Player Matchup

Cthulhu
Cthulhu
JacktheHobbit
Cthulhu
Level 27
God Stats
1W - 4L
1,472 SR
Queue Stats
104W - 133L
1,376 Elo+
Party 3
Bakasura
Bakasura
Lumina_ROoliam
Bakasura
Level 31
God Stats
7W - 7L
1,589 SR
Queue Stats
117W - 137L
1,448 Elo+
Party 2
Bellona
Bellona
Shade7640
Bellona
Level 30
God Stats
7W - 11L
1,390 SR
Queue Stats
403W - 377L
1,427 Elo+
Solo
Kukulkan
Kukulkan
sebdessoubrie
Kukulkan
Level 28
God Stats
8W - 8L
1,621 SR
Queue Stats
56W - 71L
1,405 Elo+
Party 2
Xbalanque
Xbalanque
xMrSquish
Xbalanque
Level 30
God Stats
3W - 3L
1,195 SR
Queue Stats
218W - 247L
1,421 Elo+
Party 3
Team Averages
Level 29
1,453 SR
1,415 Elo+

VS

Team Averages
Level 28
1,496 SR
1,451 Elo+
Ra
Ra
Psychomaji
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Mercury
Mercury
Stecca162
Mercury
Level 29
God Stats
4W - 5L
1,742 SR
Queue Stats
220W - 247L
1,458 Elo+
Party 1
Sol
Sol
bizzo2902
Sol
Level 29
God Stats
8W - 7L
1,244 SR
Queue Stats
156W - 176L
1,453 Elo+
Party 1
Jing Wei
Jing Wei
krypton_nick
Jing Wei
Level 29
God Stats
16W - 27L
1,452 SR
Queue Stats
217W - 252L
1,432 Elo+
Party 1
Hercules
Hercules
pandawcostine
Hercules
Level 27
God Stats
21W - 24L
1,542 SR
Queue Stats
102W - 132L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 2 / 5
7,792
519
5,772
11,931
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
11
2 / 1 / 0
7,170
478
2,235
6,672
2,260
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Shade7640
Bellona
12
1 / 1 / 2
7,500
500
6,349
8,596
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
sebdessoubrie
Kukulkan
16
9 / 0 / 2
9,718
648
9,605
8,077
3,066
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
xMrSquish
Xbalanque
13
6 / 3 / 3
8,070
538
10,922
12,693
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,961
464
3,034
7,789
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Stecca162
Mercury
8
2 / 6 / 1
6,044
403
5,954
10,282
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 1
7,476
498
6,885
10,103
3,219
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
krypton_nick
Jing Wei
12
1 / 4 / 3
6,955
464
7,875
12,156
3,441
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
pandawcostine
Hercules
11
1 / 1 / 1
6,473
432
3,524
10,202
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
19
Kills
7
7
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
2
5
1.75
W
Bakasura
2
1
0
2
L
0
7
0
0
W
Bellona
Shade7640
Bellona
1
1
2
2
L
Mercury
Stecca162
Mercury
2
6
1
0.42
L
3
1
1
3.5
L
Jing Wei
krypton_nick
Jing Wei
1
4
3
0.63
L
Hercules
pandawcostine
Hercules
1
1
1
1.5
W
Kukulkan
sebdessoubrie
Kukulkan
9
0
2
10
W
Xbalanque
xMrSquish
Xbalanque
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,883
Damage
27,272
47,969
Taken
50,532
22,900
Mitigated
18,829
20,326
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,772
358
1,007
4,738
11,931
7,305
471
3,326
8,605
29,508
0
W
Bakasura
2,235
1,828
0
3,540
6,672
2,260
0
33
6,639
0
29,400
L
3,034
488
0
1,850
7,789
2,756
630
4,825
2,964
37,063
0
W
Bellona
Shade7640
Bellona
6,349
1,466
0
3,652
8,596
5,819
353
0
8,271
0
37,328
L
Mercury
Stecca162
Mercury
5,954
3,523
0
877
10,282
3,239
399
2,482
7,685
0
25,718
L
6,885
3,628
0
5,831
10,103
3,219
559
2,175
7,928
40,334
0
L
Jing Wei
krypton_nick
Jing Wei
7,875
6,449
0
5,392
12,156
3,441
338
2,786
9,342
0
36,173
L
Hercules
pandawcostine
Hercules
3,524
1,179
0
3,214
10,202
6,174
72
3,109
7,073
0
24,985
W
Kukulkan
sebdessoubrie
Kukulkan
9,605
1,577
0
1,494
8,077
3,066
1,320
2,723
5,001
62,310
0
W
Xbalanque
xMrSquish
Xbalanque
10,922
6,030
417
5,478
12,693
4,450
1,211
3,559
9,134
0
50,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
33,909
384
Minions Killed
310
0
Camps Cleared
0
1,340,811
Distance Traveled
1,315,169
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,792
519
37
2
0
270,292
3
W
Bakasura
7,170
478
69
5
0
233,269
0
L
Ra
6,961
464
77
5
0
209,703
0
W
Bellona
7,500
500
85
6
0
275,480
3
L
Mercury
6,044
403
38
3
0
309,366
2
L
Sol
7,476
498
85
6
0
252,989
0
L
Jing Wei
6,955
464
57
4
0
255,314
0
L
Hercules
6,473
432
53
4
0
287,797
0
W
Kukulkan
9,718
648
113
8
0
297,135
0
W
Xbalanque
8,070
538
80
5
0
264,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role