Player Matchup

Odin
Odin
GoneWood
Odin
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 221L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
KingJay00
Sun Wukong
Level 160
God Stats
0W - 6L
1,269 SR
Queue Stats
508W - 513L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
NarutoHeroOfLeaf
Kumbhakarna
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 160L
1,525 Elo+
Solo
Osiris
Osiris
Newb_Hero
Osiris
Level 147
God Stats
2W - 3L
1,477 SR
Queue Stats
337W - 342L
1,586 Elo+
Party 2
Yemoja
Yemoja
SirReggieBEAR
Yemoja
Level 109
God Stats
6W - 4L
1,601 SR
Queue Stats
289W - 303L
1,508 Elo+
Party 2
Team Averages
Level 125
1,469 SR
1,518 Elo+

VS

Team Averages
Level 129
1,590 SR
1,535 Elo+
Anubis
Anubis
PurpleRainx007
Anubis
Level 143
God Stats
9W - 11L
1,774 SR
Queue Stats
744W - 761L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheDerezzer_SD
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 160L
1,582 Elo+
Party 1
Zeus
Zeus
TheGiordiman
Zeus
Level 147
God Stats
5W - 4L
1,600 SR
Queue Stats
161W - 189L
1,534 Elo+
Solo
Chaac
Chaac
dirk_diggler729
Chaac
Level 66
God Stats
1W - 0L
1,516 SR
Queue Stats
42W - 50L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
o9naquiam
Baron Samedi
Level 160
God Stats
6W - 1L
1,558 SR
Queue Stats
277W - 260L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 8 / 4
8,941
688
7,662
15,498
13,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
KingJay00
Sun Wukong
16
4 / 5 / 6
9,188
707
12,953
18,047
10,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
NarutoHeroOfLeaf
Kumbhakarna
17
2 / 6 / 10
10,023
771
7,132
22,943
26,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Newb_Hero
Osiris
15
3 / 8 / 5
8,868
682
8,273
19,742
21,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 6 / 11
8,425
648
10,811
19,137
8,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 26
10,219
786
12,509
10,758
5,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TheDerezzer_SD
Ah Muzen Cab
20
14 / 3 / 13
11,956
920
26,138
15,149
8,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
9 / 3 / 18
10,942
842
23,774
12,362
7,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 16
9,493
730
6,942
18,209
19,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
o9naquiam
Baron Samedi
17
3 / 2 / 27
10,159
781
12,539
11,412
11,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
133
12
Kills
33
33
Deaths
13
36
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Odin
2
8
4
0.5
L
Sun Wukong
KingJay00
Sun Wukong
4
5
6
1.4
L
Kumbhakarna
NarutoHeroOfLeaf
Kumbhakarna
2
6
10
1.17
L
Osiris
Newb_Hero
Osiris
3
8
5
0.69
W
3
3
26
5.33
L
1
6
11
1.08
W
Ah Muzen Cab
TheDerezzer_SD
Ah Muzen Cab
14
3
13
6.83
W
9
3
18
6
W
4
2
16
6
W
Baron Samedi
o9naquiam
Baron Samedi
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,831
Damage
81,902
95,367
Taken
67,890
81,030
Mitigated
52,522
27,215
Healing
34,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,662
1,673
1,095
1,276
15,498
13,499
0
6,927
8,571
0
15,770
L
Sun Wukong
KingJay00
Sun Wukong
12,953
1,062
3,101
5,082
18,047
10,889
0
7,932
10,115
0
24,383
L
Kumbhakarna
NarutoHeroOfLeaf
Kumbhakarna
7,132
632
1,148
2,730
22,943
26,629
320
10,783
12,160
16,098
0
L
Osiris
Newb_Hero
Osiris
8,273
1,065
140
695
19,742
21,933
567
10,369
9,373
0
17,306
W
12,509
181
548
1,850
10,758
5,959
1,083
2,877
7,369
27,200
0
L
10,811
1,032
7,975
3,973
19,137
8,080
651
12,811
6,326
18,851
0
W
Ah Muzen Cab
TheDerezzer_SD
Ah Muzen Cab
26,138
13,749
718
6,479
15,149
8,589
2,917
4,220
10,397
0
50,675
W
23,774
2,079
3,174
3,747
12,362
7,052
1,086
2,764
9,167
41,557
0
W
6,942
868
1,186
6,985
18,209
19,491
287
3,443
14,295
0
15,173
W
Baron Samedi
o9naquiam
Baron Samedi
12,539
847
4,729
4,650
11,412
11,431
606
3,326
7,594
20,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
52,769
108
Minions Killed
136
0
Camps Cleared
0
935,206
Distance Traveled
1,086,983
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,941
688
22
2
0
179,798
0
L
Sun Wukong
9,188
707
20
2
0
230,127
0
L
Kumbhakarna
10,023
771
22
2
0
175,488
0
L
Osiris
8,868
682
22
2
0
186,347
0
W
Anubis
10,219
786
33
3
0
195,255
0
L
Yemoja
8,425
648
22
2
0
163,446
0
W
Ah Muzen Cab
11,956
920
31
2
0
208,082
0
W
Zeus
10,942
842
32
2
0
216,908
5
W
Chaac
9,493
730
16
1
0
249,823
1
W
Baron Samedi
10,159
781
24
2
0
216,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role