Player Matchup

Ra
Ra
Gold III
OWIU94
Ra
Gold III
Level 144
God Stats
2W - 1L
1,573 SR
Queue Stats
36W - 32L
1,606 MMR
Solo
Cerberus
Cerberus
Silver I
Togles_
Cerberus
Silver I
Level 45
God Stats
1W - 2L
1,485 SR
Queue Stats
21W - 12L
1,600 MMR
Solo
Guan Yu
Guan Yu
Gold I
brunopdjo195
Guan Yu
Gold I
Level 100
God Stats
19W - 12L
1,550 SR
Queue Stats
137W - 123L
1,666 MMR
Solo
Cupid
Cupid
Platinum V
cF SirBeanz
Cupid
Platinum V
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
110W - 95L
1,615 MMR
Solo
Fenrir
Fenrir
Gold IV
thefeared50
Fenrir
Gold IV
Level 156
God Stats
1W - 0L
1,838 SR
Queue Stats
14W - 8L
1,622 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,589 SR
1,622 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,681 SR
1,622 MMR
Tyr
Tyr
Silver I
Jaeles
Tyr
Silver I
Level 153
God Stats
4W - 3L
1,821 SR
Queue Stats
11W - 6L
1,634 MMR
Solo
Discordia
Discordia
Silver II
Jose_Gzr
Discordia
Silver II
Level 143
God Stats
13W - 10L
1,591 SR
Queue Stats
76W - 64L
1,554 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Krampus void
Ao Kuang
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,632 MMR
Solo
Athena
Athena
Platinum V
Terra
Athena
Platinum V
Level 149
God Stats
14W - 11L
1,878 SR
Queue Stats
556W - 550L
1,678 MMR
Solo
Apollo
Apollo
Gold I
vX KiiRa Xv
Apollo
Gold I
Level 128
God Stats
21W - 15L
1,618 SR
Queue Stats
308W - 311L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
2 / 4 / 9
13,341
534
17,342
17,030
7,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Togles_
Cerberus
20
3 / 0 / 14
14,046
562
15,528
21,340
25,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
brunopdjo195
Guan Yu
20
4 / 1 / 7
14,535
581
11,319
18,579
26,067
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 0 / 7
16,735
669
15,007
14,303
6,760
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
20
8 / 1 / 9
14,556
582
15,397
17,246
16,354
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
MerlinTiamatAphroditeTsukuyomiDanzaburou

VS

Bans
SetScyllaNemesisNu WaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Jaeles
Tyr
18
2 / 2 / 2
11,941
478
14,798
26,758
25,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Jose_Gzr
Discordia
18
1 / 3 / 2
11,573
463
12,282
11,974
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Krampus void
Ao Kuang
17
3 / 8 / 1
11,232
449
6,104
25,953
10,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
Terra
Athena
15
0 / 4 / 4
10,143
406
9,522
24,312
23,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
17
0 / 8 / 2
10,771
431
10,175
17,698
6,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
25
Kills
6
6
Deaths
25
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
Jaeles
Tyr
2
2
2
1.5
L
Discordia
Jose_Gzr
Discordia
1
3
2
0.67
L
Ao Kuang
Krampus void
Ao Kuang
3
8
1
0.44
W
Ra
2
4
9
1.63
L
Athena
Terra
Athena
0
4
4
0.5
W
Cerberus
Togles_
Cerberus
3
0
14
10
W
Guan Yu
brunopdjo195
Guan Yu
4
1
7
7.5
W
8
0
7
11.5
W
Fenrir
8
1
9
12.5
L
Apollo
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,593
Damage
52,881
88,498
Taken
106,695
82,075
Mitigated
70,611
49,098
Healing
26,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Jaeles
Tyr
14,798
1,789
0
9,575
26,758
25,835
22
6,104
20,425
0
86,483
L
Discordia
Jose_Gzr
Discordia
12,282
506
0
939
11,974
4,220
0
4,541
7,145
94,864
0
L
Ao Kuang
Krampus void
Ao Kuang
6,104
1,165
0
10,866
25,953
10,735
0
8,492
17,361
78,898
0
W
Ra
17,342
1,698
5,198
5,480
17,030
7,552
1,996
8,028
8,500
96,133
0
L
Athena
Terra
Athena
9,522
2,666
0
1,517
24,312
23,692
0
9,331
14,545
44,131
0
W
Cerberus
Togles_
Cerberus
15,528
1,192
0
6,796
21,340
25,342
399
7,370
13,586
74,109
0
W
Guan Yu
brunopdjo195
Guan Yu
11,319
1,630
2,380
9,645
18,579
26,067
591
4,700
13,787
0
89,593
W
15,007
8,401
2,103
8,430
14,303
6,760
5,196
3,159
11,084
0
135,472
W
Fenrir
15,397
3,283
0
9,066
17,246
16,354
3,104
4,534
12,556
0
120,434
L
Apollo
10,175
6,007
0
3,803
17,698
6,129
1,328
3,379
14,269
0
87,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,213
Gold Earned
55,660
804
Minions Killed
670
0
Camps Cleared
0
2,564,950
Distance Traveled
2,476,233
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,941
478
152
6
0
552,713
4
L
Discordia
11,573
463
181
7
0
489,075
10
L
Ao Kuang
11,232
449
128
5
0
441,963
8
W
Ra
13,341
534
153
6
0
474,625
10
L
Athena
10,143
406
62
2
0
537,253
4
W
Cerberus
14,046
562
119
5
0
504,357
4
W
Guan Yu
14,535
581
175
7
0
546,333
4
W
Cupid
16,735
669
199
8
0
466,019
6
W
Fenrir
14,556
582
158
6
0
573,616
8
L
Apollo
10,771
431
147
6
0
455,229
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role