Player Matchup

Chang'e
Chang'e
JazzHands1896
Chang'e
Level 92
God Stats
9W - 2L
1,621 SR
Queue Stats
33W - 22L
1,593 Elo+
Party 1
Jormungandr
Jormungandr
Padzii
Jormungandr
Level 86
God Stats
3W - 3L
1,609 SR
Queue Stats
77W - 69L
1,636 Elo+
Party 1
Izanami
Izanami
looolran
Izanami
Level 67
God Stats
7W - 4L
1,675 SR
Queue Stats
38W - 23L
1,639 Elo+
Party 1
Team Averages
Level 82
1,635 SR
1,623 Elo+

VS

Team Averages
Level 28
1,618 SR
1,535 Elo+
Fenrir
Fenrir
JL_DarkSlayer
Fenrir
Level 13
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 2
Sol
Sol
JL_SwiTh
Sol
Level 11
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
SlowEnergy969
Kali
Level 60
God Stats
38W - 18L
1,731 SR
Queue Stats
297W - 322L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 0 / 7
8,222
685
4,860
6,228
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Padzii
Jormungandr
13
6 / 0 / 4
9,705
809
8,137
13,286
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
looolran
Izanami
12
3 / 0 / 7
8,572
714
4,328
3,725
1,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,484
540
3,920
8,252
3,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 3 / 0
6,728
561
6,437
7,482
2,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
6,666
556
4,877
8,810
3,874
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
3
0
0
W
Chang'e
2
0
7
5.5
W
Jormungandr
Padzii
Jormungandr
6
0
4
8
L
0
4
0
0
W
Izanami
looolran
Izanami
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,325
Damage
15,234
23,239
Taken
24,544
15,744
Mitigated
9,408
11,943
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,920
656
0
2,094
8,252
3,129
0
5,034
3,218
0
16,381
L
6,437
837
0
2,404
7,482
2,405
0
3,703
3,779
28,734
0
W
Chang'e
4,860
355
3,990
4,047
6,228
2,255
1,043
1,537
4,691
25,373
0
W
Jormungandr
Padzii
Jormungandr
8,137
1,485
0
1,627
13,286
12,228
180
4,141
9,145
22,496
0
L
4,877
1,970
357
1,359
8,810
3,874
0
4,364
4,446
0
22,744
W
Izanami
looolran
Izanami
4,328
2,386
1,009
1,270
3,725
1,261
1,444
778
2,947
0
48,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
19,878
146
Minions Killed
89
0
Camps Cleared
0
600,889
Distance Traveled
568,240
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,484
540
21
2
0
176,890
0
L
Sol
6,728
561
35
3
0
206,730
1
W
Chang'e
8,222
685
51
4
0
205,419
4
W
Jormungandr
9,705
809
19
2
0
197,685
1
L
Kali
6,666
556
33
3
0
184,620
1
W
Izanami
8,572
714
76
6
0
197,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role