Player Matchup

Izanami
Izanami
AaliyahStarkey
Izanami
Level 25
God Stats
33W - 28L
1,552 SR
Queue Stats
54W - 47L
1,396 Elo+
Party 2
Baron Samedi
Baron Samedi
DuckyTrash1234
Baron Samedi
Level 76
God Stats
1W - 7L
1,436 SR
Queue Stats
78W - 79L
1,479 Elo+
Party 2
Chaac
Chaac
GruntyFire02
Chaac
Level 65
God Stats
30W - 9L
1,676 SR
Queue Stats
139W - 160L
1,359 Elo+
Party 2
Team Averages
Level 55
1,554 SR
1,412 Elo+

VS

Team Averages
Level 35
1,554 SR
1,308 Elo+
Hachiman
Hachiman
Big Chauncer
Hachiman
Level 49
God Stats
2W - 2L
1,663 SR
Queue Stats
131W - 162L
1,417 Elo+
Party 1
Cerberus
Cerberus
Cantily
Cerberus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 42L
1,301 Elo+
Party 1
Ao Kuang
Ao Kuang
razer10903
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 13
8,589
781
10,316
8,523
2,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
DuckyTrash1234
Baron Samedi
14
11 / 2 / 9
10,049
914
12,837
10,898
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 2 / 13
9,630
875
11,383
15,545
11,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big Chauncer
Hachiman
10
3 / 8 / 2
8,088
735
10,501
13,561
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Cantily
Cerberus
10
1 / 4 / 2
7,017
638
5,609
16,192
9,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
razer10903
Ao Kuang
9
2 / 9 / 4
7,624
693
5,088
14,686
4,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
21
Kills
6
6
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Hachiman
Big Chauncer
Hachiman
3
8
2
0.5
L
Cerberus
Cantily
Cerberus
1
4
2
0.5
W
Baron Samedi
DuckyTrash1234
Baron Samedi
11
2
9
7.75
W
7
2
13
6.75
L
Ao Kuang
razer10903
Ao Kuang
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,536
Damage
21,198
34,966
Taken
44,439
18,479
Mitigated
18,619
16,199
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,316
7,636
943
2,843
8,523
2,732
1,330
2,678
5,845
0
38,023
L
Hachiman
Big Chauncer
Hachiman
10,501
5,173
0
1,778
13,561
4,355
0
3,905
9,191
0
32,610
L
Cerberus
Cantily
Cerberus
5,609
431
306
3,790
16,192
9,510
0
2,888
12,913
24,272
0
W
Baron Samedi
DuckyTrash1234
Baron Samedi
12,837
1,855
1,544
5,219
10,898
4,574
900
3,931
6,967
32,501
0
W
11,383
2,730
0
5,650
15,545
11,173
551
4,471
11,074
0
29,198
L
Ao Kuang
razer10903
Ao Kuang
5,088
415
0
1,879
14,686
4,754
0
5,199
8,855
11,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
22,729
134
Minions Killed
106
0
Camps Cleared
0
628,729
Distance Traveled
541,920
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,589
781
62
6
0
212,478
0
L
Hachiman
8,088
735
39
4
0
147,821
1
L
Cerberus
7,017
638
48
4
0
208,268
1
W
Baron Samedi
10,049
914
37
3
0
194,791
0
W
Chaac
9,630
875
35
3
0
221,460
0
L
Ao Kuang
7,624
693
19
2
0
185,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role