Player Matchup

Odin
Odin
FUJUKIOT
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,588 Elo+
Party 4
Apollo
Apollo
Fighterstick
Apollo
Level 5
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 1L
1,787 Elo+
Party 4
Nike
Nike
NekoDeKat
Nike
Level 21
God Stats
16W - 13L
1,648 SR
Queue Stats
102W - 95L
1,491 Elo+
Party 3
Arachne
Arachne
bananapielordm
Arachne
Level 29
God Stats
0W - 2L
1,340 SR
Queue Stats
38W - 30L
1,516 Elo+
Party 3
Ullr
Ullr
tuananh1337
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 4
Team Averages
Level 17
1,451 SR
1,575 Elo+

VS

Team Averages
Level 25
1,595 SR
1,529 Elo+
Kali
Kali
Demonic00Shadows
Kali
Level 29
God Stats
5W - 0L
1,912 SR
Queue Stats
109W - 103L
1,484 Elo+
Party 2
Erlang Shen
Erlang Shen
HeroeConKappa
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 64L
1,472 Elo+
Solo
Cerberus
Cerberus
Kalkutta
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 107L
1,597 Elo+
Party 1
Merlin
Merlin
Laseringvald
Merlin
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 70L
1,608 Elo+
Party 1
Hercules
Hercules
PickleRick22
Hercules
Level 29
God Stats
11W - 9L
1,563 SR
Queue Stats
119W - 114L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 2 / 0
4,726
430
3,509
6,078
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
6
0 / 6 / 0
4,150
377
2,454
4,695
988
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nike
8
2 / 3 / 0
4,902
446
5,097
8,301
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,333
485
919
8,383
2,168
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 0
4,464
406
431
5,928
1,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
6,883
626
4,190
8,064
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
HeroeConKappa
Erlang Shen
10
5 / 2 / 3
5,842
531
4,484
6,345
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Kalkutta
Cerberus
9
2 / 1 / 6
6,062
551
4,063
7,553
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
12
3 / 0 / 2
6,655
605
4,373
1,959
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
PickleRick22
Hercules
11
2 / 0 / 2
6,207
564
4,062
5,936
3,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
18
18
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Odin
0
2
0
0
L
Apollo
0
6
0
0
W
Erlang Shen
HeroeConKappa
Erlang Shen
5
2
3
3.25
W
Cerberus
Kalkutta
Cerberus
2
1
6
5
W
Merlin
3
0
2
4
L
Nike
2
3
0
0.67
W
Hercules
PickleRick22
Hercules
2
0
2
3
L
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,410
Damage
21,172
33,385
Taken
29,857
12,692
Mitigated
13,739
7,502
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,190
2,381
0
2,296
8,064
2,749
20
0
8,039
0
41,301
L
Odin
3,509
1,769
0
1,350
6,078
4,062
0
0
5,878
0
13,569
L
Apollo
2,454
2,072
0
0
4,695
988
240
952
3,743
0
9,919
W
Erlang Shen
HeroeConKappa
Erlang Shen
4,484
2,367
0
1,633
6,345
3,150
326
0
6,147
0
20,571
W
Cerberus
Kalkutta
Cerberus
4,063
565
0
2,405
7,553
3,620
148
0
7,378
20,647
0
W
Merlin
4,373
519
0
447
1,959
693
434
0
1,934
41,571
0
L
Nike
5,097
606
0
2,019
8,301
3,679
0
4,151
4,150
0
22,622
W
Hercules
PickleRick22
Hercules
4,062
943
0
3,404
5,936
3,527
0
0
5,611
0
21,793
L
919
602
0
3,883
8,383
2,168
0
912
7,471
0
23,278
L
431
166
0
250
5,928
1,795
18
2,421
3,432
0
13,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,575
Gold Earned
31,649
165
Minions Killed
291
0
Camps Cleared
0
919,596
Distance Traveled
1,011,807
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,883
626
85
8
0
207,396
0
L
Odin
4,726
430
27
2
0
197,741
0
L
Apollo
4,150
377
19
2
0
151,845
0
W
Erlang Shen
5,842
531
40
4
0
212,203
0
W
Cerberus
6,062
551
37
3
0
168,633
3
W
Merlin
6,655
605
89
8
0
207,162
3
L
Nike
4,902
446
33
3
0
179,199
1
W
Hercules
6,207
564
40
4
0
216,413
1
L
Arachne
5,333
485
52
5
0
199,634
0
L
Ullr
4,464
406
34
3
0
191,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role