Player Matchup

Loki
Loki
H4MMYSL4PPY
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 124L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
basketnapper500
Danzaburou
Level 31
God Stats
17W - 9L
1,728 SR
Queue Stats
285W - 298L
1,405 Elo+
Party 2
Jormungandr
Jormungandr
chrisrulz
Jormungandr
Level 28
God Stats
0W - 2L
1,273 SR
Queue Stats
65W - 82L
1,428 Elo+
Party 2
Sol
Sol
gruffi__
Sol
Level 15
God Stats
1W - 1L
1,721 SR
Queue Stats
19W - 28L
1,357 Elo+
Solo
Vulcan
Vulcan
tartoufultime2
Vulcan
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 124L
1,504 Elo+
Solo
Team Averages
Level 26
1,544 SR
1,426 Elo+

VS

Team Averages
Level 34
1,450 SR
1,488 Elo+
Nemesis
Nemesis
Daveel_
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,742 Elo+
Party 1
Neith
Neith
Kanonenbill
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,340 Elo+
Solo
Bellona
Bellona
MarkakaS
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 47L
1,621 Elo+
Party 3
King Arthur
King Arthur
T3Ddavid12
King Arthur
Level 124
God Stats
3W - 5L
1,252 SR
Queue Stats
216W - 208L
1,439 Elo+
Party 3
Danzaburou
Danzaburou
luthis95
Danzaburou
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 20L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,788
526
1,622
5,798
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
basketnapper500
Danzaburou
10
4 / 3 / 1
6,418
583
4,519
6,875
1,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
chrisrulz
Jormungandr
5
0 / 5 / 2
4,279
389
1,737
5,935
1,938
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,978
453
1,861
5,126
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

11
2 / 3 / 2
5,718
520
5,408
7,500
3,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daveel_
Nemesis
6
1 / 4 / 2
4,752
432
1,119
4,614
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
6,334
576
3,867
5,761
1,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MarkakaS
Bellona
10
5 / 1 / 4
6,631
603
3,876
6,692
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
T3Ddavid12
King Arthur
13
4 / 0 / 0
6,995
636
5,519
5,912
3,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
luthis95
Danzaburou
11
4 / 3 / 5
6,755
614
7,281
7,064
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
16
16
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Daveel_
Nemesis
1
4
2
0.5
L
3
1
1
3.5
W
2
1
1
2.5
W
Bellona
MarkakaS
Bellona
5
1
4
7
W
King Arthur
T3Ddavid12
King Arthur
4
0
0
4
L
Danzaburou
basketnapper500
Danzaburou
4
3
1
1.5
L
Jormungandr
chrisrulz
Jormungandr
0
5
2
0.2
L
0
4
0
0
W
Danzaburou
luthis95
Danzaburou
4
3
5
2.17
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,147
Damage
21,662
31,234
Taken
30,043
10,053
Mitigated
12,952
9,019
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Daveel_
Nemesis
1,119
738
0
284
4,614
1,729
0
815
3,799
0
9,160
L
1,622
623
0
1,939
5,798
1,389
0
0
5,798
0
22,677
W
3,867
1,144
0
928
5,761
1,781
743
3,989
1,772
0
29,790
W
Bellona
MarkakaS
Bellona
3,876
1,298
0
2,652
6,692
3,987
186
1,086
5,606
0
31,417
W
King Arthur
T3Ddavid12
King Arthur
5,519
1,224
0
1,910
5,912
3,326
258
1,893
4,019
0
37,768
L
Danzaburou
basketnapper500
Danzaburou
4,519
2,048
0
2,165
6,875
1,758
0
0
6,875
0
28,853
L
Jormungandr
chrisrulz
Jormungandr
1,737
734
99
530
5,935
1,938
0
0
5,935
6,512
0
L
1,861
359
0
403
5,126
1,768
99
0
5,126
17,422
1,808
W
Danzaburou
luthis95
Danzaburou
7,281
5,680
0
3,368
7,064
2,129
898
1,165
5,899
0
39,157
L
5,408
794
0
3,883
7,500
3,200
0
0
7,500
30,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,181
Gold Earned
31,467
201
Minions Killed
300
0
Camps Cleared
0
932,466
Distance Traveled
1,003,686
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,752
432
21
2
0
206,010
0
L
Loki
5,788
526
52
5
0
220,035
1
W
Neith
6,334
576
63
6
0
188,000
0
W
Bellona
6,631
603
65
6
0
213,168
2
W
King Arthur
6,995
636
88
8
0
229,592
0
L
Danzaburou
6,418
583
51
5
0
195,399
1
L
Jormungandr
4,279
389
13
1
0
137,848
0
L
Sol
4,978
453
41
4
0
174,660
0
W
Danzaburou
6,755
614
63
6
0
166,916
0
L
Vulcan
5,718
520
44
4
0
204,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role