Player Matchup

Hercules
Hercules
Fleptezy
Hercules
Level 27
God Stats
52W - 27L
1,553 SR
Queue Stats
344W - 198L
1,652 Elo+
Party 1
Hel
Hel
JustinClay
Hel
Level 25
God Stats
27W - 14L
1,837 SR
Queue Stats
513W - 362L
1,706 Elo+
Party 1
Sylvanus
Sylvanus
Rigboned
Sylvanus
Level 28
God Stats
6W - 5L
1,432 SR
Queue Stats
437W - 353L
1,627 Elo+
Solo
Apollo
Apollo
ThorGasms
Apollo
Level 29
God Stats
7W - 4L
1,458 SR
Queue Stats
162W - 108L
1,634 Elo+
Solo
Thanatos
Thanatos
Watermelom69
Thanatos
Level 18
God Stats
2W - 0L
1,696 SR
Queue Stats
51W - 56L
1,540 Elo+
Solo
Team Averages
Level 25
1,595 SR
1,632 Elo+

VS

Team Averages
Level 45
1,662 SR
1,794 Elo+
Xbalanque
Xbalanque
Badagada123
Xbalanque
Level 21
God Stats
16W - 4L
2,059 SR
Queue Stats
166W - 155L
1,667 Elo+
Solo
Odin
Odin
BigMcBaconator
Odin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 3L
1,972 Elo+
Party 2
Geb
Geb
CYcleoneSpinj
Geb
Level 28
God Stats
2W - 1L
1,813 SR
Queue Stats
44W - 5L
1,979 Elo+
Party 2
Set
Set
Haithi
Set
Level 160
God Stats
9W - 1L
1,648 SR
Queue Stats
107W - 74L
1,746 Elo+
Party 2
Freya
Freya
Lickmyprostat
Freya
Level 5
God Stats
7W - 8L
1,288 SR
Queue Stats
68W - 60L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fleptezy
Hercules
17
9 / 1 / 12
13,179
628
12,554
25,036
22,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 5 / 8
12,122
577
14,814
15,136
10,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Rigboned
Sylvanus
17
2 / 2 / 12
11,867
565
9,021
19,134
17,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
ThorGasms
Apollo
20
6 / 0 / 7
14,726
701
17,861
18,086
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Watermelom69
Thanatos
15
2 / 2 / 9
10,657
507
5,428
12,066
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Badagada123
Xbalanque
12
0 / 5 / 2
7,300
348
4,535
12,442
3,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 6
9,454
450
10,485
16,096
13,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 3 / 2
10,320
491
14,940
17,342
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Haithi
Set
17
4 / 8 / 2
10,350
493
11,245
21,470
10,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
0 / 5 / 1
6,168
294
1,072
6,289
1,697
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
23
Kills
10
10
Deaths
23
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Badagada123
Xbalanque
0
5
2
0.2
L
0
2
6
1.5
L
6
3
2
2.33
W
Hercules
Fleptezy
Hercules
9
1
12
15
L
Set
Haithi
Set
4
8
2
0.63
W
4
5
8
1.6
L
0
5
1
0.1
W
Sylvanus
Rigboned
Sylvanus
2
2
12
4
W
Apollo
ThorGasms
Apollo
6
0
7
9.5
W
Thanatos
Watermelom69
Thanatos
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,678
Damage
42,277
89,458
Taken
73,639
65,537
Mitigated
48,159
60,678
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Badagada123
Xbalanque
4,535
2,299
0
1,580
12,442
3,686
0
1,442
10,958
0
34,140
L
10,485
2,689
0
3,809
16,096
13,422
0
6,656
9,354
0
63,682
L
14,940
1,586
0
1,516
17,342
18,741
0
5,280
11,836
42,330
0
W
Hercules
Fleptezy
Hercules
12,554
4,636
0
7,557
25,036
22,497
2,821
3,240
20,632
0
44,332
L
Set
Haithi
Set
11,245
4,295
0
6,533
21,470
10,613
0
7,573
13,615
0
82,682
W
14,814
950
8,700
6,023
15,136
10,303
2,433
3,855
11,281
79,746
0
L
1,072
389
0
753
6,289
1,697
0
2,022
4,041
9,648
0
W
Sylvanus
Rigboned
Sylvanus
9,021
2,344
6,326
10,681
19,134
17,282
2,082
3,242
15,892
52,624
0
W
Apollo
ThorGasms
Apollo
17,861
11,373
0
12,045
18,086
8,583
8,078
3,252
14,834
0
129,312
W
Thanatos
Watermelom69
Thanatos
5,428
2,073
0
9,346
12,066
6,872
1,401
2,423
9,643
0
60,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,551
Gold Earned
43,592
605
Minions Killed
410
0
Camps Cleared
0
1,883,704
Distance Traveled
1,669,511
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,300
348
70
3
0
309,926
4
L
Odin
9,454
450
117
6
0
442,140
3
L
Geb
10,320
491
50
2
0
447,967
5
W
Hercules
13,179
628
46
2
0
401,976
7
L
Set
10,350
493
158
8
0
349,626
0
W
Hel
12,122
577
148
7
0
365,963
2
L
Freya
6,168
294
15
1
0
119,852
1
W
Sylvanus
11,867
565
89
4
0
322,998
2
W
Apollo
14,726
701
225
11
0
367,708
4
W
Thanatos
10,657
507
97
5
0
425,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role