Player Matchup

Scylla
Scylla
Karalluuda
Scylla
Level 157
God Stats
3W - 3L
1,565 SR
Queue Stats
14W - 16L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
conscar
Guan Yu
Level 9
God Stats
3W - 1L
1,733 SR
Queue Stats
5W - 3L
1,745 Elo+
Party 2
Bacchus
Bacchus
oscarpion
Bacchus
Level 17
God Stats
6W - 7L
1,576 SR
Queue Stats
15W - 14L
1,538 Elo+
Party 2
Arachne
Arachne
papaya777gamerHD
Arachne
Level 25
God Stats
1W - 0L
1,665 SR
Queue Stats
15W - 12L
1,509 Elo+
Party 2
Neith
Neith
trueno765
Neith
Level 115
God Stats
2W - 4L
1,603 SR
Queue Stats
7W - 10L
1,506 Elo+
Party 2
Team Averages
Level 65
1,629 SR
1,562 Elo+

VS

Team Averages
Level 25
1,414 SR
1,398 Elo+
Bellona
Bellona
HivemindX
Bellona
Level 19
God Stats
1W - 5L
1,254 SR
Queue Stats
49W - 50L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
Saegerfredo
Cernunnos
Level 24
God Stats
6W - 6L
1,481 SR
Queue Stats
56W - 75L
1,303 Elo+
Party 1
Ymir
Ymir
Sheraldimo
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Snufftea
Kukulkan
Level 22
God Stats
27W - 31L
1,460 SR
Queue Stats
71W - 85L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
crazyiGG
Tsukuyomi
Level 55
God Stats
1W - 5L
1,374 SR
Queue Stats
34W - 43L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Karalluuda
Scylla
20
6 / 4 / 11
13,626
592
19,368
14,252
5,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
conscar
Guan Yu
17
2 / 5 / 11
11,979
521
8,034
16,004
16,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
oscarpion
Bacchus
16
5 / 2 / 10
12,559
546
7,777
13,700
15,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 1 / 4
14,394
626
6,275
18,012
9,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
trueno765
Neith
19
13 / 2 / 6
13,667
594
19,457
16,792
6,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HivemindX
Bellona
16
4 / 7 / 4
9,996
435
7,296
18,400
12,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
Saegerfredo
Cernunnos
15
3 / 4 / 5
10,282
447
7,905
11,820
3,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 8 / 4
8,795
382
1,755
13,569
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Snufftea
Kukulkan
17
4 / 6 / 4
10,802
470
12,204
11,097
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
crazyiGG
Tsukuyomi
14
2 / 8 / 8
9,692
421
10,704
18,809
6,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
33
Kills
14
14
Deaths
33
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
HivemindX
Bellona
4
7
4
0.86
W
Scylla
Karalluuda
Scylla
6
4
11
2.88
L
Cernunnos
Saegerfredo
Cernunnos
3
4
5
1.38
L
1
8
4
0.38
L
Kukulkan
Snufftea
Kukulkan
4
6
4
1
W
Guan Yu
conscar
Guan Yu
2
5
11
1.5
L
Tsukuyomi
crazyiGG
Tsukuyomi
2
8
8
0.75
W
Bacchus
oscarpion
Bacchus
5
2
10
5
W
7
1
4
9
W
Neith
trueno765
Neith
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,911
Damage
39,864
78,760
Taken
73,695
53,572
Mitigated
34,071
31,094
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
HivemindX
Bellona
7,296
1,612
0
1,247
18,400
12,131
0
6,121
11,879
0
37,165
W
Scylla
Karalluuda
Scylla
19,368
2,135
0
3,465
14,252
5,153
3,770
3,146
10,856
101,276
0
L
Cernunnos
Saegerfredo
Cernunnos
7,905
3,692
0
1,451
11,820
3,935
0
7,301
4,494
0
38,078
L
1,755
307
0
867
13,569
6,970
0
4,184
9,360
27,545
0
L
Kukulkan
Snufftea
Kukulkan
12,204
524
415
1,929
11,097
4,261
0
5,509
5,588
60,999
0
W
Guan Yu
conscar
Guan Yu
8,034
768
1,416
3,082
16,004
16,621
1,349
3,509
12,307
0
45,084
L
Tsukuyomi
crazyiGG
Tsukuyomi
10,704
1,900
0
3,172
18,809
6,774
0
4,030
14,704
0
48,097
W
Bacchus
oscarpion
Bacchus
7,777
496
0
2,051
13,700
15,367
254
3,476
10,053
29,586
0
W
6,275
4,874
0
10,455
18,012
9,701
3,064
3,013
14,883
0
126,211
W
Neith
trueno765
Neith
19,457
13,478
0
10,625
16,792
6,730
5,207
4,172
12,512
0
96,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,225
Gold Earned
49,567
539
Minions Killed
398
0
Camps Cleared
0
2,100,036
Distance Traveled
1,968,794
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,996
435
66
3
0
396,196
8
W
Scylla
13,626
592
144
6
0
368,477
3
L
Cernunnos
10,282
447
65
3
0
364,238
2
L
Ymir
8,795
382
55
2
0
382,697
3
L
Kukulkan
10,802
470
124
5
0
430,045
0
W
Guan Yu
11,979
521
73
3
0
449,276
2
L
Tsukuyomi
9,692
421
88
4
0
395,618
2
W
Bacchus
12,559
546
20
1
0
446,746
5
W
Arachne
14,394
626
168
7
0
474,755
2
W
Neith
13,667
594
134
6
0
360,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role