Player Matchup

Fenrir
Fenrir
CapitanSparks
Fenrir
Level 159
God Stats
9W - 15L
1,447 SR
Queue Stats
658W - 570L
1,491 Elo+
Party 1
Ra
Ra
Khai_Kessikbayev
Ra
Level 98
God Stats
6W - 17L
1,243 SR
Queue Stats
587W - 590L
1,484 Elo+
Solo
Tiamat
Tiamat
NetinhoW99
Tiamat
Level 129
God Stats
3W - 4L
1,688 SR
Queue Stats
149W - 133L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
Vanwap
Zhong Kui
Level 134
God Stats
14W - 15L
1,477 SR
Queue Stats
384W - 362L
1,466 Elo+
Party 1
Neith
Neith
xxAquariaxx
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 133
1,471 SR
1,492 Elo+

VS

Team Averages
Level 106
1,619 SR
1,538 Elo+
Cernunnos
Cernunnos
Couteize
Cernunnos
Level 112
God Stats
19W - 10L
1,704 SR
Queue Stats
127W - 113L
1,588 Elo+
Party 2
Fenrir
Fenrir
MatuAKD
Fenrir
Level 57
God Stats
5W - 7L
1,786 SR
Queue Stats
157W - 188L
1,413 Elo+
Solo
Artio
Artio
Sadrake_
Artio
Level 127
God Stats
3W - 7L
1,579 SR
Queue Stats
156W - 117L
1,571 Elo+
Party 3
Anubis
Anubis
TzN19
Anubis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 30L
1,609 Elo+
Party 2
Tyr
Tyr
leofnh
Tyr
Level 128
God Stats
11W - 19L
1,525 SR
Queue Stats
476W - 456L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,196
443
5,224
10,248
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 1
6,808
486
5,574
9,760
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
NetinhoW99
Tiamat
12
1 / 0 / 0
7,056
504
5,348
7,608
5,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Vanwap
Zhong Kui
9
0 / 5 / 0
5,351
382
5,524
10,231
5,826
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 1 / 0
6,859
490
6,709
7,876
2,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Couteize
Cernunnos
15
2 / 1 / 2
8,092
578
6,398
11,909
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
MatuAKD
Fenrir
14
5 / 0 / 5
8,270
591
8,631
9,099
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Sadrake_
Artio
11
1 / 0 / 4
6,717
480
3,418
8,969
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
TzN19
Anubis
12
5 / 2 / 4
7,372
527
11,112
8,298
3,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
leofnh
Tyr
12
1 / 1 / 4
7,076
505
4,557
10,431
6,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
14
14
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Cernunnos
Couteize
Cernunnos
2
1
2
3
L
1
3
1
0.5
W
Fenrir
MatuAKD
Fenrir
5
0
5
7.5
L
Tiamat
NetinhoW99
Tiamat
1
0
0
1
W
Artio
Sadrake_
Artio
1
0
4
3
W
Anubis
TzN19
Anubis
5
2
4
3.5
L
Zhong Kui
Vanwap
Zhong Kui
0
5
0
0
W
Tyr
leofnh
Tyr
1
1
4
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
34,116
45,723
Taken
48,706
20,413
Mitigated
23,267
15,885
Healing
25,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,224
1,513
0
2,434
10,248
3,219
0
2,446
7,777
0
28,216
W
Cernunnos
Couteize
Cernunnos
6,398
3,417
0
8,301
11,909
4,230
524
1,407
10,502
0
64,038
L
5,574
1,170
957
2,808
9,760
3,904
0
3,246
6,489
24,804
0
W
Fenrir
MatuAKD
Fenrir
8,631
1,381
0
4,743
9,099
3,602
0
2,303
6,796
0
54,733
L
Tiamat
NetinhoW99
Tiamat
5,348
1,307
0
4,227
7,608
5,163
861
3,446
4,017
40,458
0
W
Artio
Sadrake_
Artio
3,418
551
419
2,938
8,969
4,794
0
4,234
4,735
23,045
0
W
Anubis
TzN19
Anubis
11,112
620
0
4,400
8,298
3,819
0
5,576
2,722
45,283
0
L
Zhong Kui
Vanwap
Zhong Kui
5,524
710
0
2,123
10,231
5,826
0
5,331
4,825
21,799
0
W
Tyr
leofnh
Tyr
4,557
379
0
4,988
10,431
6,822
0
2,926
7,505
0
38,132
L
6,709
2,271
0
3,336
7,876
2,301
0
61
7,815
0
45,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
37,527
325
Minions Killed
424
0
Camps Cleared
0
1,276,931
Distance Traveled
1,367,857
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,196
443
60
4
0
275,916
6
W
Cernunnos
8,092
578
119
9
0
223,204
0
L
Ra
6,808
486
52
4
0
260,835
3
W
Fenrir
8,270
591
97
7
0
312,644
4
L
Tiamat
7,056
504
91
7
0
249,539
4
W
Artio
6,717
480
34
2
0
301,892
1
W
Anubis
7,372
527
81
6
0
230,158
4
L
Zhong Kui
5,351
382
37
3
0
220,221
6
W
Tyr
7,076
505
93
7
0
299,959
1
L
Neith
6,859
490
85
6
0
270,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role