Player Matchup

Fafnir
Fafnir
ExogrimCR
Fafnir
Level 69
God Stats
1W - 2L
1,504 SR
Queue Stats
93W - 117L
1,459 Elo+
Solo
Loki
Loki
GiantShockwave
Loki
Level 60
God Stats
2W - 3L
1,558 SR
Queue Stats
41W - 41L
1,420 Elo+
Solo
Horus
Horus
kerubispapu
Horus
Level 100
God Stats
1W - 3L
1,394 SR
Queue Stats
249W - 257L
1,462 Elo+
Solo
Thoth
Thoth
killyou4
Thoth
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
strikerbot7
Hachiman
Level 109
God Stats
1W - 5L
1,734 SR
Queue Stats
884W - 881L
1,436 Elo+
Solo
Team Averages
Level 94
1,538 SR
1,455 Elo+

VS

Team Averages
Level 78
1,540 SR
1,407 Elo+
Bacchus
Bacchus
Andremosch22
Bacchus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 225L
1,468 Elo+
Solo
Nemesis
Nemesis
ChaoticFluff551
Nemesis
Level 83
God Stats
2W - 1L
1,634 SR
Queue Stats
80W - 72L
1,462 Elo+
Solo
Ares
Ares
Donutman1795
Ares
Level 66
God Stats
30W - 28L
1,500 SR
Queue Stats
813W - 904L
1,331 Elo+
Party 1
Neith
Neith
SnazzyCashew467
Neith
Level 62
God Stats
7W - 6L
1,565 SR
Queue Stats
486W - 529L
1,380 Elo+
Party 1
Ra
Ra
TheChad3490
Ra
Level 62
God Stats
6W - 2L
1,500 SR
Queue Stats
612W - 613L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ExogrimCR
Fafnir
15
2 / 2 / 2
9,459
556
9,627
12,146
8,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 3
8,473
498
4,423
12,618
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 0
7,040
414
4,703
13,953
11,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
killyou4
Thoth
16
1 / 0 / 0
9,443
555
2,600
6,666
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
strikerbot7
Hachiman
11
2 / 4 / 0
7,163
421
10,015
9,579
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andremosch22
Bacchus
12
1 / 1 / 6
7,846
462
8,933
11,818
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 2 / 0
8,374
493
3,455
8,330
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 2 / 1
8,014
471
6,813
14,549
8,083
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 4
8,248
485
8,070
10,354
3,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 1 / 1
9,238
543
6,832
5,564
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
12
12
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Andremosch22
Bacchus
1
1
6
4
W
2
2
0
1
W
3
2
1
1.75
L
Fafnir
ExogrimCR
Fafnir
2
2
2
1.5
L
2
2
3
1.75
W
3
1
4
5
W
3
1
1
3.5
L
0
4
0
0
L
Thoth
killyou4
Thoth
1
0
0
1
L
Hachiman
strikerbot7
Hachiman
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,368
Damage
34,103
54,962
Taken
50,615
29,987
Mitigated
28,444
18,497
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Andremosch22
Bacchus
8,933
1,552
819
2,945
11,818
10,712
210
0
11,818
20,147
0
W
3,455
1,836
0
395
8,330
2,957
0
746
7,584
0
74,774
W
6,813
760
0
2,070
14,549
8,083
0
8,881
5,668
34,742
0
L
Fafnir
ExogrimCR
Fafnir
9,627
1,929
0
5,544
12,146
8,705
101
5,946
6,200
53,624
0
L
4,423
1,409
0
3,201
12,618
4,121
384
4,520
7,941
0
54,324
W
8,070
2,795
0
5,131
10,354
3,286
1,751
1,033
9,321
0
51,653
W
6,832
725
660
2,796
5,564
3,406
0
1,567
3,997
65,168
0
L
4,703
2,231
1,307
4,194
13,953
11,135
36
5,065
8,818
0
24,028
L
Thoth
killyou4
Thoth
2,600
0
0
2,559
6,666
2,290
0
1,898
4,666
74,776
0
L
Hachiman
strikerbot7
Hachiman
10,015
5,329
0
1,692
9,579
3,736
120
4,780
4,759
0
39,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,578
Gold Earned
41,720
471
Minions Killed
436
0
Camps Cleared
0
1,456,733
Distance Traveled
1,556,076
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,846
462
24
1
0
321,862
5
W
Nemesis
8,374
493
118
7
0
264,980
5
W
Ares
8,014
471
68
4
0
322,038
1
L
Fafnir
9,459
556
116
7
0
282,388
6
L
Loki
8,473
498
99
6
0
313,599
0
W
Neith
8,248
485
89
5
0
301,159
1
W
Ra
9,238
543
137
8
0
346,037
1
L
Horus
7,040
414
42
2
0
282,688
3
L
Thoth
9,443
555
155
9
0
313,738
1
L
Hachiman
7,163
421
59
3
0
264,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role