Player Matchup

Merlin
Merlin
Gold I
DSS-_-Cash
Merlin
Gold I
Level 89
God Stats
49W - 48L
1,683 SR
Queue Stats
320W - 343L
1,798 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
DSS-_-FRAME
Sylvanus
Platinum II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 253L
1,952 MMR
Party 1
Chiron
Chiron
Gold III
DSS-_-OTTONIEL
Chiron
Gold III
Level 113
God Stats
3W - 7L
1,475 SR
Queue Stats
278W - 265L
1,545 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,553 SR
1,765 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,722 SR
1,791 MMR
Guan Yu
Guan Yu
Platinum II
Kempachi010
Guan Yu
Platinum II
Level 133
God Stats
4W - 3L
1,562 SR
Queue Stats
114W - 133L
1,741 MMR
Solo
Xing Tian
Xing Tian
Diamond V
UrBaN-_PoiSoNz
Xing Tian
Diamond V
Level 83
God Stats
23W - 19L
1,865 SR
Queue Stats
440W - 383L
1,850 MMR
Solo
Ra
Ra
Masters
YouAllFalseGMs
Ra
Masters
Level 159
God Stats
41W - 14L
1,740 SR
Queue Stats
309W - 228L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DSS-_-Cash
Merlin
13
1 / 5 / 1
9,708
571
13,697
9,809
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DSS-_-FRAME
Sylvanus
11
0 / 6 / 2
9,940
585
8,661
18,333
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 1
10,060
592
14,412
12,066
3,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouAchillesAthenaAphrodite

VS

Bans
TiamatScyllaCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kempachi010
Guan Yu
15
5 / 1 / 5
11,254
662
10,321
19,068
16,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xing Tian
UrBaN-_PoiSoNz
Xing Tian
13
1 / 1 / 9
10,294
606
9,803
19,173
16,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 0 / 6
11,927
702
15,816
13,256
8,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
DSS-_-Cash
Merlin
1
5
1
0.3
L
Sylvanus
DSS-_-FRAME
Sylvanus
0
6
2
0.17
L
1
1
1
1.5
W
Guan Yu
Kempachi010
Guan Yu
5
1
5
7.5
W
Xing Tian
UrBaN-_PoiSoNz
Xing Tian
1
1
9
5.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,770
Damage
35,940
40,208
Taken
51,497
17,075
Mitigated
42,583
16,365
Healing
28,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DSS-_-Cash
Merlin
13,697
492
0
756
9,809
3,610
81
6,721
3,013
59,742
0
L
Sylvanus
DSS-_-FRAME
Sylvanus
8,661
2,193
1,620
6,655
18,333
9,823
0
12,081
5,952
19,620
0
L
14,412
4,684
1,022
6,312
12,066
3,642
0
6,857
5,059
0
68,911
W
Guan Yu
Kempachi010
Guan Yu
10,321
1,628
3,586
4,774
19,068
16,901
1,253
7,724
11,344
0
39,102
W
Xing Tian
UrBaN-_PoiSoNz
Xing Tian
9,803
578
1,166
4,457
19,173
16,984
274
7,699
11,474
25,610
0
W
15,816
483
7,300
7,250
13,256
8,698
1,010
7,024
6,232
88,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
33,475
209
Minions Killed
213
0
Camps Cleared
0
862,382
Distance Traveled
1,052,163
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,708
571
74
4
0
289,920
1
L
Sylvanus
9,940
585
29
2
0
239,412
1
L
Chiron
10,060
592
106
6
0
333,050
0
W
Guan Yu
11,254
662
46
3
0
369,430
4
W
Xing Tian
10,294
606
20
1
0
332,663
4
W
Ra
11,927
702
147
9
0
350,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role