Player Matchup

Cerberus
Cerberus
CrispCabbage133
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Solo
Horus
Horus
KunouNoHana
Horus
Level 26
God Stats
6W - 8L
1,620 SR
Queue Stats
94W - 67L
1,560 Elo+
Solo
Neith
Neith
MrFahQ2U
Neith
Level 24
God Stats
36W - 33L
1,485 SR
Queue Stats
203W - 176L
1,425 Elo+
Solo
Chang'e
Chang'e
TrillyMayz
Chang'e
Level 24
God Stats
20W - 24L
1,367 SR
Queue Stats
26W - 35L
1,334 Elo+
Solo
Ymir
Ymir
dd1121
Ymir
Level 25
God Stats
18W - 6L
1,648 SR
Queue Stats
58W - 36L
1,573 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,417 Elo+

VS

Team Averages
Level 18
1,494 SR
1,448 Elo+
Cthulhu
Cthulhu
PlugWalk422
Cthulhu
Level 25
God Stats
7W - 6L
1,488 SR
Queue Stats
11W - 29L
1,239 Elo+
Solo
Skadi
Skadi
ToothlessPiranha
Skadi
Level 16
God Stats
0W - 2L
1,269 SR
Queue Stats
32W - 41L
1,414 Elo+
Solo
Fenrir
Fenrir
WolfyFenrir
Fenrir
Level 16
God Stats
1W - 2L
1,712 SR
Queue Stats
26W - 21L
1,555 Elo+
Solo
Sol
Sol
curious-tune4
Sol
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
448W - 459L
1,534 Elo+
Solo
Cerberus
Cerberus
sHraKe slLeR
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
1 / 5 / 15
10,340
862
1,402
12,172
5,236
20
22 / 0 / 10
14,135
1,178
27,275
19,947
19,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
MrFahQ2U
Neith
19
7 / 1 / 21
12,853
1,071
21,730
9,674
4,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
TrillyMayz
Chang'e
19
5 / 1 / 17
12,132
1,011
15,998
12,692
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
dd1121
Ymir
19
5 / 1 / 22
12,010
1,001
14,681
24,531
24,619
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PlugWalk422
Cthulhu
16
2 / 3 / 5
10,678
890
14,088
12,119
9,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 17 / 5
10,502
875
18,707
23,326
8,208
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
2 / 8 / 2
10,240
853
10,811
19,011
9,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 1 / 4
10,950
913
24,652
13,989
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
sHraKe slLeR
Cerberus
16
0 / 12 / 4
10,102
842
3,276
20,872
9,352

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
28
40
Kills
8
8
Deaths
41
85
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
5
15
1.7
W
22
0
10
27
W
Neith
MrFahQ2U
Neith
7
1
21
17.5
L
Cthulhu
PlugWalk422
Cthulhu
2
3
5
1.5
L
2
17
5
0.26
W
Chang'e
TrillyMayz
Chang'e
5
1
17
13.5
L
Fenrir
2
8
2
0.38
L
2
1
4
4
W
Ymir
dd1121
Ymir
5
1
22
16
L
Cerberus
sHraKe slLeR
Cerberus
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,086
Damage
71,534
79,016
Taken
89,317
58,208
Mitigated
41,630
28,897
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
1,402
224
0
646
12,172
5,236
0
6,092
6,080
6,588
0
W
27,275
14,899
1,187
8,696
19,947
19,026
0
13,247
6,700
0
35,129
W
Neith
MrFahQ2U
Neith
21,730
14,099
0
4,404
9,674
4,209
0
6,774
2,900
0
42,451
L
Cthulhu
PlugWalk422
Cthulhu
14,088
449
0
0
12,119
9,800
0
4,400
7,575
32,405
0
L
18,707
12,428
0
0
23,326
8,208
0
7,829
15,371
0
25,165
W
Chang'e
TrillyMayz
Chang'e
15,998
2,861
3,618
4,822
12,692
5,118
0
7,237
5,455
49,034
0
L
Fenrir
10,811
3,284
121
1,359
19,011
9,265
0
6,502
12,124
0
21,326
L
24,652
12,270
0
5,378
13,989
5,005
0
4,570
9,215
50,067
0
W
Ymir
dd1121
Ymir
14,681
3,280
0
5,524
24,531
24,619
0
8,666
15,413
27,979
0
L
Cerberus
sHraKe slLeR
Cerberus
3,276
102
0
1,979
20,872
9,352
0
7,998
12,690
14,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,470
Gold Earned
52,472
199
Minions Killed
169
5
Camps Cleared
3
1,003,057
Distance Traveled
892,073
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,340
862
7
1
0
163,294
2
W
Horus
14,135
1,178
10
1
2
233,523
1
W
Neith
12,853
1,071
51
4
2
166,882
0
L
Cthulhu
10,678
890
38
3
0
211,014
0
L
Skadi
10,502
875
16
1
1
142,644
0
W
Chang'e
12,132
1,011
90
8
1
209,772
0
L
Fenrir
10,240
853
15
1
0
208,233
0
L
Sol
10,950
913
68
6
1
189,224
0
W
Ymir
12,010
1,001
41
3
0
229,586
0
L
Cerberus
10,102
842
32
3
1
140,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role