Player Matchup

Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AskFatal
Xing Tian
Level 28
God Stats
5W - 7L
1,309 SR
Queue Stats
107W - 109L
1,367 Elo+
Party 1
Jing Wei
Jing Wei
GodKing_Yazi
Jing Wei
Level 11
God Stats
1W - 1L
1,420 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
TankedMosquito
Ra
Level 17
God Stats
6W - 7L
1,496 SR
Queue Stats
21W - 30L
1,465 Elo+
Solo
Hercules
Hercules
shailynia12
Hercules
Level 11
God Stats
18W - 20L
1,165 SR
Queue Stats
22W - 27L
1,207 Elo+
Party 1
Team Averages
Level 19
1,378 SR
1,408 Elo+

VS

Team Averages
Level 28
1,403 SR
1,387 Elo+
Vamana
Vamana
Danyatencio07
Vamana
Level 29
God Stats
5W - 9L
1,396 SR
Queue Stats
33W - 35L
1,292 Elo+
Solo
Horus
Horus
DinoknightHeck
Horus
Level 29
God Stats
24W - 43L
1,284 SR
Queue Stats
137W - 155L
1,379 Elo+
Solo
Izanami
Izanami
Poncho327
Izanami
Level 26
God Stats
3W - 4L
1,252 SR
Queue Stats
368W - 376L
1,386 Elo+
Solo
Ares
Ares
Thu_Real_LuillyT
Ares
Level 25
God Stats
9W - 6L
1,797 SR
Queue Stats
241W - 250L
1,343 Elo+
Solo
Zhong Kui
Zhong Kui
Yorch_Mono
Zhong Kui
Level 29
God Stats
2W - 5L
1,285 SR
Queue Stats
493W - 558L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
7 / 5 / 0
9,391
447
13,903
16,627
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
AskFatal
Xing Tian
17
5 / 4 / 0
10,615
505
17,634
20,080
10,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
GodKing_Yazi
Jing Wei
5
0 / 4 / 1
6,047
288
463
4,163
906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 11 / 0
8,090
385
4,842
13,657
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
shailynia12
Hercules
11
0 / 8 / 3
7,256
346
3,558
15,543
7,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
12,023
573
9,959
17,341
8,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 4 / 8
11,073
527
10,322
14,212
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Poncho327
Izanami
16
5 / 2 / 3
10,983
523
8,638
11,734
4,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 8
11,098
528
7,527
19,137
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Yorch_Mono
Zhong Kui
20
13 / 0 / 1
14,391
685
12,176
17,511
11,787
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
12
Kills
30
32
Deaths
13
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
7
5
0
1.4
L
Xing Tian
AskFatal
Xing Tian
5
4
0
1.25
W
5
3
8
3
W
3
4
8
1.75
L
Jing Wei
GodKing_Yazi
Jing Wei
0
4
1
0.13
W
Izanami
Poncho327
Izanami
5
2
3
3.25
L
0
11
0
0
W
4
4
8
2
W
Zhong Kui
Yorch_Mono
Zhong Kui
13
0
1
13.5
L
Hercules
shailynia12
Hercules
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,400
Damage
48,622
70,070
Taken
79,935
29,651
Mitigated
42,563
16,197
Healing
28,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
13,903
7,640
271
7,428
16,627
6,036
0
5,593
11,034
64,567
0
L
Xing Tian
AskFatal
Xing Tian
17,634
2,028
0
3,970
20,080
10,229
806
5,449
14,631
66,786
0
W
9,959
5,870
279
4,298
17,341
8,881
3,074
7,357
9,922
0
70,411
W
10,322
5,117
1,150
3,327
14,212
8,156
633
7,109
7,043
0
52,392
L
Jing Wei
GodKing_Yazi
Jing Wei
463
390
0
0
4,163
906
0
1,016
3,147
0
8,334
W
Izanami
Poncho327
Izanami
8,638
5,684
1,086
4,387
11,734
4,232
2,148
5,940
5,794
0
73,160
L
4,842
1,031
323
2,976
13,657
4,977
66
5,878
7,779
45,242
0
W
7,527
705
0
5,228
19,137
9,507
853
10,684
8,399
31,099
0
W
Zhong Kui
Yorch_Mono
Zhong Kui
12,176
1,722
0
8,418
17,511
11,787
1,494
4,945
12,398
115,538
0
L
Hercules
shailynia12
Hercules
3,558
917
0
1,229
15,543
7,503
0
1,767
13,776
0
23,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,399
Gold Earned
59,568
336
Minions Killed
534
0
Camps Cleared
0
1,427,215
Distance Traveled
1,962,189
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,391
447
92
4
0
300,999
0
L
Xing Tian
10,615
505
119
6
0
341,196
0
W
Vamana
12,023
573
105
5
0
430,264
0
W
Horus
11,073
527
92
4
0
388,517
4
L
Jing Wei
6,047
288
16
1
0
194,320
0
W
Izanami
10,983
523
119
6
0
344,892
2
L
Ra
8,090
385
79
4
0
284,512
1
W
Ares
11,098
528
38
2
0
414,854
2
W
Zhong Kui
14,391
685
180
9
0
383,662
10
L
Hercules
7,256
346
30
1
0
306,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role