Player Matchup

Baron Samedi
Baron Samedi
BeastShrimpo
Baron Samedi
Level 68
God Stats
2W - 1L
1,285 SR
Queue Stats
74W - 90L
1,489 Elo+
Party 3
Ymir
Ymir
King0fZer0
Ymir
Level 8
God Stats
1W - 1L
1,342 SR
Queue Stats
12W - 6L
1,685 Elo+
Party 3
Bakasura
Bakasura
OneEyedGamer187
Bakasura
Level 26
God Stats
14W - 24L
1,425 SR
Queue Stats
37W - 54L
1,471 Elo+
Party 3
Skadi
Skadi
RECKLSSxAFRO
Skadi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 113L
1,493 Elo+
Party 3
Chaac
Chaac
zoBeaniie
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 49L
1,674 Elo+
Party 3
Team Averages
Level 51
1,410 SR
1,562 Elo+

VS

Team Averages
Level 55
1,533 SR
1,505 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Szyza
Danzaburou
Level 98
God Stats
34W - 23L
1,584 SR
Queue Stats
945W - 830L
1,555 Elo+
Party 2
Sol
Sol
WeighedPepper65
Sol
Level 14
God Stats
6W - 9L
1,705 SR
Queue Stats
44W - 84L
1,728 Elo+
Party 1
Fenrir
Fenrir
ZukoTheGoodBoy
Fenrir
Level 48
God Stats
4W - 13L
1,377 SR
Queue Stats
91W - 127L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
seanyboy7x2
Sun Wukong
Level 27
God Stats
8W - 12L
1,497 SR
Queue Stats
170W - 159L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeastShrimpo
Baron Samedi
16
7 / 2 / 6
10,290
572
11,845
11,981
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 7
8,924
496
4,137
8,915
5,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
16
8 / 0 / 6
10,503
584
10,348
14,084
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
4 / 2 / 5
10,587
588
9,383
12,421
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
zoBeaniie
Chaac
15
4 / 2 / 4
10,040
558
11,519
16,653
19,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 6 / 2
6,664
370
10,227
9,363
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Szyza
Danzaburou
14
3 / 4 / 1
8,563
476
9,183
12,906
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 0
7,358
409
4,734
8,715
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 9 / 0
7,738
430
3,570
15,396
6,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
seanyboy7x2
Sun Wukong
14
0 / 5 / 3
7,857
437
6,836
13,010
10,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
28
Kills
6
6
Deaths
28
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
2
0.17
W
Baron Samedi
BeastShrimpo
Baron Samedi
7
2
6
5
W
5
0
7
8.5
W
Bakasura
8
0
6
11
W
4
2
5
3.25
L
Danzaburou
Szyza
Danzaburou
3
4
1
0.88
L
1
4
0
0.25
L
2
9
0
0.22
L
Sun Wukong
seanyboy7x2
Sun Wukong
0
5
3
0.3
W
Chaac
zoBeaniie
Chaac
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,232
Damage
34,550
64,054
Taken
59,390
42,903
Mitigated
27,049
27,863
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,227
2,782
540
2,043
9,363
2,627
326
3,151
5,727
36,998
0
W
Baron Samedi
BeastShrimpo
Baron Samedi
11,845
1,360
2,134
4,561
11,981
6,907
1,584
4,442
7,539
57,323
0
W
4,137
770
0
350
8,915
5,968
421
3,535
5,380
17,109
0
W
Bakasura
10,348
7,920
0
7,203
14,084
6,469
2,058
2,550
11,534
0
52,375
W
9,383
4,125
0
5,352
12,421
4,340
3,839
2,563
9,858
0
96,959
L
Danzaburou
Szyza
Danzaburou
9,183
2,662
0
4,183
12,906
4,458
0
3,139
9,598
0
51,910
L
4,734
1,409
0
564
8,715
3,149
329
5,149
3,150
28,886
1,154
L
3,570
974
0
3,702
15,396
6,073
0
2,842
11,899
0
36,281
L
Sun Wukong
seanyboy7x2
Sun Wukong
6,836
975
0
1,787
13,010
10,742
0
969
10,812
0
40,047
W
Chaac
zoBeaniie
Chaac
11,519
2,077
0
8,263
16,653
19,219
561
1,635
15,018
0
58,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,344
Gold Earned
38,180
504
Minions Killed
359
0
Camps Cleared
0
1,794,942
Distance Traveled
1,538,547
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,664
370
52
3
0
290,245
0
W
Baron Samedi
10,290
572
102
6
0
342,464
3
W
Ymir
8,924
496
35
2
0
368,183
5
W
Bakasura
10,503
584
121
7
0
441,141
8
W
Skadi
10,587
588
142
8
0
340,810
5
L
Danzaburou
8,563
476
104
6
0
293,968
2
L
Sol
7,358
409
62
3
0
340,497
0
L
Fenrir
7,738
430
65
4
0
311,847
4
L
Sun Wukong
7,857
437
76
4
0
301,990
1
W
Chaac
10,040
558
104
6
0
302,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role