Player Matchup

Ymir
Ymir
Coarn
Ymir
Level 8
God Stats
8W - 1L
1,726 SR
Queue Stats
9W - 2L
1,547 Elo+
Party 1
The Morrigan
The Morrigan
DLO100
The Morrigan
Level 104
God Stats
22W - 14L
1,574 SR
Queue Stats
55W - 54L
1,426 Elo+
Party 2
Apollo
Apollo
ENEMIES1STSTRIKE
Apollo
Level 104
God Stats
3W - 3L
1,261 SR
Queue Stats
248W - 195L
1,544 Elo+
Party 1
Anhur
Anhur
Neibs
Anhur
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
Orphandelk
Guan Yu
Level 28
God Stats
2W - 3L
1,748 SR
Queue Stats
308W - 314L
1,450 Elo+
Solo
Team Averages
Level 51
1,562 SR
1,477 Elo+

VS

Team Averages
Level 22
1,502 SR
1,430 Elo+
Izanami
Izanami
Fixitfeli
Izanami
Level 27
God Stats
81W - 68L
1,503 SR
Queue Stats
371W - 415L
1,436 Elo+
Party 3
Chaac
Chaac
LUDSS34
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,518 Elo+
Solo
Olorun
Olorun
SolidSide
Olorun
Level 30
God Stats
4W - 7L
1,587 SR
Queue Stats
306W - 351L
1,423 Elo+
Party 3
King Arthur
King Arthur
Tenaciousang31
King Arthur
Level 29
God Stats
36W - 41L
1,447 SR
Queue Stats
323W - 362L
1,417 Elo+
Party 3
Tiamat
Tiamat
Tristan2753
Tiamat
Level 6
God Stats
1W - 2L
1,473 SR
Queue Stats
4W - 16L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Coarn
Ymir
16
2 / 6 / 17
12,105
484
13,689
21,508
24,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
DLO100
The Morrigan
19
10 / 5 / 11
13,197
528
22,617
14,754
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 1 / 9
14,967
599
19,053
24,775
11,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
Neibs
Anhur
19
10 / 4 / 6
13,214
529
13,962
16,664
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Orphandelk
Guan Yu
18
5 / 5 / 7
12,431
497
13,173
17,828
22,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fixitfeli
Izanami
20
15 / 8 / 3
14,380
575
22,649
19,593
8,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
LUDSS34
Chaac
14
0 / 11 / 11
9,368
375
7,090
22,080
14,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
SolidSide
Olorun
17
1 / 8 / 9
10,965
439
7,521
17,440
6,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Tenaciousang31
King Arthur
17
2 / 1 / 11
10,779
431
10,464
27,052
20,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
11
1 / 13 / 0
8,460
338
2,384
13,995
4,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
39
Kills
19
21
Deaths
41
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
Coarn
Ymir
2
6
17
1.75
W
The Morrigan
DLO100
The Morrigan
10
5
11
3.1
W
12
1
9
16.5
L
Izanami
Fixitfeli
Izanami
15
8
3
2.06
L
Chaac
LUDSS34
Chaac
0
11
11
0.5
W
Anhur
Neibs
Anhur
10
4
6
3.25
W
Guan Yu
Orphandelk
Guan Yu
5
5
7
1.7
L
Olorun
SolidSide
Olorun
1
8
9
0.69
L
King Arthur
Tenaciousang31
King Arthur
2
1
11
7.5
L
Tiamat
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,494
Damage
50,108
95,529
Taken
100,160
71,766
Mitigated
55,286
33,498
Healing
20,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Coarn
Ymir
13,689
3,655
245
3,852
21,508
24,351
783
2,398
18,997
32,271
0
W
The Morrigan
DLO100
The Morrigan
22,617
4,160
0
2,482
14,754
6,490
2,084
3,275
11,345
92,215
3,845
W
19,053
13,242
0
15,660
24,775
11,920
5,841
2,024
22,576
0
144,717
L
Izanami
Fixitfeli
Izanami
22,649
18,930
0
1,412
19,593
8,782
2,559
9,417
10,051
0
79,758
L
Chaac
LUDSS34
Chaac
7,090
1,383
231
3,938
22,080
14,069
340
10,104
11,876
9,633
25,233
W
Anhur
Neibs
Anhur
13,962
7,002
0
4,567
16,664
6,345
2,108
2,717
13,613
0
91,011
W
Guan Yu
Orphandelk
Guan Yu
13,173
1,979
2,051
4,641
17,828
22,660
1,542
1,607
15,771
157
64,747
L
Olorun
SolidSide
Olorun
7,521
2,852
600
5,458
17,440
6,734
622
8,595
8,820
62,194
0
L
King Arthur
Tenaciousang31
King Arthur
10,464
1,056
0
7,630
27,052
20,768
211
6,092
20,619
102
40,683
L
Tiamat
2,384
385
0
883
13,995
4,933
896
661
13,205
22,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,914
Gold Earned
53,952
615
Minions Killed
376
0
Camps Cleared
0
2,125,486
Distance Traveled
1,975,887
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,105
484
42
2
0
448,710
0
W
The Morrigan
13,197
528
126
5
0
399,950
1
W
Apollo
14,967
599
195
8
0
452,544
1
L
Izanami
14,380
575
121
5
0
338,352
0
L
Chaac
9,368
375
54
2
0
422,877
2
W
Anhur
13,214
529
144
6
0
372,910
7
W
Guan Yu
12,431
497
108
4
0
451,372
0
L
Olorun
10,965
439
115
5
0
378,773
1
L
King Arthur
10,779
431
56
2
0
483,574
2
L
Tiamat
8,460
338
30
1
0
352,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role