Player Matchup

Ra
Ra
ApoloTheSmasher
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,352 Elo+
Solo
Hel
Hel
ChibixShinigami
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,361 Elo+
Party 3
Apollo
Apollo
FlushxD
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,493 Elo+
Party 3
Bakasura
Bakasura
Qulfelt
Bakasura
Level 18
God Stats
6W - 5L
1,491 SR
Queue Stats
12W - 11L
1,430 Elo+
Solo
Guan Yu
Guan Yu
TribalDolan
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,698 Elo+
Party 3
Team Averages
Level 23
1,498 SR
1,467 Elo+

VS

Team Averages
Level 15
1,514 SR
1,464 Elo+
Artemis
Artemis
BigISam
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 2
Cerberus
Cerberus
FerranXDD
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,593 Elo+
Party 1
Ares
Ares
MoMotary
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,406 Elo+
Party 2
Ra
Ra
almaa003
Ra
Level 18
God Stats
4W - 5L
1,570 SR
Queue Stats
26W - 32L
1,437 Elo+
Solo
Bakasura
Bakasura
xXxfraanxXx
Bakasura
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
285W - 289L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 2
10,177
678
14,334
8,762
3,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 6
6,373
425
4,572
5,991
1,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
FlushxD
Apollo
13
6 / 5 / 3
8,200
547
9,910
9,656
3,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Qulfelt
Bakasura
14
6 / 2 / 9
8,852
590
7,450
10,612
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
TribalDolan
Guan Yu
14
13 / 2 / 7
9,123
608
8,433
10,364
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigISam
Artemis
8
0 / 10 / 0
5,608
374
3,050
9,295
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
FerranXDD
Cerberus
13
3 / 6 / 8
7,822
521
8,929
14,180
10,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
10
1 / 8 / 2
7,072
471
3,154
10,728
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 7 / 2
8,664
578
6,905
11,143
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
xXxfraanxXx
Bakasura
15
8 / 4 / 3
9,143
610
6,337
11,936
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
35
Kills
16
16
Deaths
35
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
3
2
3.67
L
Artemis
BigISam
Artemis
0
10
0
0
W
0
4
6
0.75
L
Cerberus
FerranXDD
Cerberus
3
6
8
1.17
W
Apollo
FlushxD
Apollo
6
5
3
1.5
L
Ares
1
8
2
0.25
W
Bakasura
Qulfelt
Bakasura
6
2
9
5.25
W
Guan Yu
TribalDolan
Guan Yu
13
2
7
8.25
L
4
7
2
0.71
L
Bakasura
xXxfraanxXx
Bakasura
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,699
Damage
28,375
45,385
Taken
57,282
22,253
Mitigated
27,603
14,380
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,334
1,725
125
2,598
8,762
3,477
1,472
3,934
4,203
73,920
0
L
Artemis
BigISam
Artemis
3,050
1,138
0
30
9,295
2,644
532
271
8,050
0
19,405
W
4,572
864
3,336
1,443
5,991
1,245
580
3,956
1,872
16,015
0
L
Cerberus
FerranXDD
Cerberus
8,929
974
0
2,482
14,180
10,963
829
6,191
7,964
36,752
0
W
Apollo
FlushxD
Apollo
9,910
6,357
0
623
9,656
3,017
2,415
2,840
6,493
0
44,404
L
Ares
3,154
506
0
491
10,728
5,056
294
755
8,872
13,302
0
W
Bakasura
Qulfelt
Bakasura
7,450
5,214
0
3,729
10,612
4,647
1,024
3,462
6,984
0
43,299
W
Guan Yu
TribalDolan
Guan Yu
8,433
1,542
596
1,930
10,364
9,867
566
4,006
6,104
0
27,629
L
6,905
173
484
2,507
11,143
4,269
228
6,104
5,014
47,033
0
L
Bakasura
xXxfraanxXx
Bakasura
6,337
4,103
0
1,792
11,936
4,671
0
5,585
6,121
0
32,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,725
Gold Earned
38,309
379
Minions Killed
290
0
Camps Cleared
0
1,411,654
Distance Traveled
1,367,339
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,177
678
130
9
0
272,059
3
L
Artemis
5,608
374
46
3
0
234,712
3
W
Hel
6,373
425
21
1
0
255,242
0
L
Cerberus
7,822
521
71
5
0
265,161
0
W
Apollo
8,200
547
77
5
0
271,448
0
L
Ares
7,072
471
14
1
0
272,571
2
W
Bakasura
8,852
590
101
7
0
319,380
1
W
Guan Yu
9,123
608
50
3
0
293,525
0
L
Ra
8,664
578
91
6
0
268,701
3
L
Bakasura
9,143
610
68
5
0
326,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role