
15
6 / 1 / 4
9,719
572
15,133
6,991
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
24
24
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
W
Ne Zha
10
1
4
12
L
Cu Chulainn
DavideKovac
Cu Chulainn
3
5
1
0.7
L
Danzaburou
Homegrown54
Danzaburou
1
4
0
0.25
L
Discordia
Raunor98
Discordia
1
7
1
0.21
L
Ymir
S0lLeks
Ymir
0
4
1
0.13
W
Kukulkan
Snaperant
Kukulkan
6
0
5
8.5
L
Ao Kuang
eFFFe
Ao Kuang
2
4
2
0.75
W
Ymir
0
2
6
1.5
W
Artemis
sexymedic
Artemis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,773
Damage
48,044
62,077
Taken
47,504
26,737
Mitigated
29,607
14,530
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,063
1,204
52
3,760
14,150
12,738
1,350
2,420
10,961
0
50,204
W
Ne Zha
12,065
3,878
0
2,917
13,312
7,015
2,456
2,414
10,741
0
89,820
L
Cu Chulainn
DavideKovac
Cu Chulainn
9,337
1,618
0
4,518
15,604
9,075
0
941
14,663
5,816
39,041
L
Danzaburou
Homegrown54
Danzaburou
2,102
895
0
2,709
9,920
2,896
762
1,434
8,486
0
27,835
L
Discordia
Raunor98
Discordia
3,380
343
0
1,005
9,098
3,124
332
2,612
6,486
33,608
0
L
Ymir
S0lLeks
Ymir
1,599
260
0
240
10,458
6,712
324
2,723
7,735
17,833
0
W
Kukulkan
Snaperant
Kukulkan
11,609
1,728
0
2,457
6,353
2,594
3,092
1,992
4,111
76,130
0
L
Ao Kuang
eFFFe
Ao Kuang
6,355
1,674
0
6,058
16,997
4,930
0
5,073
11,924
26,354
0
W
Ymir
1,174
253
0
754
6,698
4,267
686
2,905
3,739
6,914
0
W
Artemis
sexymedic
Artemis
15,133
5,095
0
120
6,991
2,993
2,590
2,598
4,322
0
63,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
48,465
269
Minions Killed
482
0
Camps Cleared
0
1,534,423
Distance Traveled
1,622,471
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,647
567
95
6
0
304,379
2
W
Ne Zha
11,050
650
136
8
0
409,323
0
L
Cu Chulainn
8,745
514
70
4
0
311,548
4
L
Danzaburou
6,646
391
61
4
0
287,327
1
L
Discordia
7,497
441
84
5
0
302,711
3
L
Ymir
6,304
371
22
1
0
293,289
0
W
Kukulkan
10,248
603
141
8
0
322,834
1
L
Ao Kuang
7,188
423
32
2
0
339,548
3
W
Ymir
7,801
459
11
1
0
255,363
0
W
Artemis
9,719
572
99
6
0
330,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role