Player Matchup

Hel
Hel
AdoZeit
Hel
Level 85
God Stats
6W - 4L
1,633 SR
Queue Stats
97W - 93L
1,536 Elo+
Party 1
Chiron
Chiron
Cybermustd1e
Chiron
Level 109
God Stats
6W - 9L
1,354 SR
Queue Stats
146W - 132L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ulote
Cu Chulainn
Level 67
God Stats
1W - 3L
1,513 SR
Queue Stats
24W - 26L
1,402 Elo+
Solo
Sobek
Sobek
dObLeSeT
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,501 Elo+
Party 1
He Bo
He Bo
travler1985
He Bo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,478 Elo+

VS

Team Averages
Level 96
1,295 SR
1,458 Elo+
Skadi
Skadi
B5SaN3
Skadi
Level 55
God Stats
3W - 0L
1,156 SR
Queue Stats
204W - 185L
1,461 Elo+
Solo
Ra
Ra
MLGBobrcz
Ra
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 29L
1,501 Elo+
Party 2
Ymir
Ymir
SenoritaKittyCat
Ymir
Level 88
God Stats
14W - 8L
1,347 SR
Queue Stats
160W - 168L
1,380 Elo+
Solo
Anubis
Anubis
Wiia
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
apires07
Chernobog
Level 45
God Stats
7W - 8L
1,188 SR
Queue Stats
115W - 141L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 1 / 2
6,451
1,075
4,060
3,513
1,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
12
0 / 0 / 1
6,404
1,067
4,315
2,100
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Ulote
Cu Chulainn
11
1 / 4 / 2
6,423
1,071
5,076
11,068
4,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
dObLeSeT
Sobek
11
1 / 4 / 2
6,255
1,043
2,928
8,849
6,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 0 / 0
5,390
898
0
0
0
Team 1 Tickets

314

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B5SaN3
Skadi
13
4 / 1 / 4
7,541
1,257
6,275
4,645
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 7
6,663
1,111
5,958
3,505
1,322
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 6
7,390
1,232
2,406
4,461
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Wiia
Anubis
12
1 / 0 / 4
6,657
1,110
4,128
2,485
1,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
apires07
Chernobog
12
1 / 1 / 4
6,360
1,060
2,589
3,344
1,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
3
Kills
9
9
Deaths
3
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
1
1
2
2
W
Skadi
B5SaN3
Skadi
4
1
4
6
L
Chiron
0
0
1
0.5
W
1
1
7
4.5
W
2
0
6
5
L
Cu Chulainn
Ulote
Cu Chulainn
1
4
2
0.5
W
Anubis
Wiia
Anubis
1
0
4
3
W
Chernobog
apires07
Chernobog
1
1
4
3
L
Sobek
dObLeSeT
Sobek
1
4
2
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,379
Damage
21,356
25,530
Taken
18,440
12,890
Mitigated
9,193
5,498
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
4,060
164
1,606
1,061
3,513
1,071
0
2,310
1,203
12,122
0
W
Skadi
B5SaN3
Skadi
6,275
4,071
0
0
4,645
1,637
0
1,643
3,002
0
24,318
L
Chiron
4,315
1,138
193
739
2,100
684
0
421
1,679
0
26,253
W
5,958
866
1,207
320
3,505
1,322
0
1,197
2,308
16,241
0
W
2,406
293
437
448
4,461
3,683
0
3,105
1,356
6,491
0
L
Cu Chulainn
Ulote
Cu Chulainn
5,076
1,090
0
1,350
11,068
4,266
0
4,936
6,132
0
19,937
W
Anubis
Wiia
Anubis
4,128
211
183
1,585
2,485
1,224
0
354
2,131
18,512
0
W
Chernobog
apires07
Chernobog
2,589
1,817
0
790
3,344
1,327
0
689
2,655
0
11,662
L
Sobek
dObLeSeT
Sobek
2,928
301
0
549
8,849
6,869
0
4,825
4,024
5,845
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
34,611
114
Minions Killed
137
3
Camps Cleared
8
451,568
Distance Traveled
588,798
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,451
1,075
22
4
0
132,562
0
W
Skadi
7,541
1,257
40
7
3
107,731
0
L
Chiron
6,404
1,067
51
9
0
94,388
0
W
Ra
6,663
1,111
24
4
1
125,346
0
W
Ymir
7,390
1,232
13
2
0
124,705
0
L
Cu Chulainn
6,423
1,071
33
6
1
108,950
2
W
Anubis
6,657
1,110
34
6
4
111,148
0
W
Chernobog
6,360
1,060
26
4
0
119,868
1
L
Sobek
6,255
1,043
8
1
2
115,668
0
L
He Bo
5,390
898
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role