Player Matchup

Raijin
Raijin
CRE3Dv2
Raijin
Level 17
God Stats
4W - 5L
1,387 SR
Queue Stats
29W - 30L
1,392 Elo+
Party 3
Khepri
Khepri
GenaTheKrokodil
Khepri
Level 26
God Stats
6W - 6L
1,499 SR
Queue Stats
64W - 61L
1,371 Elo+
Solo
Odin
Odin
TrigunGarRa
Odin
Level 16
God Stats
2W - 1L
1,716 SR
Queue Stats
17W - 21L
1,401 Elo+
Party 3
Medusa
Medusa
impessa
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,348 Elo+
Solo
Ravana
Ravana
lopvsg
Ravana
Level 18
God Stats
2W - 1L
1,699 SR
Queue Stats
17W - 21L
1,386 Elo+
Party 3
Team Averages
Level 17
1,560 SR
1,380 Elo+

VS

Team Averages
Level 18
1,518 SR
1,403 Elo+
Ra
Ra
Eloyota
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Endruuar
Danzaburou
Level 23
God Stats
11W - 11L
1,619 SR
Queue Stats
49W - 53L
1,447 Elo+
Party 2
Guan Yu
Guan Yu
ImonolocoI
Guan Yu
Level 23
God Stats
8W - 11L
1,405 SR
Queue Stats
55W - 54L
1,381 Elo+
Solo
Loki
Loki
jcbg7633
Loki
Level 15
God Stats
27W - 18L
1,558 SR
Queue Stats
199W - 199L
1,252 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pocozyc
Tsukuyomi
Level 24
God Stats
18W - 13L
1,510 SR
Queue Stats
50W - 49L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CRE3Dv2
Raijin
15
13 / 2 / 9
10,329
574
17,196
9,953
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 11
8,407
467
2,967
8,736
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 2 / 7
8,464
470
6,168
8,523
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
impessa
Medusa
9
0 / 6 / 4
6,712
373
950
7,754
2,019
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
lopvsg
Ravana
17
19 / 1 / 4
11,122
618
16,432
7,154
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 3
7,439
413
3,450
10,752
3,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
Endruuar
Danzaburou
13
5 / 5 / 3
8,712
484
7,375
11,591
3,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
ImonolocoI
Guan Yu
15
4 / 5 / 1
9,840
547
5,464
15,777
15,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
13
2 / 9 / 4
8,870
493
6,761
13,680
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
pocozyc
Tsukuyomi
13
4 / 3 / 3
8,305
461
5,272
8,672
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
34
Kills
15
15
Deaths
34
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
CRE3Dv2
Raijin
13
2
9
8.75
L
0
12
3
0.13
L
Danzaburou
Endruuar
Danzaburou
5
5
3
1.3
W
1
4
11
1.63
L
Guan Yu
ImonolocoI
Guan Yu
4
5
1
0.9
W
1
2
7
2.25
W
Medusa
impessa
Medusa
0
6
4
0.33
L
Loki
2
9
4
0.44
W
Ravana
lopvsg
Ravana
19
1
4
21
L
Tsukuyomi
pocozyc
Tsukuyomi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,713
Damage
28,322
42,120
Taken
60,472
22,713
Mitigated
29,792
7,855
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CRE3Dv2
Raijin
17,196
2,626
0
2,138
9,953
3,376
542
1,557
8,309
53,344
0
L
3,450
842
323
61
10,752
3,314
1,375
5,810
4,559
27,500
0
L
Danzaburou
Endruuar
Danzaburou
7,375
4,025
0
3,023
11,591
3,969
490
3,637
7,753
0
41,277
W
2,967
126
0
1,311
8,736
7,825
82
1,033
7,625
18,197
0
L
Guan Yu
ImonolocoI
Guan Yu
5,464
1,183
275
4,858
15,777
15,735
866
3,644
11,479
0
44,609
W
6,168
2,091
0
1,635
8,523
5,458
749
361
7,847
0
28,315
W
Medusa
impessa
Medusa
950
438
0
484
7,754
2,019
365
343
7,385
0
21,128
L
Loki
6,761
2,637
0
3,006
13,680
4,183
779
1,924
11,437
0
55,389
W
Ravana
lopvsg
Ravana
16,432
4,356
0
2,287
7,154
4,035
232
0
7,110
0
57,027
L
Tsukuyomi
pocozyc
Tsukuyomi
5,272
1,117
0
2,294
8,672
2,591
0
4,003
4,482
0
34,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
43,166
306
Minions Killed
376
0
Camps Cleared
0
1,650,958
Distance Traveled
1,599,161
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,329
574
94
5
0
329,688
0
L
Ra
7,439
413
53
3
0
291,831
0
L
Danzaburou
8,712
484
87
5
0
269,589
0
W
Khepri
8,407
467
19
1
0
356,296
4
L
Guan Yu
9,840
547
93
5
0
348,490
0
W
Odin
8,464
470
59
3
0
316,764
1
W
Medusa
6,712
373
44
2
0
239,401
0
L
Loki
8,870
493
93
5
0
342,707
0
W
Ravana
11,122
618
90
5
0
408,809
2
L
Tsukuyomi
8,305
461
50
3
0
346,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role