Player Matchup

Apollo
Apollo
Colaxy
Apollo
Level 44
God Stats
13W - 11L
1,592 SR
Queue Stats
165W - 260L
1,366 Elo+
Party 3
Sun Wukong
Sun Wukong
DerSashVL
Sun Wukong
Level 29
God Stats
13W - 29L
1,312 SR
Queue Stats
194W - 335L
1,342 Elo+
Party 3
Nu Wa
Nu Wa
Furzmeister8
Nu Wa
Level 25
God Stats
76W - 84L
1,511 SR
Queue Stats
89W - 134L
1,383 Elo+
Party 3
Tiamat
Tiamat
berki-2006
Tiamat
Level 35
God Stats
1W - 4L
1,686 SR
Queue Stats
364W - 487L
1,375 Elo+
Party 3
Vamana
Vamana
svcksss
Vamana
Level 28
God Stats
0W - 1L
1,296 SR
Queue Stats
162W - 309L
1,294 Elo+
Party 3
Team Averages
Level 32
1,479 SR
1,352 Elo+

VS

Team Averages
Level 83
1,553 SR
1,417 Elo+
Anhur
Anhur
Funsmejkr
Anhur
Level 55
God Stats
6W - 5L
1,601 SR
Queue Stats
131W - 169L
1,353 Elo+
Party 2
Ymir
Ymir
HugOKokobelO
Ymir
Level 107
God Stats
2W - 1L
1,579 SR
Queue Stats
106W - 135L
1,453 Elo+
Party 2
Tiamat
Tiamat
Laballores
Tiamat
Level 47
God Stats
14W - 23L
1,453 SR
Queue Stats
55W - 85L
1,390 Elo+
Party 2
Bellona
Bellona
RoseGold3236HUN
Bellona
Level 104
God Stats
6W - 4L
1,659 SR
Queue Stats
681W - 717L
1,462 Elo+
Party 1
Erlang Shen
Erlang Shen
dkeszei
Erlang Shen
Level 102
God Stats
51W - 48L
1,472 SR
Queue Stats
907W - 945L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Colaxy
Apollo
13
1 / 8 / 3
8,566
408
6,474
15,071
4,145
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DerSashVL
Sun Wukong
15
2 / 5 / 6
10,063
479
6,482
17,166
7,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 7 / 5
8,984
428
16,109
18,687
5,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
berki-2006
Tiamat
16
6 / 6 / 1
10,228
487
8,560
14,749
8,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
svcksss
Vamana
15
4 / 4 / 0
10,115
482
13,747
20,594
10,472
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Funsmejkr
Anhur
16
6 / 4 / 9
10,701
510
14,164
13,571
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 13
9,507
453
6,248
17,232
8,807
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Laballores
Tiamat
19
14 / 1 / 5
12,749
607
20,899
12,888
10,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
5 / 4 / 2
11,472
546
18,334
19,501
16,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
dkeszei
Erlang Shen
17
4 / 2 / 4
10,342
492
6,676
12,991
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
16
Kills
30
30
Deaths
16
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
Colaxy
Apollo
1
8
3
0.31
L
Sun Wukong
DerSashVL
Sun Wukong
2
5
6
1
W
Anhur
Funsmejkr
Anhur
6
4
9
2.63
L
3
7
5
0.79
W
1
5
13
1.5
W
Tiamat
Laballores
Tiamat
14
1
5
16.5
W
5
4
2
1.5
L
Tiamat
berki-2006
Tiamat
6
6
1
1.08
W
Erlang Shen
dkeszei
Erlang Shen
4
2
4
3
L
Vamana
svcksss
Vamana
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,372
Damage
66,321
86,267
Taken
76,183
36,623
Mitigated
47,141
26,572
Healing
24,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Colaxy
Apollo
6,474
4,326
639
2,152
15,071
4,145
1,098
4,809
10,082
0
36,159
L
Sun Wukong
DerSashVL
Sun Wukong
6,482
1,565
342
3,033
17,166
7,717
0
4,823
12,229
0
55,671
W
Anhur
Funsmejkr
Anhur
14,164
6,625
0
4,228
13,571
4,157
2,078
6,457
7,114
0
74,670
L
16,109
7,112
1,056
4,173
18,687
5,602
1,614
9,174
9,343
52,346
0
W
6,248
798
642
1,940
17,232
8,807
304
7,242
9,990
36,548
0
W
Tiamat
Laballores
Tiamat
20,899
1,818
802
7,210
12,888
10,208
3,105
4,576
8,312
84,274
0
W
18,334
7,317
0
6,255
19,501
16,447
232
1,529
17,972
99
78,694
L
Tiamat
berki-2006
Tiamat
8,560
586
66
5,358
14,749
8,687
1,344
5,630
8,725
51,840
0
W
Erlang Shen
dkeszei
Erlang Shen
6,676
3,628
0
3,076
12,991
7,522
0
4,865
8,126
0
59,593
L
Vamana
svcksss
Vamana
13,747
8,530
0
9,753
20,594
10,472
511
1,856
18,714
0
54,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,956
Gold Earned
54,771
457
Minions Killed
518
0
Camps Cleared
0
1,764,109
Distance Traveled
1,856,484
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,566
408
72
3
0
341,369
0
L
Sun Wukong
10,063
479
99
5
0
410,280
0
W
Anhur
10,701
510
103
5
0
360,061
5
L
Nu Wa
8,984
428
79
4
0
292,383
2
W
Ymir
9,507
453
50
2
0
372,597
1
W
Tiamat
12,749
607
155
7
0
372,473
3
W
Bellona
11,472
546
125
6
0
389,680
3
L
Tiamat
10,228
487
107
5
0
339,892
0
W
Erlang Shen
10,342
492
85
4
0
361,673
2
L
Vamana
10,115
482
100
5
0
380,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role