Player Matchup

Ravana
Ravana
Diamond II
Ariesmoon
Ravana
Diamond II
Level 148
God Stats
6W - 2L
1,879 SR
Queue Stats
35W - 9L
2,521 MMR
Party 2
Sobek
Sobek
Diamond II
C0ns0le b0t
Sobek
Diamond II
Level 148
God Stats
8W - 13L
1,652 SR
Queue Stats
614W - 590L
2,367 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Islandcruse
Guan Yu
Diamond III
Level 154
God Stats
9W - 6L
1,773 SR
Queue Stats
98W - 81L
2,337 MMR
Solo
Ullr
Ullr
Diamond I
Virgomoon
Ullr
Diamond I
Level 59
God Stats
6W - 1L
2,019 SR
Queue Stats
22W - 12L
2,657 MMR
Party 2
The Morrigan
The Morrigan
Masters
Ąsuna
The Morrigan
Masters
Level 104
God Stats
1W - 3L
1,626 SR
Queue Stats
445W - 322L
2,686 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,790 SR
2,514 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,724 SR
2,514 MMR
King Arthur
King Arthur
Masters
AsssassinXJXK
King Arthur
Masters
Level 156
God Stats
6W - 13L
1,497 SR
Queue Stats
428W - 415L
2,717 MMR
Solo
Xbalanque
Xbalanque
Masters
B1ack coyote23
Xbalanque
Masters
Level 148
God Stats
102W - 79L
1,717 SR
Queue Stats
276W - 238L
2,675 MMR
Party 1
Chang'e
Chang'e
Masters
BiGcAmHD
Chang'e
Masters
Level 156
God Stats
100W - 83L
1,696 SR
Queue Stats
514W - 499L
2,431 MMR
Party 1
Fenrir
Fenrir
Diamond IV
Kecra
Fenrir
Diamond IV
Level 41
God Stats
12W - 10L
2,021 SR
Queue Stats
140W - 107L
2,470 MMR
Solo
Hercules
Hercules
Diamond III
Narwhal83
Hercules
Diamond III
Level 129
God Stats
7W - 3L
1,689 SR
Queue Stats
75W - 45L
2,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ariesmoon
Ravana
13
2 / 7 / 1
7,981
443
6,683
13,613
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 0 / 2
8,014
445
5,875
13,032
11,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Islandcruse
Guan Yu
15
1 / 3 / 0
9,194
511
6,731
16,291
20,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
14
1 / 6 / 1
8,785
488
7,950
13,595
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
Ąsuna
The Morrigan
15
1 / 3 / 2
9,114
506
8,091
6,667
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatSetAthenaAphroditeDanzaburou

VS

Bans
ApolloNemesisGebCerberusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsssassinXJXK
King Arthur
18
3 / 1 / 0
10,983
610
12,173
12,935
9,308
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
B1ack coyote23
Xbalanque
17
3 / 3 / 5
10,415
579
10,740
15,378
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
BiGcAmHD
Chang'e
17
5 / 1 / 2
10,635
591
6,994
10,042
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Kecra
Fenrir
19
6 / 2 / 4
10,951
608
9,275
14,192
7,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Narwhal83
Hercules
14
2 / 0 / 7
8,967
498
4,593
12,310
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
19
19
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
Ariesmoon
Ravana
2
7
1
0.36
W
King Arthur
AsssassinXJXK
King Arthur
3
1
0
3
W
Xbalanque
B1ack coyote23
Xbalanque
3
3
5
1.83
W
Chang'e
BiGcAmHD
Chang'e
5
1
2
6
L
2
0
2
3
L
Guan Yu
Islandcruse
Guan Yu
1
3
0
0.33
W
Fenrir
Kecra
Fenrir
6
2
4
4
W
Hercules
Narwhal83
Hercules
2
0
7
5.5
L
Ullr
1
6
1
0.25
L
The Morrigan
Ąsuna
The Morrigan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
43,775
63,198
Taken
64,857
45,803
Mitigated
33,349
16,714
Healing
31,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Ariesmoon
Ravana
6,683
2,817
0
1,460
13,613
5,839
0
1,369
12,193
0
58,963
W
King Arthur
AsssassinXJXK
King Arthur
12,173
2,247
0
3,996
12,935
9,308
0
758
12,177
67
78,919
W
Xbalanque
B1ack coyote23
Xbalanque
10,740
2,957
0
7,714
15,378
5,725
722
2,047
13,329
0
86,847
W
Chang'e
BiGcAmHD
Chang'e
6,994
845
1,416
6,033
10,042
3,934
186
5,306
4,726
85,527
0
L
5,875
792
0
3,431
13,032
11,207
0
2,376
10,566
24,128
0
L
Guan Yu
Islandcruse
Guan Yu
6,731
1,535
18
7,254
16,291
20,055
0
0
15,919
0
60,362
W
Fenrir
Kecra
Fenrir
9,275
3,071
0
7,057
14,192
7,220
0
1,476
12,714
0
90,078
W
Hercules
Narwhal83
Hercules
4,593
1,752
0
5,444
12,310
7,162
208
4,030
8,280
0
21,432
L
Ullr
7,950
3,626
0
2,671
13,595
5,934
0
538
13,027
0
72,020
L
The Morrigan
Ąsuna
The Morrigan
8,091
2,215
61
1,819
6,667
2,768
0
2,473
3,979
66,362
2,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
51,951
543
Minions Killed
645
0
Camps Cleared
0
1,708,212
Distance Traveled
1,855,004
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,981
443
104
6
0
343,105
3
W
King Arthur
10,983
610
169
9
0
383,572
7
W
Xbalanque
10,415
579
138
8
0
320,317
5
W
Chang'e
10,635
591
165
9
0
341,182
5
L
Sobek
8,014
445
32
2
0
368,500
10
L
Guan Yu
9,194
511
133
7
0
361,363
3
W
Fenrir
10,951
608
138
8
0
403,195
3
W
Hercules
8,967
498
35
2
0
406,738
3
L
Ullr
8,785
488
131
7
0
300,922
3
L
The Morrigan
9,114
506
143
8
0
334,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role