Player Matchup

King Arthur
King Arthur
Bowris
King Arthur
Level 125
God Stats
9W - 6L
1,689 SR
Queue Stats
126W - 97L
1,619 Elo+
Party 1
Khepri
Khepri
FireAtWi11
Khepri
Level 107
God Stats
6W - 5L
1,698 SR
Queue Stats
61W - 38L
1,638 Elo+
Party 1
Vulcan
Vulcan
MaestrosCigar
Vulcan
Level 67
God Stats
2W - 2L
1,398 SR
Queue Stats
93W - 49L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
kiritokazuto159
Danzaburou
Level 27
God Stats
20W - 11L
1,563 SR
Queue Stats
45W - 17L
1,663 Elo+
Party 1
Kali
Kali
xXRarePepeXx
Kali
Level 125
God Stats
5W - 3L
1,622 SR
Queue Stats
111W - 89L
1,582 Elo+
Party 1
Team Averages
Level 90
1,594 SR
1,634 Elo+

VS

Team Averages
Level 49
1,775 SR
1,724 Elo+
Bakasura
Bakasura
ArianaIsBae
Bakasura
Level 68
God Stats
6W - 4L
1,840 SR
Queue Stats
124W - 101L
1,707 Elo+
Party 2
Scylla
Scylla
KANNAGANG
Scylla
Level 56
God Stats
2W - 5L
1,760 SR
Queue Stats
40W - 48L
1,707 Elo+
Party 2
Danzaburou
Danzaburou
Witak666
Danzaburou
Level 63
God Stats
2W - 3L
1,759 SR
Queue Stats
118W - 90L
1,707 Elo+
Party 2
Ymir
Ymir
WogHunter69
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,793 Elo+
Party 2
Cthulhu
Cthulhu
demon926
Cthulhu
Level 43
God Stats
3W - 5L
2,017 SR
Queue Stats
111W - 87L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bowris
King Arthur
14
2 / 2 / 1
8,599
573
7,865
14,773
8,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
FireAtWi11
Khepri
12
3 / 1 / 5
7,873
525
5,158
6,841
3,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 0 / 6
8,739
583
8,187
3,367
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
kiritokazuto159
Danzaburou
13
2 / 1 / 6
7,859
524
5,124
6,554
2,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 0 / 4
8,864
591
7,471
14,402
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArianaIsBae
Bakasura
12
0 / 2 / 0
6,887
459
2,948
7,490
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
KANNAGANG
Scylla
11
0 / 5 / 0
6,344
423
1,825
7,961
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Witak666
Danzaburou
11
1 / 4 / 1
7,362
491
4,500
8,132
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 1
5,800
387
3,032
8,860
6,097
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
demon926
Cthulhu
14
2 / 3 / 0
8,664
578
10,558
14,253
10,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
4
4
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ArianaIsBae
Bakasura
0
2
0
0
W
King Arthur
Bowris
King Arthur
2
2
1
1.25
W
Khepri
FireAtWi11
Khepri
3
1
5
5.5
L
Scylla
KANNAGANG
Scylla
0
5
0
0
W
6
0
6
9
L
Danzaburou
Witak666
Danzaburou
1
4
1
0.38
L
1
5
1
0.3
L
Cthulhu
demon926
Cthulhu
2
3
0
0.67
W
Danzaburou
kiritokazuto159
Danzaburou
2
1
6
5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,805
Damage
22,863
45,937
Taken
46,696
21,006
Mitigated
23,310
19,037
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ArianaIsBae
Bakasura
2,948
2,220
0
1,510
7,490
2,379
0
1,802
5,632
0
39,540
W
King Arthur
Bowris
King Arthur
7,865
1,877
0
4,712
14,773
8,103
11
7,892
6,881
0
51,584
W
Khepri
FireAtWi11
Khepri
5,158
973
0
1,610
6,841
3,934
0
2,820
3,987
21,363
0
L
Scylla
KANNAGANG
Scylla
1,825
254
0
1,570
7,961
2,190
0
3,416
4,416
33,433
0
W
8,187
2,793
0
562
3,367
1,287
238
1,683
1,610
56,091
0
L
Danzaburou
Witak666
Danzaburou
4,500
1,666
0
1,103
8,132
2,560
354
2,887
5,203
0
40,206
L
3,032
1,214
0
1,107
8,860
6,097
0
3,902
4,948
12,256
0
L
Cthulhu
demon926
Cthulhu
10,558
1,588
0
5,651
14,253
10,084
0
1,054
12,882
58,729
0
W
Danzaburou
kiritokazuto159
Danzaburou
5,124
2,105
0
3,500
6,554
2,221
970
231
6,323
0
39,480
W
7,471
3,401
0
8,653
14,402
5,461
157
2,625
11,200
0
61,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
35,057
421
Minions Killed
378
0
Camps Cleared
0
1,505,006
Distance Traveled
1,372,648
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,887
459
95
6
0
349,146
6
W
King Arthur
8,599
573
108
7
0
278,251
5
W
Khepri
7,873
525
14
1
0
293,341
3
L
Scylla
6,344
423
69
5
0
270,181
3
W
Vulcan
8,739
583
108
7
0
328,386
1
L
Danzaburou
7,362
491
80
5
0
256,869
3
L
Ymir
5,800
387
15
1
0
231,260
2
L
Cthulhu
8,664
578
119
8
0
265,192
3
W
Danzaburou
7,859
524
80
5
0
263,616
3
W
Kali
8,864
591
111
7
0
341,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role