Player Matchup

Yemoja
Yemoja
Avicion
Yemoja
Level 160
God Stats
33W - 39L
1,594 SR
Queue Stats
912W - 855L
1,663 Elo+
Solo
Susano
Susano
Gazereal
Susano
Level 155
God Stats
56W - 72L
1,599 SR
Queue Stats
1,547W - 1,445L
1,562 Elo+
Solo
Hercules
Hercules
Joakr
Hercules
Level 128
God Stats
12W - 10L
1,630 SR
Queue Stats
107W - 125L
1,609 Elo+
Solo
Bastet
Bastet
Krisu145
Bastet
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
431W - 398L
1,660 Elo+
Solo
Anubis
Anubis
bertz94
Anubis
Level 160
God Stats
45W - 42L
1,589 SR
Queue Stats
168W - 195L
1,579 Elo+
Solo
Team Averages
Level 150
1,582 SR
1,615 Elo+

VS

Team Averages
Level 114
1,540 SR
1,551 Elo+
Horus
Horus
Badman2000
Horus
Level 132
God Stats
0W - 1L
1,517 SR
Queue Stats
17W - 23L
1,565 Elo+
Party 1
Hel
Hel
Delvx
Hel
Level 146
God Stats
0W - 2L
1,679 SR
Queue Stats
25W - 27L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
MrMatpler
Hun Batz
Level 127
God Stats
0W - 1L
1,355 SR
Queue Stats
31W - 35L
1,553 Elo+
Party 1
Cernunnos
Cernunnos
Paffył
Cernunnos
Level 79
God Stats
4W - 4L
1,649 SR
Queue Stats
20W - 24L
1,578 Elo+
Party 1
Janus
Janus
fajeczek00
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Avicion
Yemoja
12
2 / 0 / 6
7,595
543
2,382
5,973
3,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Susano
Gazereal
Susano
13
1 / 0 / 7
7,445
532
3,593
8,111
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Joakr
Hercules
14
3 / 1 / 2
8,542
610
6,369
9,772
5,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
Krisu145
Bastet
13
4 / 0 / 4
7,688
549
8,448
9,677
2,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
bertz94
Anubis
16
7 / 0 / 0
9,230
659
8,906
4,817
2,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
0 / 6 / 0
5,283
377
2,015
9,322
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
Delvx
Hel
14
0 / 3 / 1
7,906
565
3,571
9,773
6,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
MrMatpler
Hun Batz
11
1 / 2 / 0
6,282
449
2,188
7,208
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Paffył
Cernunnos
10
0 / 3 / 0
5,947
425
3,986
8,991
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
10
0 / 3 / 0
6,142
439
1,850
7,519
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
17
Kills
1
1
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Avicion
Yemoja
2
0
6
5
L
Horus
0
6
0
0
L
Hel
Delvx
Hel
0
3
1
0.17
W
Susano
Gazereal
Susano
1
0
7
4.5
W
Hercules
Joakr
Hercules
3
1
2
4
W
Bastet
Krisu145
Bastet
4
0
4
6
L
Hun Batz
MrMatpler
Hun Batz
1
2
0
0.5
L
Cernunnos
Paffył
Cernunnos
0
3
0
0
W
Anubis
bertz94
Anubis
7
0
0
7
L
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,698
Damage
13,610
38,350
Taken
42,813
17,143
Mitigated
16,026
17,176
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Avicion
Yemoja
2,382
508
2,036
931
5,973
3,098
0
292
5,641
18,748
0
L
Horus
2,015
1,275
898
1,856
9,322
3,636
0
2,320
7,002
0
11,767
L
Hel
Delvx
Hel
3,571
578
153
4,971
9,773
6,491
0
1,128
8,645
59,516
0
W
Susano
Gazereal
Susano
3,593
298
0
4,719
8,111
3,064
34
662
7,375
0
48,649
W
Hercules
Joakr
Hercules
6,369
1,738
0
4,589
9,772
5,508
0
3,703
6,051
0
56,408
W
Bastet
Krisu145
Bastet
8,448
2,422
0
1,158
9,677
2,753
0
0
9,677
0
44,693
L
Hun Batz
MrMatpler
Hun Batz
2,188
553
0
2,476
7,208
2,062
0
1,561
5,647
0
31,524
L
Cernunnos
Paffył
Cernunnos
3,986
1,349
0
2,591
8,991
2,320
0
1,439
7,552
0
32,427
W
Anubis
bertz94
Anubis
8,906
247
0
3,743
4,817
2,720
184
576
4,185
74,052
0
L
Janus
1,850
52
0
247
7,519
1,517
0
4,840
2,679
30,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
31,560
465
Minions Killed
357
0
Camps Cleared
0
1,334,885
Distance Traveled
1,282,353
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,595
543
29
2
0
227,480
1
L
Horus
5,283
377
13
1
0
245,757
2
L
Hel
7,906
565
126
9
0
249,131
6
W
Susano
7,445
532
81
6
0
302,160
4
W
Hercules
8,542
610
136
10
0
286,628
3
W
Bastet
7,688
549
73
5
0
266,116
2
L
Hun Batz
6,282
449
69
5
0
291,723
4
L
Cernunnos
5,947
425
76
5
0
230,774
2
W
Anubis
9,230
659
146
10
0
252,501
4
L
Janus
6,142
439
73
5
0
264,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role