Player Matchup

Hades
Hades
Gatorgirlie1
Hades
Level 29
God Stats
8W - 14L
1,454 SR
Queue Stats
131W - 165L
1,304 Elo+
Solo
Medusa
Medusa
Momillian
Medusa
Level 11
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1
Yemoja
Yemoja
SizzleyNA
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
michaelZjr123
Cu Chulainn
Level 29
God Stats
7W - 17L
1,306 SR
Queue Stats
66W - 76L
1,451 Elo+
Solo
Scylla
Scylla
pj1718
Scylla
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,451 Elo+

VS

Team Averages
Level 26
1,566 SR
1,475 Elo+
Thoth
Thoth
BAE23
Thoth
Level 27
God Stats
2W - 1L
1,468 SR
Queue Stats
4W - 5L
1,303 Elo+
Solo
Tyr
Tyr
CrazedLamer
Tyr
Level 28
God Stats
3W - 3L
1,523 SR
Queue Stats
193W - 185L
1,407 Elo+
Solo
Izanami
Izanami
Noggzors
Izanami
Level 26
God Stats
7W - 6L
1,499 SR
Queue Stats
105W - 81L
1,588 Elo+
Party 2
Kuzenbo
Kuzenbo
Reedmeister
Kuzenbo
Level 32
God Stats
11W - 2L
1,842 SR
Queue Stats
44W - 28L
1,577 Elo+
Party 2
Thor
Thor
TheLastPendrag0n
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
5,527
502
3,895
8,821
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Momillian
Medusa
7
0 / 5 / 0
4,267
388
984
4,874
712
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
SizzleyNA
Yemoja
9
1 / 3 / 1
5,817
529
2,568
6,915
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
michaelZjr123
Cu Chulainn
10
2 / 5 / 0
5,839
531
3,612
7,460
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
pj1718
Scylla
9
3 / 5 / 0
5,824
529
1,987
6,684
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BAE23
Thoth
9
1 / 1 / 0
5,461
496
2,096
3,790
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 0
6,753
614
3,950
6,057
2,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Noggzors
Izanami
12
9 / 1 / 3
7,435
676
8,656
6,218
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Reedmeister
Kuzenbo
10
2 / 2 / 11
6,719
611
4,165
7,106
5,695
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 2
7,106
646
4,510
5,723
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
23
23
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
BAE23
Thoth
1
1
0
1
W
5
2
0
2.5
L
0
5
4
0.4
L
Medusa
Momillian
Medusa
0
5
0
0
W
Izanami
Noggzors
Izanami
9
1
3
10.5
W
Kuzenbo
Reedmeister
Kuzenbo
2
2
11
3.75
L
Yemoja
SizzleyNA
Yemoja
1
3
1
0.5
W
6
0
2
7
L
Cu Chulainn
michaelZjr123
Cu Chulainn
2
5
0
0.4
L
Scylla
pj1718
Scylla
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
23,377
34,754
Taken
28,894
12,640
Mitigated
13,659
5,478
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BAE23
Thoth
2,096
400
0
0
3,790
1,204
381
1,802
1,936
21,645
0
W
3,950
1,003
0
741
6,057
2,912
1,718
457
5,600
0
26,617
L
3,895
207
29
2,186
8,821
3,860
0
2,319
6,328
24,245
2,020
L
Medusa
Momillian
Medusa
984
673
0
307
4,874
712
0
670
4,204
0
9,477
W
Izanami
Noggzors
Izanami
8,656
5,770
0
2,543
6,218
1,847
1,204
2,346
3,872
0
45,882
W
Kuzenbo
Reedmeister
Kuzenbo
4,165
1,224
0
1,105
7,106
5,695
185
3,079
3,949
9,333
0
L
Yemoja
SizzleyNA
Yemoja
2,568
830
297
1,396
6,915
3,178
0
1,714
5,201
15,191
0
W
4,510
1,091
0
2,796
5,723
2,001
350
582
5,141
0
38,815
L
Cu Chulainn
michaelZjr123
Cu Chulainn
3,612
1,362
0
440
7,460
3,248
504
0
7,460
0
26,869
L
Scylla
pj1718
Scylla
1,987
356
0
823
6,684
1,642
72
1,322
5,300
18,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
33,474
184
Minions Killed
284
0
Camps Cleared
0
859,239
Distance Traveled
1,056,565
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,461
496
41
4
0
207,036
0
W
Tyr
6,753
614
55
5
0
198,236
0
L
Hades
5,527
502
47
4
0
171,930
0
L
Medusa
4,267
388
22
2
0
148,478
0
W
Izanami
7,435
676
97
9
0
215,471
1
W
Kuzenbo
6,719
611
8
1
0
218,935
2
L
Yemoja
5,817
529
27
2
0
202,549
1
W
Thor
7,106
646
83
8
0
216,887
3
L
Cu Chulainn
5,839
531
51
5
0
187,271
0
L
Scylla
5,824
529
37
3
0
149,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role