Player Matchup

King Arthur
King Arthur
AKIDEVIL99
King Arthur
Level 29
God Stats
2W - 1L
2,007 SR
Queue Stats
14W - 7L
1,526 Elo+
Solo
Chronos
Chronos
ArkOfZenn
Chronos
Level 17
God Stats
1W - 0L
1,717 SR
Queue Stats
44W - 33L
1,599 Elo+
Party 2
Cerberus
Cerberus
Skorge45
Cerberus
Level 31
God Stats
4W - 1L
1,580 SR
Queue Stats
61W - 49L
1,510 Elo+
Party 2
Neith
Neith
Twisterboi
Neith
Level 26
God Stats
12W - 3L
1,723 SR
Queue Stats
92W - 47L
1,676 Elo+
Solo
Arachne
Arachne
rabonswan
Arachne
Level 25
God Stats
6W - 2L
1,708 SR
Queue Stats
18W - 19L
1,506 Elo+
Solo
Team Averages
Level 26
1,747 SR
1,563 Elo+

VS

Team Averages
Level 19
1,553 SR
1,498 Elo+
Jing Wei
Jing Wei
GuitmitrePT
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,435 Elo+
Party 1
Hera
Hera
Immortal323
Hera
Level 26
God Stats
2W - 4L
1,767 SR
Queue Stats
55W - 51L
1,468 Elo+
Party 1
Odin
Odin
Krycopton
Odin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Party 1
Ymir
Ymir
LyZaR0r
Ymir
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 1
Set
Set
PsyEsquilo
Set
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKIDEVIL99
King Arthur
14
9 / 0 / 6
8,812
629
11,257
17,332
12,757
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
ArkOfZenn
Chronos
14
12 / 0 / 7
8,690
621
7,146
7,996
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Skorge45
Cerberus
12
4 / 3 / 14
7,228
516
5,958
12,382
4,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
16
9 / 0 / 8
9,323
666
10,450
9,393
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
rabonswan
Arachne
11
5 / 0 / 2
7,733
552
2,054
4,588
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GuitmitrePT
Jing Wei
9
1 / 8 / 1
5,999
429
5,303
9,897
2,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 10 / 1
6,149
439
6,380
10,287
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
9
0 / 8 / 0
5,820
416
6,866
11,183
7,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
LyZaR0r
Ymir
7
1 / 8 / 0
5,035
360
4,847
9,998
4,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 6 / 0
5,997
428
4,312
9,996
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
39
Kills
3
3
Deaths
40
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AKIDEVIL99
King Arthur
9
0
6
12
W
Chronos
ArkOfZenn
Chronos
12
0
7
15.5
L
Jing Wei
GuitmitrePT
Jing Wei
1
8
1
0.19
L
1
10
1
0.15
L
Odin
0
8
0
0
L
Ymir
LyZaR0r
Ymir
1
8
0
0.13
L
0
6
0
0
W
Cerberus
Skorge45
Cerberus
4
3
14
3.67
W
Neith
9
0
8
13
W
Arachne
rabonswan
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,865
Damage
27,708
51,691
Taken
51,361
25,477
Mitigated
20,465
26,318
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AKIDEVIL99
King Arthur
11,257
3,026
0
7,872
17,332
12,757
81
1,784
15,037
0
40,034
W
Chronos
ArkOfZenn
Chronos
7,146
1,841
0
3,762
7,996
2,651
1,339
1,615
6,167
37,550
0
L
Jing Wei
GuitmitrePT
Jing Wei
5,303
4,080
0
0
9,897
2,584
0
3,059
6,788
0
22,374
L
6,380
1,624
28
1,582
10,287
2,576
359
3,474
6,813
32,512
0
L
Odin
6,866
4,312
0
692
11,183
7,065
0
736
9,930
0
20,242
L
Ymir
LyZaR0r
Ymir
4,847
1,702
0
253
9,998
4,914
0
3,479
6,456
10,756
0
L
4,312
1,730
0
2,031
9,996
3,326
0
2,356
7,565
0
32,279
W
Cerberus
Skorge45
Cerberus
5,958
518
0
4,156
12,382
4,820
132
3,652
8,542
21,567
0
W
Neith
10,450
5,986
0
8,321
9,393
3,370
4,364
3,337
5,864
0
64,492
W
Arachne
rabonswan
Arachne
2,054
1,095
0
2,207
4,588
1,879
40
227
4,318
0
38,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
29,000
374
Minions Killed
220
0
Camps Cleared
0
1,217,583
Distance Traveled
1,321,840
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,812
629
74
5
0
274,024
1
W
Chronos
8,690
621
61
4
0
279,172
1
L
Jing Wei
5,999
429
46
3
0
289,814
3
L
Hera
6,149
439
56
4
0
263,308
2
L
Odin
5,820
416
34
2
0
234,409
1
L
Ymir
5,035
360
15
1
0
275,011
0
L
Set
5,997
428
69
5
0
259,298
2
W
Cerberus
7,228
516
37
3
0
270,338
4
W
Neith
9,323
666
114
8
0
230,123
1
W
Arachne
7,733
552
88
6
0
163,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role