Player Matchup

Sun Wukong
Sun Wukong
AzooTeUz
Sun Wukong
Level 32
God Stats
32W - 39L
1,460 SR
Queue Stats
284W - 306L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ByRex11YT
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HallowedDread15
Danzaburou
Level 127
God Stats
4W - 2L
1,719 SR
Queue Stats
51W - 46L
1,492 Elo+
Party 1
Ao Kuang
Ao Kuang
Oskbasket13
Ao Kuang
Level 89
God Stats
5W - 3L
1,546 SR
Queue Stats
37W - 37L
1,486 Elo+
Party 1
Sobek
Sobek
agenteluigi01
Sobek
Level 87
God Stats
5W - 1L
1,617 SR
Queue Stats
11W - 7L
1,541 Elo+
Party 1
Team Averages
Level 89
1,568 SR
1,504 Elo+

VS

Team Averages
Level 55
1,558 SR
1,469 Elo+
Sol
Sol
Endruuar
Sol
Level 24
God Stats
0W - 1L
1,811 SR
Queue Stats
49W - 53L
1,434 Elo+
Party 2
Zhong Kui
Zhong Kui
OldaQQ
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,410 Elo+
Party 2
Yemoja
Yemoja
TANKSORDWTF
Yemoja
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
gabrimar007
Jing Wei
Level 123
God Stats
0W - 5L
1,323 SR
Queue Stats
202W - 179L
1,575 Elo+
Party 3
Loki
Loki
pocozyc
Loki
Level 24
God Stats
3W - 4L
1,656 SR
Queue Stats
50W - 49L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzooTeUz
Sun Wukong
11
3 / 1 / 1
6,786
617
4,369
8,693
3,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
ByRex11YT
Kukulkan
11
3 / 3 / 3
6,652
605
6,161
4,724
1,675
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
HallowedDread15
Danzaburou
10
2 / 1 / 3
5,646
513
4,918
7,336
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Oskbasket13
Ao Kuang
12
6 / 0 / 2
7,066
642
2,723
4,485
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 2
5,909
537
3,856
7,449
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,105
464
3,350
5,900
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
OldaQQ
Zhong Kui
9
0 / 4 / 0
5,661
515
5,137
6,732
4,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Yemoja
8
0 / 2 / 2
4,886
444
2,158
7,052
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
gabrimar007
Jing Wei
8
1 / 2 / 1
5,013
456
3,818
5,743
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
pocozyc
Loki
9
4 / 3 / 1
6,223
566
4,212
7,593
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
6
6
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AzooTeUz
Sun Wukong
3
1
1
3.5
W
Kukulkan
ByRex11YT
Kukulkan
3
3
3
1.5
L
1
4
2
0.5
W
Danzaburou
HallowedDread15
Danzaburou
2
1
3
3.5
L
Zhong Kui
OldaQQ
Zhong Kui
0
4
0
0
W
Ao Kuang
Oskbasket13
Ao Kuang
6
0
2
7
L
Yemoja
0
2
2
0.5
W
1
1
2
2
L
Jing Wei
gabrimar007
Jing Wei
1
2
1
0.75
L
Loki
pocozyc
Loki
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
18,675
32,687
Taken
33,020
12,733
Mitigated
12,522
11,583
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AzooTeUz
Sun Wukong
4,369
1,171
0
1,665
8,693
3,643
331
4,980
3,713
0
37,136
W
Kukulkan
ByRex11YT
Kukulkan
6,161
326
0
496
4,724
1,675
0
2,912
1,812
37,913
0
L
3,350
985
0
1,378
5,900
2,021
0
4,623
1,277
17,064
1,121
W
Danzaburou
HallowedDread15
Danzaburou
4,918
2,015
0
3,741
7,336
2,050
140
1,362
5,974
0
40,574
L
Zhong Kui
OldaQQ
Zhong Kui
5,137
1,011
0
2,163
6,732
4,018
0
81
6,651
25,922
0
W
Ao Kuang
Oskbasket13
Ao Kuang
2,723
474
0
1,758
4,485
1,456
0
534
3,951
39,320
0
L
Yemoja
2,158
349
907
2,376
7,052
2,753
0
3,426
3,626
8,780
0
W
3,856
336
0
3,923
7,449
3,909
0
719
6,730
12,760
0
L
Jing Wei
gabrimar007
Jing Wei
3,818
2,635
0
1,647
5,743
1,497
0
1,943
3,800
0
25,507
L
Loki
pocozyc
Loki
4,212
1,351
0
2,615
7,593
2,233
0
2,667
4,926
0
28,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
26,888
331
Minions Killed
212
0
Camps Cleared
0
1,106,177
Distance Traveled
1,035,188
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,786
617
89
8
0
198,989
1
W
Kukulkan
6,652
605
85
8
0
221,330
1
L
Sol
5,105
464
38
3
0
192,679
1
W
Danzaburou
5,646
513
73
7
0
187,992
1
L
Zhong Kui
5,661
515
52
5
0
189,852
3
W
Ao Kuang
7,066
642
65
6
0
260,680
0
L
Yemoja
4,886
444
11
1
0
210,860
4
W
Sobek
5,909
537
19
2
0
237,186
1
L
Jing Wei
5,013
456
51
5
0
204,277
3
L
Loki
6,223
566
60
5
0
237,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role