Player Matchup

Izanami
Izanami
Dov3y92
Izanami
Level 10
God Stats
32W - 32L
1,584 SR
Queue Stats
327W - 372L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
Emojito1478
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,265 Elo+
Party 4
Osiris
Osiris
KCBirch
Osiris
Level 22
God Stats
12W - 10L
1,500 SR
Queue Stats
44W - 42L
1,425 Elo+
Party 2
Anubis
Anubis
michelbay987
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 4
Susano
Susano
oii JacobbxLaaa
Susano
Level 119
God Stats
30W - 30L
1,362 SR
Queue Stats
669W - 655L
1,425 Elo+
Party 2
Team Averages
Level 41
1,489 SR
1,361 Elo+

VS

Team Averages
Level 20
1,534 SR
1,402 Elo+
Achilles
Achilles
CRE3Dv2
Achilles
Level 17
God Stats
1W - 1L
1,699 SR
Queue Stats
29W - 30L
1,408 Elo+
Party 3
Artio
Artio
EliteNibbles
Artio
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 216L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
TrigunGarRa
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,424 Elo+
Party 3
Yemoja
Yemoja
lopvsg
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,404 Elo+
Party 3
Scylla
Scylla
soulreaper12139
Scylla
Level 21
God Stats
11W - 12L
1,470 SR
Queue Stats
86W - 83L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dov3y92
Izanami
15
2 / 2 / 4
9,273
488
2,301
10,688
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Emojito1478
Cthulhu
13
3 / 4 / 7
8,562
451
13,668
13,593
10,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
KCBirch
Osiris
18
6 / 2 / 5
10,975
578
15,189
17,913
9,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
6 / 3 / 7
10,070
530
13,617
11,087
5,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
11 / 1 / 5
12,015
632
12,984
13,929
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CRE3Dv2
Achilles
12
1 / 7 / 0
7,391
389
7,096
16,662
11,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 2
8,512
448
4,522
19,287
14,441
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
TrigunGarRa
Heimdallr
14
5 / 6 / 2
8,538
449
8,652
14,977
4,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
lopvsg
Yemoja
13
0 / 5 / 9
8,624
454
6,843
13,486
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 4 / 2
9,551
503
11,682
8,436
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
28
Kills
12
12
Deaths
28
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
CRE3Dv2
Achilles
1
7
0
0.14
W
Izanami
Dov3y92
Izanami
2
2
4
2
L
1
6
2
0.33
W
Cthulhu
Emojito1478
Cthulhu
3
4
7
1.63
W
Osiris
KCBirch
Osiris
6
2
5
4.25
L
Heimdallr
TrigunGarRa
Heimdallr
5
6
2
1
L
Yemoja
lopvsg
Yemoja
0
5
9
0.9
W
Anubis
6
3
7
3.17
W
11
1
5
13.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,759
Damage
38,795
67,210
Taken
72,848
35,275
Mitigated
44,332
23,810
Healing
20,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CRE3Dv2
Achilles
7,096
1,340
0
4,028
16,662
11,885
0
2,784
13,828
333
28,735
W
Izanami
Dov3y92
Izanami
2,301
918
0
3,831
10,688
3,700
470
3,642
7,046
0
59,121
L
4,522
346
557
5,932
19,287
14,441
0
2,013
17,274
48,385
0
W
Cthulhu
Emojito1478
Cthulhu
13,668
510
0
2,688
13,593
10,119
0
6,822
6,721
28,030
0
W
Osiris
KCBirch
Osiris
15,189
6,584
0
7,855
17,913
9,599
882
5,083
12,263
0
74,837
L
Heimdallr
TrigunGarRa
Heimdallr
8,652
4,773
0
3,339
14,977
4,997
932
8,996
5,631
0
38,554
L
Yemoja
lopvsg
Yemoja
6,843
2,385
3,125
1,989
13,486
10,201
344
8,469
4,817
18,955
0
W
Anubis
13,617
178
0
4,768
11,087
5,932
1,673
5,165
5,897
48,201
0
W
12,984
2,891
0
4,668
13,929
5,925
0
2,615
11,239
0
91,164
L
11,682
1,331
0
1,093
8,436
2,808
96
4,248
4,013
48,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,895
Gold Earned
42,616
492
Minions Killed
308
0
Camps Cleared
0
1,944,297
Distance Traveled
1,589,395
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,391
389
43
2
0
341,705
0
W
Izanami
9,273
488
116
6
0
361,681
0
L
Artio
8,512
448
82
4
0
303,306
5
W
Cthulhu
8,562
451
33
2
0
375,064
4
W
Osiris
10,975
578
109
6
0
394,211
3
L
Heimdallr
8,538
449
66
3
0
262,094
1
L
Yemoja
8,624
454
19
1
0
329,836
1
W
Anubis
10,070
530
85
4
0
362,716
0
W
Susano
12,015
632
149
8
0
450,625
2
L
Scylla
9,551
503
98
5
0
352,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role