Player Matchup

Vamana
Vamana
GGianka
Vamana
Level 52
God Stats
0W - 1L
1,466 SR
Queue Stats
43W - 57L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
LeParrain_008
Baron Samedi
Level 109
God Stats
0W - 1L
1,455 SR
Queue Stats
35W - 29L
1,463 Elo+
Solo
Neith
Neith
Woolfp
Neith
Level 23
God Stats
0W - 4L
1,228 SR
Queue Stats
5W - 13L
1,292 Elo+
Party 2
Team Averages
Level 61
1,383 SR
1,389 Elo+

VS

Team Averages
Level 90
1,644 SR
1,581 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jay-Soma
Ah Muzen Cab
Level 160
God Stats
8W - 4L
1,362 SR
Queue Stats
796W - 435L
1,647 Elo+
Party 1
Jormungandr
Jormungandr
SuperYordii
Jormungandr
Level 83
God Stats
3W - 4L
1,812 SR
Queue Stats
165W - 179L
1,484 Elo+
Solo
Chang'e
Chang'e
awdolly
Chang'e
Level 27
God Stats
3W - 3L
1,760 SR
Queue Stats
511W - 338L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GGianka
Vamana
20
7 / 6 / 2
16,152
673
10,835
27,346
19,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
LeParrain_008
Baron Samedi
17
2 / 9 / 5
14,480
603
21,690
20,315
12,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Woolfp
Neith
18
1 / 8 / 8
14,554
606
22,685
23,881
7,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jay-Soma
Ah Muzen Cab
20
14 / 4 / 6
17,647
735
30,834
24,880
11,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SuperYordii
Jormungandr
19
5 / 2 / 13
15,184
633
19,736
25,619
22,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
awdolly
Chang'e
18
4 / 4 / 13
14,634
610
9,047
23,833
9,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
10
Kills
23
23
Deaths
10
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
GGianka
Vamana
7
6
2
1.33
W
Ah Muzen Cab
Jay-Soma
Ah Muzen Cab
14
4
6
4.25
L
Baron Samedi
LeParrain_008
Baron Samedi
2
9
5
0.5
W
Jormungandr
SuperYordii
Jormungandr
5
2
13
5.75
L
Neith
Woolfp
Neith
1
8
8
0.63
W
Chang'e
awdolly
Chang'e
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,210
Damage
59,617
71,542
Taken
74,332
39,616
Mitigated
43,330
21,932
Healing
29,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
GGianka
Vamana
10,835
4,097
632
6,267
27,346
19,841
1,236
10,636
16,373
0
61,859
W
Ah Muzen Cab
Jay-Soma
Ah Muzen Cab
30,834
11,871
0
11,673
24,880
11,588
4,377
6,561
18,319
0
162,164
L
Baron Samedi
LeParrain_008
Baron Samedi
21,690
676
2,801
6,242
20,315
12,291
1,226
8,412
11,686
73,524
0
W
Jormungandr
SuperYordii
Jormungandr
19,736
1,737
1,987
3,003
25,619
22,604
154
9,663
15,956
60,454
0
L
Neith
Woolfp
Neith
22,685
11,824
194
5,796
23,881
7,484
792
9,362
14,343
0
92,061
W
Chang'e
awdolly
Chang'e
9,047
614
4,150
8,316
23,833
9,138
306
5,571
18,262
30,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
47,465
296
Minions Killed
296
0
Camps Cleared
0
1,192,748
Distance Traveled
1,375,714
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
16,152
673
82
3
0
465,277
3
W
Ah Muzen Cab
17,647
735
203
8
0
450,800
2
L
Baron Samedi
14,480
603
86
4
0
366,463
2
W
Jormungandr
15,184
633
48
2
0
461,248
1
L
Neith
14,554
606
128
5
0
361,008
1
W
Chang'e
14,634
610
45
2
0
463,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role