Player Matchup

Medusa
Medusa
AlphaMazze
Medusa
Level 69
God Stats
2W - 3L
1,727 SR
Queue Stats
23W - 26L
1,458 Elo+
Party 1
Hercules
Hercules
MasonJar60nar
Hercules
Level 107
God Stats
1W - 1L
1,722 SR
Queue Stats
95W - 92L
1,532 Elo+
Party 1
Ganesha
Ganesha
Notpeasuschrist
Ganesha
Level 103
God Stats
3W - 2L
1,560 SR
Queue Stats
39W - 38L
1,506 Elo+
Solo
Neith
Neith
PhatNutDaddy
Neith
Level 45
God Stats
8W - 9L
1,607 SR
Queue Stats
114W - 111L
1,480 Elo+
Party 1
Discordia
Discordia
SeniorNoodle
Discordia
Level 26
God Stats
0W - 2L
1,349 SR
Queue Stats
7W - 5L
1,416 Elo+
Solo
Team Averages
Level 70
1,593 SR
1,478 Elo+

VS

Team Averages
Level 136
1,695 SR
1,528 Elo+
Bellona
Bellona
Elder_Zion
Bellona
Level 101
God Stats
30W - 22L
1,638 SR
Queue Stats
176W - 191L
1,413 Elo+
Solo
Cthulhu
Cthulhu
GULGOTH
Cthulhu
Level 159
God Stats
9W - 9L
1,701 SR
Queue Stats
157W - 137L
1,582 Elo+
Party 2
Tiamat
Tiamat
Juellius
Tiamat
Level 154
God Stats
11W - 8L
1,647 SR
Queue Stats
151W - 129L
1,568 Elo+
Party 2
Izanami
Izanami
MattY2TapsYT
Izanami
Level 109
God Stats
2W - 0L
1,988 SR
Queue Stats
24W - 23L
1,575 Elo+
Party 2
Baba Yaga
Baba Yaga
SonOfGulgoth
Baba Yaga
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlphaMazze
Medusa
17
3 / 2 / 6
10,976
686
10,293
14,067
6,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
MasonJar60nar
Hercules
17
3 / 5 / 4
11,041
690
6,482
24,702
14,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 3 / 11
10,823
676
5,756
17,810
24,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 8 / 6
10,721
670
14,503
15,413
7,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
SeniorNoodle
Discordia
18
3 / 5 / 7
11,166
698
21,398
12,594
5,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elder_Zion
Bellona
15
0 / 4 / 4
9,315
582
4,176
17,607
11,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
GULGOTH
Cthulhu
19
4 / 1 / 10
12,204
763
14,931
17,574
22,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Juellius
Tiamat
20
9 / 1 / 8
13,501
844
30,974
12,705
15,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MattY2TapsYT
Izanami
19
5 / 3 / 3
11,841
740
9,104
11,187
5,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
SonOfGulgoth
Baba Yaga
19
5 / 3 / 6
12,191
762
17,060
11,641
6,030
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
12
Kills
23
23
Deaths
12
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlphaMazze
Medusa
3
2
6
3
W
Bellona
Elder_Zion
Bellona
0
4
4
0.5
W
Cthulhu
GULGOTH
Cthulhu
4
1
10
9
W
Tiamat
Juellius
Tiamat
9
1
8
13
L
Hercules
MasonJar60nar
Hercules
3
5
4
1
W
Izanami
MattY2TapsYT
Izanami
5
3
3
2.17
L
0
3
11
1.83
L
3
8
6
0.75
L
Discordia
SeniorNoodle
Discordia
3
5
7
1.3
W
Baba Yaga
SonOfGulgoth
Baba Yaga
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,432
Damage
76,245
84,586
Taken
70,714
58,739
Mitigated
61,696
22,976
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlphaMazze
Medusa
10,293
4,448
1,143
2,896
14,067
6,266
0
10,456
3,611
0
31,889
W
Bellona
Elder_Zion
Bellona
4,176
628
1,130
2,997
17,607
11,941
76
6,736
10,871
0
18,940
W
Cthulhu
GULGOTH
Cthulhu
14,931
749
958
6,121
17,574
22,933
115
7,550
10,024
47,282
0
W
Tiamat
Juellius
Tiamat
30,974
1,600
0
3,773
12,705
15,442
750
5,470
7,235
67,170
0
L
Hercules
MasonJar60nar
Hercules
6,482
1,588
2,150
8,774
24,702
14,861
0
17,450
7,252
0
20,198
W
Izanami
MattY2TapsYT
Izanami
9,104
4,990
0
689
11,187
5,350
3,534
2,652
8,535
0
42,273
L
5,756
389
0
1,927
17,810
24,808
0
12,497
5,313
22,403
0
L
14,503
5,348
1,898
2,675
15,413
7,030
0
12,034
3,379
0
32,040
L
Discordia
SeniorNoodle
Discordia
21,398
554
0
1,513
12,594
5,774
0
10,528
2,066
59,810
0
W
Baba Yaga
SonOfGulgoth
Baba Yaga
17,060
585
0
1,499
11,641
6,030
715
5,354
6,287
48,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,727
Gold Earned
59,052
301
Minions Killed
382
2
Camps Cleared
12
1,413,700
Distance Traveled
1,497,708
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,976
686
69
4
1
288,483
0
W
Bellona
9,315
582
41
3
0
292,408
4
W
Cthulhu
12,204
763
54
3
2
326,132
3
W
Tiamat
13,501
844
97
6
8
322,975
0
L
Hercules
11,041
690
42
3
0
310,461
2
W
Izanami
11,841
740
98
6
1
294,562
0
L
Ganesha
10,823
676
7
0
0
304,289
1
L
Neith
10,721
670
50
3
1
219,141
0
L
Discordia
11,166
698
133
8
0
291,326
6
W
Baba Yaga
12,191
762
92
6
1
261,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role