Player Matchup

Aphrodite
Aphrodite
Gold III
Gardiuss
Aphrodite
Gold III
Level 106
God Stats
134W - 112L
1,605 SR
Queue Stats
180W - 179L
1,468 MMR
Party 2
Tyr
Tyr
Silver III
Nathalzoka
Tyr
Silver III
Level 157
God Stats
0W - 2L
1,526 SR
Queue Stats
31W - 38L
1,287 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
flo31150
Nu Wa
Gold IV
Level 108
God Stats
8W - 3L
1,493 SR
Queue Stats
120W - 137L
1,660 MMR
Party 1
Thor
Thor
Silver I
soepele_Verhoor
Thor
Silver I
Level 87
God Stats
111W - 144L
1,584 SR
Queue Stats
479W - 483L
1,485 MMR
Solo
Cupid
Cupid
Gold III
twich_vititepela
Cupid
Gold III
Level 111
God Stats
41W - 40L
1,602 SR
Queue Stats
253W - 237L
1,495 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,562 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,532 SR
1,480 MMR
Athena
Athena
Gold III
Arcangel_BJP69
Athena
Gold III
Level 123
God Stats
1W - 2L
1,433 SR
Queue Stats
252W - 246L
1,480 MMR
Solo
Fenrir
Fenrir
Silver III
Joe_472
Fenrir
Silver III
Level 79
God Stats
10W - 12L
1,747 SR
Queue Stats
124W - 112L
1,494 MMR
Solo
Chernobog
Chernobog
Gold V
gylfison2227
Chernobog
Gold V
Level 85
God Stats
5W - 4L
1,600 SR
Queue Stats
24W - 26L
1,481 MMR
Solo
Tiamat
Tiamat
Bronze III
rubiocarlos20
Tiamat
Bronze III
Level 109
God Stats
4W - 0L
1,446 SR
Queue Stats
15W - 8L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
thealejx
Guan Yu
Gold II
Level 128
God Stats
18W - 15L
1,434 SR
Queue Stats
347W - 330L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gardiuss
Aphrodite
12
1 / 7 / 2
8,540
427
7,351
14,078
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 8 / 1
9,349
467
10,485
21,348
20,975
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
flo31150
Nu Wa
12
0 / 10 / 1
7,469
373
14,001
13,746
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 10 / 1
9,494
475
6,808
19,347
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 3 / 2
10,667
533
6,270
15,770
5,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TsukuyomiSetBakasuraCu ChulainnPele

VS

Bans
CerberusSusanoDanzaburouKhepriMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 25
10,693
535
9,499
19,323
21,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Joe_472
Fenrir
18
14 / 1 / 8
12,083
604
10,206
15,324
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
gylfison2227
Chernobog
19
9 / 2 / 17
11,849
592
13,756
16,094
7,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 1 / 18
11,096
555
16,120
11,729
8,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
thealejx
Guan Yu
19
6 / 3 / 21
11,649
582
16,223
22,164
26,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
127
8
Kills
38
38
Deaths
8
7
Assists
89
Player
Kills
Deaths
Assists
KDA
W
4
1
25
16.5
L
Aphrodite
Gardiuss
Aphrodite
1
7
2
0.29
W
Fenrir
Joe_472
Fenrir
14
1
8
18
L
2
8
1
0.31
L
Nu Wa
flo31150
Nu Wa
0
10
1
0.05
W
Chernobog
gylfison2227
Chernobog
9
2
17
8.75
W
5
1
18
14
L
4
10
1
0.45
W
Guan Yu
thealejx
Guan Yu
6
3
21
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,915
Damage
65,804
84,289
Taken
84,634
43,510
Mitigated
71,795
25,090
Healing
37,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,499
3,273
0
2,125
19,323
21,345
320
4,721
14,241
27,668
0
L
Aphrodite
Gardiuss
Aphrodite
7,351
578
4,222
5,613
14,078
7,522
0
6,481
7,285
30,438
0
W
Fenrir
Joe_472
Fenrir
10,206
2,613
0
5,532
15,324
7,968
941
2,793
12,341
0
64,832
L
10,485
784
0
4,239
21,348
20,975
541
3,838
17,360
0
52,558
L
Nu Wa
flo31150
Nu Wa
14,001
3,035
0
951
13,746
3,179
0
3,905
9,557
44,306
0
W
Chernobog
gylfison2227
Chernobog
13,756
8,378
0
6,314
16,094
7,521
6,060
3,852
12,084
0
89,354
W
16,120
1,356
144
5,136
11,729
8,515
1,695
5,131
6,228
74,120
0
L
6,808
1,432
0
2,647
19,347
6,646
102
5,998
13,134
0
56,550
W
Guan Yu
thealejx
Guan Yu
16,223
2,867
5,749
12,785
22,164
26,446
1,032
3,526
18,388
0
74,504
L
6,270
3,742
83
7,335
15,770
5,188
2,372
4,342
11,334
0
86,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,519
Gold Earned
57,370
501
Minions Killed
541
0
Camps Cleared
0
1,664,275
Distance Traveled
2,072,835
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,693
535
34
2
0
418,472
12
L
Aphrodite
8,540
427
70
4
0
342,489
5
W
Fenrir
12,083
604
106
5
0
438,616
5
L
Tyr
9,349
467
112
6
0
321,341
1
L
Nu Wa
7,469
373
57
3
0
319,021
5
W
Chernobog
11,849
592
138
7
0
408,865
4
W
Tiamat
11,096
555
139
7
0
378,157
2
L
Thor
9,494
475
97
5
0
317,514
2
W
Guan Yu
11,649
582
124
6
0
428,725
3
L
Cupid
10,667
533
165
8
0
363,910
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role