Player Matchup

Sol
Sol
CallMeSah
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,221 Elo+
Solo
Cu Chulainn
Cu Chulainn
JonathanSinson
Cu Chulainn
Level 26
God Stats
6W - 10L
1,450 SR
Queue Stats
71W - 75L
1,413 Elo+
Party 2
Heimdallr
Heimdallr
SendingtheWolf7
Heimdallr
Level 28
God Stats
16W - 21L
1,506 SR
Queue Stats
48W - 63L
1,481 Elo+
Solo
Fenrir
Fenrir
iExposeXcomp
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,441 Elo+
Solo
Arachne
Arachne
pikeyrama
Arachne
Level 28
God Stats
4W - 4L
1,650 SR
Queue Stats
87W - 87L
1,440 Elo+
Party 2
Team Averages
Level 19
1,521 SR
1,399 Elo+

VS

Team Averages
Level 11
1,514 SR
1,405 Elo+
Heimdallr
Heimdallr
Beelacus
Heimdallr
Level 8
God Stats
3W - 1L
1,768 SR
Queue Stats
42W - 27L
1,506 Elo+
Solo
Ra
Ra
Guihhh1514
Ra
Level 6
God Stats
2W - 2L
1,431 SR
Queue Stats
14W - 26L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
HollowHunt
Baron Samedi
Level 16
God Stats
3W - 1L
1,600 SR
Queue Stats
9W - 3L
1,481 Elo+
Solo
Ne Zha
Ne Zha
JonnyPacquiao
Ne Zha
Level 17
God Stats
32W - 25L
1,272 SR
Queue Stats
135W - 144L
1,355 Elo+
Solo
Nemesis
Nemesis
gsaaantos468
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
8,990
450
7,371
16,442
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
JonathanSinson
Cu Chulainn
11
2 / 9 / 2
7,648
382
5,795
22,234
12,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
SendingtheWolf7
Heimdallr
16
7 / 7 / 2
10,921
546
10,877
15,908
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
13
0 / 10 / 2
7,918
396
3,663
16,580
6,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
pikeyrama
Arachne
13
3 / 9 / 1
8,338
417
5,761
18,766
6,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beelacus
Heimdallr
19
13 / 2 / 15
12,662
633
23,799
17,916
8,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 5
9,344
467
1,783
7,432
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
HollowHunt
Baron Samedi
19
18 / 1 / 11
12,214
611
24,901
16,596
7,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 4 / 11
10,798
540
9,513
10,575
3,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
gsaaantos468
Nemesis
14
1 / 6 / 2
9,093
455
3,846
12,589
6,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
14
Kills
40
41
Deaths
16
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Beelacus
Heimdallr
13
2
15
10.25
L
2
6
4
0.67
W
0
3
5
0.83
W
Baron Samedi
HollowHunt
Baron Samedi
18
1
11
23.5
L
Cu Chulainn
JonathanSinson
Cu Chulainn
2
9
2
0.33
W
8
4
11
3.38
L
Heimdallr
SendingtheWolf7
Heimdallr
7
7
2
1.14
W
Nemesis
gsaaantos468
Nemesis
1
6
2
0.33
L
Fenrir
0
10
2
0.1
L
Arachne
pikeyrama
Arachne
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,467
Damage
63,842
89,930
Taken
65,108
36,734
Mitigated
29,136
22,722
Healing
28,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Beelacus
Heimdallr
23,799
10,743
0
8,397
17,916
8,237
2,843
2,190
15,626
0
91,248
L
7,371
1,742
0
6,284
16,442
5,024
1,461
4,841
11,328
50,537
0
W
1,783
58
409
1,757
7,432
2,861
1,890
534
6,846
49,114
0
W
Baron Samedi
HollowHunt
Baron Samedi
24,901
1,120
2,403
9,640
16,596
7,799
989
1,256
14,990
77,828
0
L
Cu Chulainn
JonathanSinson
Cu Chulainn
5,795
622
0
5,233
22,234
12,461
139
6,781
15,045
0
22,818
W
9,513
2,452
0
1,819
10,575
3,832
911
903
9,547
0
49,298
L
Heimdallr
SendingtheWolf7
Heimdallr
10,877
4,255
0
3,355
15,908
6,386
680
8,037
7,501
0
55,031
W
Nemesis
gsaaantos468
Nemesis
3,846
1,575
0
3,728
12,589
6,407
580
2,488
10,101
0
30,919
L
Fenrir
3,663
1,243
0
2,574
16,580
6,493
0
3,156
13,276
0
36,931
L
Arachne
pikeyrama
Arachne
5,761
3,251
0
5,276
18,766
6,370
91
2,412
16,096
0
49,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
54,111
360
Minions Killed
465
0
Camps Cleared
0
1,714,525
Distance Traveled
1,789,242
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,662
633
130
7
0
348,537
1
L
Sol
8,990
450
97
5
0
342,897
2
W
Ra
9,344
467
107
5
0
373,338
0
W
Baron Samedi
12,214
611
105
5
0
368,712
1
L
Cu Chulainn
7,648
382
30
2
0
361,393
0
W
Ne Zha
10,798
540
73
4
0
391,158
4
L
Heimdallr
10,921
546
101
5
0
299,043
0
W
Nemesis
9,093
455
50
3
0
307,497
2
L
Fenrir
7,918
396
70
4
0
326,094
3
L
Arachne
8,338
417
62
3
0
385,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role