Player Matchup

Cthulhu
Cthulhu
Boogette_
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,408 Elo+
Solo
Bellona
Bellona
KALIHIKINGZ808
Bellona
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 95L
1,408 Elo+
Solo
Fenrir
Fenrir
Kxnkiii
Fenrir
Level 28
God Stats
22W - 21L
1,540 SR
Queue Stats
66W - 80L
1,437 Elo+
Party 3
Anubis
Anubis
TheR34Lchuck
Anubis
Level 28
God Stats
26W - 14L
1,633 SR
Queue Stats
94W - 102L
1,434 Elo+
Party 3
Danzaburou
Danzaburou
ZKaiser003
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,534 SR
1,437 Elo+

VS

Team Averages
Level 24
1,475 SR
1,314 Elo+
Heimdallr
Heimdallr
Farbror_Hanibal
Heimdallr
Level 28
God Stats
24W - 19L
1,770 SR
Queue Stats
192W - 217L
1,413 Elo+
Party 2
Hel
Hel
Kawaii_potato69-
Hel
Level 26
God Stats
2W - 6L
1,194 SR
Queue Stats
166W - 204L
1,425 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingDC044
Tsukuyomi
Level 21
God Stats
0W - 1L
1,446 SR
Queue Stats
2W - 4L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
Lord_DrakkonX13
Kukulkan
Level 20
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Ra
Ra
bonesandwich328
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boogette_
Cthulhu
8
2 / 1 / 4
5,167
517
3,270
5,872
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 3
5,997
600
4,148
4,327
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Kxnkiii
Fenrir
10
5 / 1 / 2
6,181
618
3,263
4,257
1,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
3 / 0 / 1
6,208
621
3,418
4,155
2,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ZKaiser003
Danzaburou
9
2 / 3 / 4
5,589
559
3,412
5,393
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Farbror_Hanibal
Heimdallr
9
4 / 3 / 0
5,428
543
5,195
6,530
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 3 / 2
4,221
422
1,604
4,747
1,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
KingDC044
Tsukuyomi
6
0 / 3 / 0
4,282
428
1,354
6,508
1,640
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
7
0 / 3 / 1
4,534
453
1,020
5,192
1,464
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
4,905
491
2,757
4,728
1,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
5
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boogette_
Cthulhu
2
1
4
4
L
Heimdallr
Farbror_Hanibal
Heimdallr
4
3
0
1.33
W
2
0
3
3.5
L
0
3
2
0.33
L
Tsukuyomi
KingDC044
Tsukuyomi
0
3
0
0
W
Fenrir
Kxnkiii
Fenrir
5
1
2
6
L
Kukulkan
0
3
1
0.17
W
Anubis
3
0
1
3.5
W
Danzaburou
ZKaiser003
Danzaburou
2
3
4
1.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,511
Damage
11,930
24,004
Taken
27,705
10,889
Mitigated
7,582
7,644
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boogette_
Cthulhu
3,270
112
179
742
5,872
3,325
218
1,080
4,792
10,510
0
L
Heimdallr
Farbror_Hanibal
Heimdallr
5,195
1,114
0
900
6,530
2,104
0
1,315
5,040
0
24,289
W
4,148
218
0
1,821
4,327
2,628
853
662
3,665
0
28,043
L
1,604
368
938
974
4,747
1,172
0
1,200
3,397
6,551
0
L
Tsukuyomi
KingDC044
Tsukuyomi
1,354
215
0
856
6,508
1,640
0
405
6,078
0
18,583
W
Fenrir
Kxnkiii
Fenrir
3,263
516
159
937
4,257
1,448
116
480
3,777
0
27,377
L
Kukulkan
1,020
184
0
0
5,192
1,464
50
624
4,568
14,977
0
W
Anubis
3,418
160
0
2,603
4,155
2,019
912
2,733
1,422
30,157
0
W
Danzaburou
ZKaiser003
Danzaburou
3,412
859
0
1,203
5,393
1,469
450
426
4,967
0
26,566
L
2,757
513
0
1,380
4,728
1,202
0
2,794
1,934
27,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
23,370
228
Minions Killed
171
0
Camps Cleared
0
940,505
Distance Traveled
897,474
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,167
517
24
2
0
196,212
0
L
Heimdallr
5,428
543
44
4
0
174,605
0
W
Bellona
5,997
600
65
7
0
185,438
0
L
Hel
4,221
422
12
1
0
183,189
2
L
Tsukuyomi
4,282
428
37
4
0
194,190
0
W
Fenrir
6,181
618
56
6
0
219,759
0
L
Kukulkan
4,534
453
34
3
0
166,013
1
W
Anubis
6,208
621
50
5
0
141,581
0
W
Danzaburou
5,589
559
33
3
0
197,515
1
L
Ra
4,905
491
44
4
0
179,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role