Player Matchup

Hun Batz
Hun Batz
ConvidadoDav
Hun Batz
Level 7
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 3L
1,414 Elo+
Solo
Nu Wa
Nu Wa
HamburKing85
Nu Wa
Level 26
God Stats
6W - 3L
1,437 SR
Queue Stats
71W - 86L
1,319 Elo+
Party 2
Anhur
Anhur
KenanosElBogosos
Anhur
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 10L
1,463 Elo+
Party 2
Ymir
Ymir
kenan8545098
Ymir
Level 20
God Stats
4W - 0L
1,370 SR
Queue Stats
35W - 32L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
zHayZun-
Sun Wukong
Level 24
God Stats
2W - 3L
1,762 SR
Queue Stats
101W - 111L
1,480 Elo+
Party 2
Team Averages
Level 18
1,554 SR
1,425 Elo+

VS

Team Averages
Level 21
1,632 SR
1,427 Elo+
Hun Batz
Hun Batz
BPG-Zachy
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,408 Elo+
Party 3
Heimdallr
Heimdallr
bot_genji4
Heimdallr
Level 10
God Stats
0W - 1L
1,738 SR
Queue Stats
3W - 8L
1,364 Elo+
Party 3
Zeus
Zeus
ichijose
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 165L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
sinoombre
Sun Wukong
Level 29
God Stats
37W - 30L
1,718 SR
Queue Stats
578W - 589L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
zugorth
Aphrodite
Level 25
God Stats
21W - 17L
1,705 SR
Queue Stats
390W - 401L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ConvidadoDav
Hun Batz
9
0 / 10 / 4
6,346
373
1,541
9,270
2,940
15
3 / 1 / 3
8,921
525
6,264
8,771
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
13 / 3 / 3
8,989
529
13,161
10,905
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 13
8,359
492
6,556
14,715
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
zHayZun-
Sun Wukong
17
8 / 1 / 0
10,650
626
12,059
18,575
14,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BPG-Zachy
Hun Batz
11
3 / 4 / 5
7,670
451
5,659
10,574
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
bot_genji4
Heimdallr
13
6 / 9 / 5
8,521
501
11,104
13,677
4,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
14
3 / 1 / 1
8,168
480
7,717
5,656
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
sinoombre
Sun Wukong
13
1 / 8 / 0
8,332
490
12,278
15,635
12,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
zugorth
Aphrodite
11
3 / 5 / 8
7,434
437
6,426
9,472
9,680
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
26
Kills
16
17
Deaths
27
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BPG-Zachy
Hun Batz
3
4
5
1.38
W
Hun Batz
ConvidadoDav
Hun Batz
0
10
4
0.2
W
3
1
3
4.5
W
13
3
3
4.83
L
Heimdallr
bot_genji4
Heimdallr
6
9
5
0.94
L
Zeus
3
1
1
3.5
W
2
2
13
4.25
L
Sun Wukong
sinoombre
Sun Wukong
1
8
0
0.13
W
Sun Wukong
zHayZun-
Sun Wukong
8
1
0
8
L
Aphrodite
zugorth
Aphrodite
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,581
Damage
43,184
62,236
Taken
55,014
33,378
Mitigated
32,409
21,282
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BPG-Zachy
Hun Batz
5,659
2,166
0
1,666
10,574
4,185
68
1,634
8,876
0
28,910
W
Hun Batz
ConvidadoDav
Hun Batz
1,541
272
0
0
9,270
2,940
0
2,650
6,620
0
9,237
W
6,264
1,679
302
2,616
8,771
3,109
2,524
4,754
4,017
48,557
0
W
13,161
7,692
0
4,151
10,905
4,164
468
3,038
7,867
0
26,696
L
Heimdallr
bot_genji4
Heimdallr
11,104
6,504
0
1,191
13,677
4,770
2,565
4,231
9,326
0
42,388
L
Zeus
7,717
1,274
0
1,177
5,656
1,250
348
2,506
2,746
42,867
0
W
6,556
1,737
0
4,631
14,715
8,807
170
3,451
11,264
20,640
0
L
Sun Wukong
sinoombre
Sun Wukong
12,278
3,892
0
2,715
15,635
12,524
1,074
202
15,409
0
54,714
W
Sun Wukong
zHayZun-
Sun Wukong
12,059
3,395
0
9,582
18,575
14,358
610
250
18,325
0
69,998
L
Aphrodite
zugorth
Aphrodite
6,426
1,806
1,981
2,676
9,472
9,680
527
3,611
5,837
20,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,265
Gold Earned
40,125
309
Minions Killed
316
0
Camps Cleared
0
1,511,572
Distance Traveled
1,434,851
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,670
451
46
3
0
304,732
0
W
Hun Batz
6,346
373
17
1
0
267,039
3
W
Nu Wa
8,921
525
83
5
0
281,048
0
W
Anhur
8,989
529
31
2
0
284,227
0
L
Heimdallr
8,521
501
63
4
0
300,031
0
L
Zeus
8,168
480
79
5
0
262,139
0
W
Ymir
8,359
492
35
2
0
346,543
0
L
Sun Wukong
8,332
490
97
6
0
306,788
0
W
Sun Wukong
10,650
626
143
8
0
332,715
0
L
Aphrodite
7,434
437
31
2
0
261,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role