Player Matchup

Khepri
Khepri
N1ck1109
Khepri
Level 86
God Stats
1W - 4L
1,179 SR
Queue Stats
1W - 5L
1,149 Elo+
Solo
Set
Set
collaredcross8
Set
Level 120
God Stats
12W - 10L
1,321 SR
Queue Stats
204W - 195L
1,482 Elo+
Party 3
Sol
Sol
corpsefiesta
Sol
Level 149
God Stats
28W - 16L
1,340 SR
Queue Stats
644W - 600L
1,525 Elo+
Solo
Izanami
Izanami
iceuhkmennoff
Izanami
Level 44
God Stats
17W - 15L
1,579 SR
Queue Stats
292W - 302L
1,436 Elo+
Party 3
Zhong Kui
Zhong Kui
sootlife_92
Zhong Kui
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
315W - 308L
1,531 Elo+
Solo
Team Averages
Level 111
1,384 SR
1,425 Elo+

VS

Team Averages
Level 72
1,470 SR
1,494 Elo+
Cerberus
Cerberus
Axel-M20
Cerberus
Level 102
God Stats
3W - 4L
1,407 SR
Queue Stats
305W - 298L
1,472 Elo+
Party 1
King Arthur
King Arthur
Ozzymandeas
King Arthur
Level 26
God Stats
26W - 22L
1,513 SR
Queue Stats
69W - 70L
1,524 Elo+
Party 2
Arachne
Arachne
Playerover1000
Arachne
Level 47
God Stats
11W - 13L
1,509 SR
Queue Stats
93W - 93L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
Tyrquoise
Xbalanque
Level 69
God Stats
0W - 1L
1,344 SR
Queue Stats
150W - 126L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
jccali2012
Nu Wa
Level 115
God Stats
7W - 9L
1,576 SR
Queue Stats
221W - 248L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
N1ck1109
Khepri
14
1 / 6 / 6
9,711
462
3,552
14,029
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 7 / 10
11,127
530
13,857
23,235
11,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
9 / 1 / 6
12,016
572
20,407
15,861
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Izanami
16
1 / 4 / 9
10,409
496
15,637
14,193
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
sootlife_92
Zhong Kui
18
4 / 1 / 3
11,952
569
21,069
22,739
25,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Axel-M20
Cerberus
13
5 / 3 / 11
9,409
448
13,636
22,659
24,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Ozzymandeas
King Arthur
16
0 / 4 / 3
9,565
455
12,114
23,823
17,134
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 5
9,396
447
8,522
18,304
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Tyrquoise
Xbalanque
17
6 / 4 / 9
10,651
507
21,150
19,069
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
16
5 / 5 / 7
10,023
477
16,455
14,386
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
20
Kills
19
19
Deaths
20
34
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Axel-M20
Cerberus
5
3
11
3.5
W
Khepri
N1ck1109
Khepri
1
6
6
0.67
L
King Arthur
Ozzymandeas
King Arthur
0
4
3
0.38
L
3
4
5
1.38
L
Xbalanque
Tyrquoise
Xbalanque
6
4
9
2.63
W
5
7
10
1.43
W
9
1
6
12
W
Izanami
1
4
9
1.38
L
Nu Wa
5
5
7
1.7
W
Zhong Kui
sootlife_92
Zhong Kui
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,522
Damage
71,877
90,057
Taken
98,241
61,067
Mitigated
62,259
39,893
Healing
28,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Axel-M20
Cerberus
13,636
1,007
0
5,989
22,659
24,792
72
8,821
13,838
27,116
0
W
Khepri
N1ck1109
Khepri
3,552
348
123
1,785
14,029
12,529
131
4,875
9,018
22,466
0
L
King Arthur
Ozzymandeas
King Arthur
12,114
1,781
0
7,892
23,823
17,134
0
15,017
8,806
0
65,243
L
8,522
5,695
0
4,625
18,304
7,356
0
9,999
8,305
0
55,484
L
Xbalanque
Tyrquoise
Xbalanque
21,150
11,214
0
8,286
19,069
7,459
576
4,004
15,065
0
77,853
W
13,857
5,720
0
6,958
23,235
11,421
0
7,661
15,176
0
68,736
W
20,407
6,659
0
9,022
15,861
6,777
374
6,787
8,622
99,739
0
W
Izanami
15,637
9,932
0
5,176
14,193
4,675
2,883
5,169
8,846
0
80,721
L
Nu Wa
16,455
3,574
0
2,040
14,386
5,518
958
7,187
7,199
60,632
0
W
Zhong Kui
sootlife_92
Zhong Kui
21,069
3,677
0
16,829
22,739
25,665
1,340
4,065
18,094
96,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,215
Gold Earned
49,044
637
Minions Killed
467
0
Camps Cleared
0
1,952,651
Distance Traveled
1,967,160
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,409
448
46
2
0
386,492
3
W
Khepri
9,711
462
39
2
0
407,837
2
L
King Arthur
9,565
455
122
6
0
377,541
1
L
Arachne
9,396
447
80
4
0
465,066
2
L
Xbalanque
10,651
507
129
6
0
342,383
5
W
Set
11,127
530
88
4
0
419,206
3
W
Sol
12,016
572
177
8
0
391,451
7
W
Izanami
10,409
496
145
7
0
378,472
4
L
Nu Wa
10,023
477
90
4
0
395,678
2
W
Zhong Kui
11,952
569
188
9
0
355,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role