Player Matchup

Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Masters
Alaistar_CZ
Zeus
Masters
Level 137
God Stats
126W - 89L
1,742 SR
Queue Stats
1,117W - 1,098L
2,196 MMR
Solo
Anhur
Anhur
Diamond IV
FrankieVIII
Anhur
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Diamond III
TheOffic3r
Nemesis
Diamond III
Level 131
God Stats
0W - 1L
1,838 SR
Queue Stats
173W - 152L
2,171 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
iScotyyyy
Cu Chulainn
Diamond II
Level 86
God Stats
24W - 23L
1,582 SR
Queue Stats
782W - 775L
2,265 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,632 SR
1,926 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,770 SR
2,517 MMR
Raijin
Raijin
Masters
EvSharKyy
Raijin
Masters
Level 159
God Stats
23W - 6L
1,883 SR
Queue Stats
168W - 123L
3,146 MMR
Party 1
Izanami
Izanami
Diamond IV
MyNaymJeff
Izanami
Diamond IV
Level 156
God Stats
51W - 22L
1,758 SR
Queue Stats
268W - 242L
2,115 MMR
Solo
Khepri
Khepri
Platinum III
SAAAWR-
Khepri
Platinum III
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 172L
2,144 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Trickzcx
Sun Wukong
Masters
Level 160
God Stats
12W - 2L
1,926 SR
Queue Stats
345W - 295L
3,113 MMR
Party 1
Awilix
Awilix
Platinum II
vSquezy
Awilix
Platinum II
Level 54
God Stats
4W - 2L
1,783 SR
Queue Stats
48W - 36L
2,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 7 / 2
8,674
394
4,309
18,855
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 7 / 4
10,518
478
14,261
12,876
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 2 / 0
12,283
558
9,439
11,690
4,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
TheOffic3r
Nemesis
18
3 / 3 / 2
10,976
499
7,654
15,911
8,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
iScotyyyy
Cu Chulainn
16
0 / 8 / 0
10,280
467
11,425
25,086
15,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetTiamatApolloAthenaGuan Yu

VS

Bans
TsukuyomiScyllaGebChernobogSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EvSharKyy
Raijin
20
10 / 2 / 10
13,416
610
16,168
8,736
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MyNaymJeff
Izanami
20
1 / 2 / 6
12,496
568
8,014
12,751
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
SAAAWR-
Khepri
15
0 / 1 / 15
10,516
478
3,737
8,503
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Trickzcx
Sun Wukong
20
5 / 1 / 12
13,729
624
18,883
18,057
18,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
vSquezy
Awilix
20
11 / 2 / 10
13,046
593
17,827
18,200
9,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
8
Kills
27
27
Deaths
8
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
7
2
0.14
L
2
7
4
0.57
W
Raijin
EvSharKyy
Raijin
10
2
10
7.5
L
3
2
0
1.5
W
Izanami
MyNaymJeff
Izanami
1
2
6
2
W
Khepri
SAAAWR-
Khepri
0
1
15
7.5
L
Nemesis
TheOffic3r
Nemesis
3
3
2
1.33
W
Sun Wukong
Trickzcx
Sun Wukong
5
1
12
11
L
Cu Chulainn
iScotyyyy
Cu Chulainn
0
8
0
0
W
Awilix
vSquezy
Awilix
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,088
Damage
64,629
84,418
Taken
66,247
44,600
Mitigated
45,327
14,845
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,309
256
0
2,425
18,855
11,777
0
5,855
13,000
28,032
0
L
14,261
1,560
0
2,179
12,876
4,285
0
2,804
10,072
76,862
0
W
Raijin
EvSharKyy
Raijin
16,168
850
0
2,303
8,736
4,261
1,513
4,537
4,199
114,601
0
L
9,439
4,515
0
3,251
11,690
4,641
0
275
11,415
0
109,622
W
Izanami
MyNaymJeff
Izanami
8,014
5,647
0
3,737
12,751
6,240
2,557
2,740
10,011
0
130,533
W
Khepri
SAAAWR-
Khepri
3,737
393
0
2,277
8,503
6,576
501
4,102
4,401
15,212
0
L
Nemesis
TheOffic3r
Nemesis
7,654
3,487
0
2,331
15,911
8,080
0
4,022
11,889
0
85,457
W
Sun Wukong
Trickzcx
Sun Wukong
18,883
4,050
0
5,715
18,057
18,847
513
4,719
13,338
0
113,315
L
Cu Chulainn
iScotyyyy
Cu Chulainn
11,425
1,535
0
4,659
25,086
15,817
44
6,949
18,137
6,420
70,180
W
Awilix
vSquezy
Awilix
17,827
9,963
0
3,936
18,200
9,403
1,050
4,336
13,864
0
96,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
63,203
687
Minions Killed
788
0
Camps Cleared
0
2,073,910
Distance Traveled
2,324,278
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,674
394
35
2
0
404,331
10
L
Zeus
10,518
478
145
7
0
370,146
8
W
Raijin
13,416
610
200
9
0
434,139
10
L
Anhur
12,283
558
209
10
0
427,673
6
W
Izanami
12,496
568
217
10
0
423,094
5
W
Khepri
10,516
478
25
1
0
456,294
7
L
Nemesis
10,976
499
136
6
0
492,406
8
W
Sun Wukong
13,729
624
219
10
0
471,637
9
L
Cu Chulainn
10,280
467
162
7
0
379,354
1
W
Awilix
13,046
593
127
6
0
539,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role