Player Matchup

Tsukuyomi
Tsukuyomi
DonOso27
Tsukuyomi
Level 28
God Stats
7W - 8L
1,428 SR
Queue Stats
51W - 92L
1,278 Elo+
Party 3
Bacchus
Bacchus
FloMair888
Bacchus
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 53L
1,189 Elo+
Party 3
Sun Wukong
Sun Wukong
Hugodiabla32
Sun Wukong
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,346 Elo+
Party 3
Chernobog
Chernobog
rodrimft
Chernobog
Level 29
God Stats
1W - 7L
1,135 SR
Queue Stats
5W - 29L
1,127 Elo+
Party 3
Janus
Janus
tuputamadre069
Janus
Level 31
God Stats
3W - 15L
1,134 SR
Queue Stats
9W - 25L
1,205 Elo+
Party 3
Team Averages
Level 37
1,339 SR
1,229 Elo+

VS

Team Averages
Level 56
1,426 SR
1,478 Elo+
Medusa
Medusa
Diedushese
Medusa
Level 29
God Stats
2W - 4L
1,613 SR
Queue Stats
23W - 29L
1,302 Elo+
Party 2
Pele
Pele
HarunoSasuke
Pele
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
431W - 405L
1,616 Elo+
Party 1
Bacchus
Bacchus
Leoriс
Bacchus
Level 82
God Stats
2W - 1L
1,147 SR
Queue Stats
59W - 60L
1,329 Elo+
Party 2
Tyr
Tyr
TatsuFullbuster
Tyr
Level 25
God Stats
7W - 7L
1,606 SR
Queue Stats
79W - 81L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
orewashirohigeda
Zhong Kui
Level 109
God Stats
2W - 1L
1,265 SR
Queue Stats
524W - 510L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonOso27
Tsukuyomi
15
3 / 12 / 4
9,822
409
13,192
22,586
8,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
FloMair888
Bacchus
16
3 / 3 / 6
10,726
447
7,681
16,108
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Hugodiabla32
Sun Wukong
18
1 / 1 / 0
11,136
464
6,990
15,599
13,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
rodrimft
Chernobog
15
6 / 8 / 1
10,804
450
18,040
20,327
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 13 / 3
9,507
396
9,828
18,823
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Diedushese
Medusa
17
2 / 4 / 7
11,601
483
7,188
12,139
4,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 2 / 3
14,585
608
21,035
25,515
14,997
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Leoriс
Bacchus
17
3 / 5 / 11
11,009
459
8,892
15,302
16,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 1 / 12
12,343
514
7,398
16,089
16,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
20
17 / 3 / 8
14,513
605
29,504
22,231
21,955
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
15
Kills
37
37
Deaths
15
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
Diedushese
Medusa
2
4
7
1.38
L
Tsukuyomi
DonOso27
Tsukuyomi
3
12
4
0.42
L
Bacchus
FloMair888
Bacchus
3
3
6
2
W
13
2
3
7.25
L
Sun Wukong
Hugodiabla32
Sun Wukong
1
1
0
1
W
Bacchus
Leoriс
Bacchus
3
5
11
1.7
W
2
1
12
8
W
Zhong Kui
17
3
8
7
L
Chernobog
rodrimft
Chernobog
6
8
1
0.81
L
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,731
Damage
74,017
93,443
Taken
91,276
53,719
Mitigated
75,242
16,854
Healing
27,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Diedushese
Medusa
7,188
2,062
1,920
2,567
12,139
4,987
1,861
2,352
9,761
0
60,817
L
Tsukuyomi
DonOso27
Tsukuyomi
13,192
2,114
0
3,634
22,586
8,244
0
7,539
15,047
0
58,454
L
Bacchus
FloMair888
Bacchus
7,681
561
318
2,489
16,108
18,794
0
7,652
8,456
25,718
0
W
21,035
6,072
0
7,568
25,515
14,997
2,729
3,638
21,733
0
150,634
L
Sun Wukong
Hugodiabla32
Sun Wukong
6,990
927
0
1,504
15,599
13,127
0
5,911
9,688
0
64,388
W
Bacchus
Leoriс
Bacchus
8,892
710
0
2,332
15,302
16,667
79
3,735
11,463
37,474
0
W
7,398
1,907
0
2,486
16,089
16,636
3,219
3,481
12,408
0
54,491
W
Zhong Kui
29,504
3,791
0
11,057
22,231
21,955
3,955
3,521
18,402
102,688
0
L
Chernobog
rodrimft
Chernobog
18,040
9,622
270
6,538
20,327
7,854
0
8,026
12,301
0
65,739
L
9,828
107
191
1,910
18,823
5,700
0
9,268
9,555
51,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,995
Gold Earned
64,051
447
Minions Killed
590
0
Camps Cleared
0
2,029,253
Distance Traveled
2,301,185
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,601
483
91
4
0
438,012
3
L
Tsukuyomi
9,822
409
80
3
0
413,076
0
L
Bacchus
10,726
447
32
1
0
479,872
1
W
Pele
14,585
608
193
8
0
491,341
3
L
Sun Wukong
11,136
464
133
6
0
448,485
4
W
Bacchus
11,009
459
46
2
0
485,539
1
W
Tyr
12,343
514
108
5
0
441,830
7
W
Zhong Kui
14,513
605
152
6
0
444,463
5
L
Chernobog
10,804
450
93
4
0
328,587
5
L
Janus
9,507
396
109
5
0
359,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role