Player Matchup

Chiron
Chiron
RichBlocc
Chiron
Level 58
God Stats
57W - 53L
1,610 SR
Queue Stats
193W - 199L
1,540 Elo+
Solo
Nox
Nox
VANLUEX1
Nox
Level 89
God Stats
10W - 16L
1,451 SR
Queue Stats
311W - 287L
1,506 Elo+
Solo
Cthulhu
Cthulhu
somewht
Cthulhu
Level 6
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 51
1,516 SR
1,515 Elo+

VS

Team Averages
Level 78
1,576 SR
1,606 Elo+
Cerberus
Cerberus
Grinding DF
Cerberus
Level 98
God Stats
29W - 9L
1,744 SR
Queue Stats
253W - 116L
1,748 Elo+
Party 1
Apollo
Apollo
KingJulian1738
Apollo
Level 107
God Stats
11W - 9L
1,218 SR
Queue Stats
66W - 85L
1,323 Elo+
Solo
Chang'e
Chang'e
Limitless III
Chang'e
Level 29
God Stats
49W - 21L
1,767 SR
Queue Stats
243W - 100L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
RichBlocc
Chiron
12
3 / 5 / 2
9,155
704
9,630
11,187
3,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 5 / 3
9,734
749
9,157
6,861
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
somewht
Cthulhu
10
0 / 9 / 6
8,166
628
4,432
13,488
7,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grinding DF
Cerberus
14
4 / 3 / 13
10,319
794
6,817
14,512
13,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
9 / 2 / 5
10,025
771
8,503
11,029
3,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
13
5 / 3 / 12
9,964
766
7,256
7,091
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
18
19
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Grinding DF
Cerberus
4
3
13
3.5
W
9
2
5
5.75
W
Chang'e
5
3
12
3.67
L
Chiron
RichBlocc
Chiron
3
5
2
0.8
L
4
5
3
1.1
L
Cthulhu
somewht
Cthulhu
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,219
Damage
22,576
31,536
Taken
32,632
12,366
Mitigated
18,811
3,598
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Grinding DF
Cerberus
6,817
163
0
2,348
14,512
13,037
365
5,632
8,572
39,756
0
W
8,503
4,872
0
2,574
11,029
3,465
657
4,336
6,429
0
31,096
W
Chang'e
7,256
140
2,168
2,794
7,091
2,309
446
3,053
3,974
20,288
0
L
Chiron
RichBlocc
Chiron
9,630
4,908
284
2,825
11,187
3,278
673
3,388
7,629
0
47,342
L
9,157
580
0
0
6,861
1,994
665
4,377
2,294
35,446
0
L
Cthulhu
somewht
Cthulhu
4,432
276
0
489
13,488
7,094
382
5,731
7,484
14,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
30,308
153
Minions Killed
138
0
Camps Cleared
0
632,222
Distance Traveled
710,226
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,319
794
75
6
0
244,760
0
W
Apollo
10,025
771
36
3
0
227,830
0
W
Chang'e
9,964
766
27
2
0
237,636
1
L
Chiron
9,155
704
51
4
0
230,645
0
L
Nox
9,734
749
79
6
0
230,927
1
L
Cthulhu
8,166
628
23
2
0
170,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role