Player Matchup

Achilles
Achilles
DeadMemes2385
Achilles
Level 97
God Stats
4W - 3L
1,548 SR
Queue Stats
67W - 95L
1,364 Elo+
Party 1
Thor
Thor
ZayWRLD20
Thor
Level 20
God Stats
1W - 6L
1,098 SR
Queue Stats
15W - 30L
1,151 Elo+
Party 1
Kukulkan
Kukulkan
aNarwalWithAIDs
Kukulkan
Level 8
God Stats
18W - 26L
1,381 SR
Queue Stats
102W - 152L
1,298 Elo+
Solo
Team Averages
Level 42
1,342 SR
1,271 Elo+

VS

Team Averages
Level 61
1,446 SR
1,289 Elo+
Kuzenbo
Kuzenbo
Blandon_Ops
Kuzenbo
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 30L
1,177 Elo+
Party 2
Cthulhu
Cthulhu
KingJulienGaming
Cthulhu
Level 69
God Stats
1W - 2L
1,279 SR
Queue Stats
11W - 14L
1,560 Elo+
Party 2
Neith
Neith
PichuShock15
Neith
Level 53
God Stats
2W - 1L
1,559 SR
Queue Stats
13W - 23L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeadMemes2385
Achilles
14
5 / 6 / 0
11,924
596
19,043
27,232
30,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
13
0 / 10 / 1
10,322
516
5,899
19,408
11,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
15
1 / 10 / 2
11,424
571
15,253
15,849
5,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blandon_Ops
Kuzenbo
17
7 / 1 / 17
15,014
751
13,606
18,627
28,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
17 / 1 / 7
15,655
783
27,131
25,923
17,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 11
12,420
621
9,869
15,031
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
6
Kills
26
26
Deaths
6
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Blandon_Ops
Kuzenbo
7
1
17
15.5
L
Achilles
DeadMemes2385
Achilles
5
6
0
0.83
W
17
1
7
20.5
W
2
4
11
1.88
L
Thor
0
10
1
0.05
L
Kukulkan
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,195
Damage
50,606
62,489
Taken
59,581
48,289
Mitigated
51,128
7,036
Healing
24,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Blandon_Ops
Kuzenbo
13,606
6,283
968
3,416
18,627
28,337
275
4,833
13,236
31,654
0
L
Achilles
DeadMemes2385
Achilles
19,043
6,001
557
3,496
27,232
30,508
148
15,561
11,671
0
46,326
W
27,131
4,999
54
14,326
25,923
17,182
496
5,859
20,064
84,454
0
W
9,869
3,536
0
5,337
15,031
5,609
2,377
4,967
10,064
0
62,939
L
Thor
5,899
1,240
0
804
19,408
11,988
742
12,669
6,739
0
17,963
L
Kukulkan
15,253
1,903
1,161
1,018
15,849
5,793
648
12,539
3,310
75,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
43,089
169
Minions Killed
195
0
Camps Cleared
0
881,743
Distance Traveled
1,079,701
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,014
751
30
2
0
369,202
0
L
Achilles
11,924
596
35
2
0
350,335
3
W
Cthulhu
15,655
783
86
4
0
389,114
3
W
Neith
12,420
621
79
4
0
321,385
0
L
Thor
10,322
516
18
1
0
247,880
0
L
Kukulkan
11,424
571
116
6
0
283,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role