Player Matchup

Anubis
Anubis
Coarn
Anubis
Level 8
God Stats
1W - 1L
1,313 SR
Queue Stats
9W - 2L
1,585 Elo+
Party 1
Bakasura
Bakasura
ENEMIES1STSTRIKE
Bakasura
Level 104
God Stats
17W - 7L
1,345 SR
Queue Stats
248W - 195L
1,552 Elo+
Party 1
Izanami
Izanami
Fixitfeli
Izanami
Level 27
God Stats
81W - 68L
1,489 SR
Queue Stats
371W - 415L
1,426 Elo+
Party 2
Cernunnos
Cernunnos
SolidSide
Cernunnos
Level 30
God Stats
2W - 3L
1,702 SR
Queue Stats
306W - 351L
1,414 Elo+
Party 2
Bacchus
Bacchus
Tenaciousang31
Bacchus
Level 29
God Stats
32W - 28L
1,580 SR
Queue Stats
323W - 362L
1,408 Elo+
Party 2
Team Averages
Level 40
1,486 SR
1,477 Elo+

VS

Team Averages
Level 25
1,576 SR
1,523 Elo+
Pele
Pele
Cahuama85
Pele
Level 27
God Stats
14W - 13L
1,544 SR
Queue Stats
197W - 229L
1,376 Elo+
Solo
Hel
Hel
ExpertMagic5119
Hel
Level 29
God Stats
11W - 5L
1,671 SR
Queue Stats
77W - 63L
1,401 Elo+
Solo
Anubis
Anubis
Large Sike
Anubis
Level 7
God Stats
1W - 2L
1,622 SR
Queue Stats
16W - 9L
1,575 Elo+
Party 3
Heimdallr
Heimdallr
Me Bungle
Heimdallr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 11L
1,642 Elo+
Party 3
Cthulhu
Cthulhu
ThatOrphanMateo
Cthulhu
Level 55
God Stats
20W - 22L
1,543 SR
Queue Stats
93W - 83L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coarn
Anubis
9
1 / 4 / 2
5,464
497
1,468
5,234
1,240
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 2 / 1
6,573
598
5,203
7,537
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Fixitfeli
Izanami
11
0 / 0 / 0
6,149
559
3,517
4,430
1,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
SolidSide
Cernunnos
9
2 / 3 / 0
5,055
460
3,193
5,217
1,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 4
5,526
502
4,705
5,707
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 2 / 2
5,019
456
1,628
6,277
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 2
5,278
480
1,502
3,050
790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Large Sike
Anubis
11
6 / 3 / 0
6,706
610
5,757
5,827
2,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Me Bungle
Heimdallr
11
3 / 3 / 1
6,130
557
5,450
7,657
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 0
5,203
473
2,707
5,490
3,659
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
10
10
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
0
2
2
0.5
W
Anubis
Coarn
Anubis
1
4
2
0.5
W
5
2
1
2.75
L
1
1
2
2
W
Izanami
Fixitfeli
Izanami
0
0
0
0
L
Anubis
Large Sike
Anubis
6
3
0
2
L
Heimdallr
Me Bungle
Heimdallr
3
3
1
1.17
W
Cernunnos
SolidSide
Cernunnos
2
3
0
0.67
W
1
1
4
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,086
Damage
17,044
28,125
Taken
28,301
10,211
Mitigated
10,798
6,289
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,628
625
0
2,262
6,277
1,691
0
524
5,613
0
20,920
W
Anubis
Coarn
Anubis
1,468
587
0
851
5,234
1,240
0
3,904
1,330
11,545
0
W
5,203
4,556
0
1,691
7,537
2,720
0
2,557
4,980
0
25,309
L
1,502
0
1,491
1,554
3,050
790
85
1,190
1,805
18,278
0
W
Izanami
Fixitfeli
Izanami
3,517
2,507
0
1,010
4,430
1,564
210
2,407
1,723
0
40,523
L
Anubis
Large Sike
Anubis
5,757
524
0
2,075
5,827
2,353
0
1,468
4,037
41,132
0
L
Heimdallr
Me Bungle
Heimdallr
5,450
2,514
0
1,281
7,657
2,305
0
2,991
4,626
0
31,577
W
Cernunnos
SolidSide
Cernunnos
3,193
1,154
99
913
5,217
1,436
0
340
4,877
0
19,307
W
4,705
717
0
1,725
5,707
3,251
0
458
5,249
14,444
0
L
2,707
70
0
1,025
5,490
3,659
0
0
5,490
23,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
28,336
218
Minions Killed
279
0
Camps Cleared
0
1,060,774
Distance Traveled
984,057
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,019
456
51
5
0
193,762
0
W
Anubis
5,464
497
21
2
0
180,251
0
W
Bakasura
6,573
598
64
6
0
216,325
4
L
Hel
5,278
480
32
3
0
226,558
0
W
Izanami
6,149
559
85
8
0
185,647
2
L
Anubis
6,706
610
88
8
0
188,484
2
L
Heimdallr
6,130
557
63
6
0
205,575
1
W
Cernunnos
5,055
460
27
2
0
228,369
1
W
Bacchus
5,526
502
21
2
0
250,182
2
L
Cthulhu
5,203
473
45
4
0
169,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role