Player Matchup

Heimdallr
Heimdallr
jmfernandez__
Heimdallr
Level 113
God Stats
2W - 0L
1,388 SR
Queue Stats
58W - 39L
1,679 Elo+
Party 1
Sobek
Sobek
xxdanielrgxx
Sobek
Level 38
God Stats
4W - 2L
1,303 SR
Queue Stats
21W - 18L
1,508 Elo+
Party 1
Anubis
Anubis
xxyeraykingxx
Anubis
Level 80
God Stats
1W - 1L
1,261 SR
Queue Stats
35W - 29L
1,594 Elo+
Party 1
Team Averages
Level 77
1,317 SR
1,594 Elo+

VS

Team Averages
Level 62
1,450 SR
1,404 Elo+
Hercules
Hercules
DragoosssKLK
Hercules
Level 34
God Stats
3W - 12L
1,343 SR
Queue Stats
211W - 290L
1,336 Elo+
Solo
Kukulkan
Kukulkan
Drxray
Kukulkan
Level 51
God Stats
32W - 55L
1,506 SR
Queue Stats
32W - 55L
1,437 Elo+
Solo
Rama
Rama
jorgenitales69
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
jmfernandez__
Heimdallr
11
5 / 1 / 9
7,884
788
8,870
5,765
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 10
7,521
752
3,714
9,879
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
9 / 0 / 4
8,555
856
9,362
6,878
3,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DragoosssKLK
Hercules
9
2 / 5 / 1
6,277
628
3,789
10,173
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Drxray
Kukulkan
8
0 / 4 / 1
5,802
580
4,972
5,453
1,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 1
6,281
628
5,308
9,042
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
DragoosssKLK
Hercules
2
5
1
0.5
L
Kukulkan
Drxray
Kukulkan
0
4
1
0.13
W
Heimdallr
jmfernandez__
Heimdallr
5
1
9
9.5
L
1
6
1
0.25
W
1
2
10
3
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,946
Damage
14,069
22,522
Taken
24,668
12,570
Mitigated
8,606
9,299
Healing
3,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DragoosssKLK
Hercules
3,789
918
0
1,375
10,173
4,689
0
4,693
5,419
0
9,524
L
Kukulkan
Drxray
Kukulkan
4,972
497
516
159
5,453
1,444
0
3,202
2,251
19,449
0
W
Heimdallr
jmfernandez__
Heimdallr
8,870
4,123
0
2,162
5,765
2,121
479
1,559
4,081
0
28,763
L
5,308
4,474
0
1,086
9,042
2,473
0
5,188
3,854
0
16,170
W
3,714
657
0
3,128
9,879
6,710
277
1,251
8,478
17,945
0
W
9,362
227
0
4,009
6,878
3,739
0
2,213
4,590
36,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,960
Gold Earned
18,360
124
Minions Killed
75
0
Camps Cleared
0
496,412
Distance Traveled
534,661
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,277
628
8
1
0
196,299
1
L
Kukulkan
5,802
580
33
3
0
167,857
3
W
Heimdallr
7,884
788
47
5
0
167,220
2
L
Rama
6,281
628
34
3
0
170,505
1
W
Sobek
7,521
752
20
2
0
178,335
1
W
Anubis
8,555
856
57
6
0
150,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role