Player Matchup

Neith
Neith
Kacsa26
Neith
Level 19
God Stats
7W - 3L
1,844 SR
Queue Stats
78W - 54L
1,648 Elo+
Solo
Ah Puch
Ah Puch
Kiinta
Ah Puch
Level 45
God Stats
6W - 2L
1,650 SR
Queue Stats
22W - 17L
1,480 Elo+
Party 2
Thor
Thor
Lercie
Thor
Level 6
God Stats
3W - 2L
1,524 SR
Queue Stats
21W - 15L
1,480 Elo+
Party 2
Medusa
Medusa
Omnireg
Medusa
Level 14
God Stats
1W - 4L
1,316 SR
Queue Stats
14W - 14L
1,531 Elo+
Solo
Olorun
Olorun
vPremy3
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,480 Elo+
Party 2
Team Averages
Level 22
1,567 SR
1,524 Elo+

VS

Team Averages
Level 20
1,563 SR
1,437 Elo+
Scylla
Scylla
Alkene
Scylla
Level 8
God Stats
2W - 5L
1,355 SR
Queue Stats
4W - 7L
1,315 Elo+
Party 3
Chernobog
Chernobog
Genshîn
Chernobog
Level 24
God Stats
4W - 2L
1,732 SR
Queue Stats
77W - 49L
1,656 Elo+
Party 1
Ra
Ra
Ki11erBoy00
Ra
Level 29
God Stats
1W - 2L
1,225 SR
Queue Stats
6W - 11L
1,155 Elo+
Party 3
Kukulkan
Kukulkan
TheyCallMeHeat
Kukulkan
Level 17
God Stats
25W - 18L
1,557 SR
Queue Stats
45W - 50L
1,370 Elo+
Party 3
Fenrir
Fenrir
xMackee
Fenrir
Level 21
God Stats
14W - 2L
1,949 SR
Queue Stats
112W - 93L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kacsa26
Neith
20
5 / 7 / 11
13,870
991
12,408
19,201
7,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Kiinta
Ah Puch
20
4 / 7 / 11
13,921
994
18,171
15,562
5,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thor
Lercie
Thor
20
5 / 11 / 9
13,490
964
10,461
20,860
8,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Omnireg
Medusa
19
3 / 7 / 11
13,139
939
17,872
20,606
17,376
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
vPremy3
Olorun
20
5 / 14 / 13
13,789
985
15,358
25,917
12,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alkene
Scylla
19
7 / 7 / 12
13,097
936
11,715
15,976
6,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Genshîn
Chernobog
20
21 / 2 / 16
17,721
1,266
39,713
17,134
8,651
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 23
14,147
1,011
8,965
13,014
8,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
20
8 / 4 / 21
14,823
1,059
19,403
10,609
4,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xMackee
Fenrir
20
7 / 5 / 22
14,166
1,012
15,607
21,276
14,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
140
22
Kills
46
46
Deaths
22
55
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alkene
Scylla
7
7
12
1.86
W
Chernobog
Genshîn
Chernobog
21
2
16
14.5
L
Neith
Kacsa26
Neith
5
7
11
1.5
W
3
4
23
3.63
L
Ah Puch
Kiinta
Ah Puch
4
7
11
1.36
L
Thor
Lercie
Thor
5
11
9
0.86
L
Medusa
Omnireg
Medusa
3
7
11
1.21
W
Kukulkan
8
4
21
4.63
L
Olorun
vPremy3
Olorun
5
14
13
0.82
W
Fenrir
xMackee
Fenrir
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,270
Damage
95,403
102,146
Taken
78,009
51,640
Mitigated
42,022
7,125
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alkene
Scylla
11,715
1,691
0
1,101
15,976
6,124
0
7,835
8,141
28,976
0
W
Chernobog
Genshîn
Chernobog
39,713
28,679
0
4,162
17,134
8,651
0
7,951
9,183
0
65,478
L
Neith
Kacsa26
Neith
12,408
4,092
0
1,905
19,201
7,895
0
8,008
11,193
0
50,661
W
8,965
1,349
1,575
2,305
13,014
8,028
0
5,278
7,736
60,109
0
L
Ah Puch
Kiinta
Ah Puch
18,171
0
0
2,244
15,562
5,803
0
4,139
11,423
59,015
0
L
Thor
Lercie
Thor
10,461
1,730
0
0
20,860
8,550
0
10,271
10,589
0
17,076
L
Medusa
Omnireg
Medusa
17,872
8,743
0
0
20,606
17,376
0
7,834
12,772
0
40,830
W
Kukulkan
19,403
2,213
0
172
10,609
4,889
0
5,679
4,930
29,012
0
L
Olorun
vPremy3
Olorun
15,358
8,337
362
2,614
25,917
12,016
0
9,831
16,086
36,311
0
W
Fenrir
xMackee
Fenrir
15,607
4,682
0
958
21,276
14,330
0
6,786
14,490
0
23,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,209
Gold Earned
73,954
265
Minions Killed
277
8
Camps Cleared
9
1,206,674
Distance Traveled
1,240,446
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,097
936
53
4
2
223,213
0
W
Chernobog
17,721
1,266
39
3
4
252,897
3
L
Neith
13,870
991
77
6
0
250,947
0
W
Ra
14,147
1,011
131
9
1
249,360
0
L
Ah Puch
13,921
994
98
7
1
250,913
2
L
Thor
13,490
964
17
1
0
248,110
2
L
Medusa
13,139
939
38
3
6
233,505
3
W
Kukulkan
14,823
1,059
32
2
2
249,113
0
L
Olorun
13,789
985
35
3
1
223,199
0
W
Fenrir
14,166
1,012
22
2
0
265,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role