Player Matchup

Pele
Pele
Beonmk
Pele
Level 15
God Stats
1W - 3L
1,381 SR
Queue Stats
23W - 27L
1,409 Elo+
Solo
Ymir
Ymir
Purebuzz
Ymir
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 42L
1,311 Elo+
Party 3
Chernobog
Chernobog
SCHRANZHANF
Chernobog
Level 24
God Stats
40W - 36L
1,580 SR
Queue Stats
86W - 119L
1,364 Elo+
Party 1
Bellona
Bellona
T1mo1hy
Bellona
Level 26
God Stats
62W - 80L
1,467 SR
Queue Stats
86W - 112L
1,369 Elo+
Party 1
Set
Set
налицо
Set
Level 15
God Stats
1W - 5L
1,433 SR
Queue Stats
35W - 34L
1,307 Elo+
Party 3
Team Averages
Level 19
1,472 SR
1,352 Elo+

VS

Team Averages
Level 20
1,441 SR
1,368 Elo+
Anubis
Anubis
AstroGates
Anubis
Level 14
God Stats
5W - 17L
1,131 SR
Queue Stats
17W - 30L
1,209 Elo+
Party 2
Fenrir
Fenrir
Haverstad
Fenrir
Level 18
God Stats
18W - 18L
1,419 SR
Queue Stats
316W - 359L
1,322 Elo+
Solo
Cerberus
Cerberus
LokiToki1
Cerberus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Lucifer166028
Odin
Level 20
God Stats
27W - 21L
1,584 SR
Queue Stats
32W - 35L
1,386 Elo+
Party 2
Bellona
Bellona
lllsarrilllç
Bellona
Level 26
God Stats
49W - 39L
1,571 SR
Queue Stats
367W - 360L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Beonmk
Pele
16
0 / 10 / 0
9,975
369
9,849
27,318
8,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
1 / 6 / 5
10,930
405
10,006
21,425
18,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
SCHRANZHANF
Chernobog
20
7 / 9 / 2
13,941
516
18,631
21,837
8,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
T1mo1hy
Bellona
18
4 / 13 / 1
12,144
450
19,587
29,389
20,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

7
1 / 3 / 1
7,858
291
2,973
4,181
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AstroGates
Anubis
20
11 / 4 / 9
14,689
544
21,025
18,083
11,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Haverstad
Fenrir
20
9 / 3 / 13
13,890
514
11,611
14,013
7,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
LokiToki1
Cerberus
18
5 / 4 / 20
12,982
481
17,427
19,495
19,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
6 / 2 / 12
13,132
486
12,718
13,920
18,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
20
10 / 1 / 12
14,140
524
16,132
20,637
34,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
107
13
Kills
41
41
Deaths
14
9
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Anubis
AstroGates
Anubis
11
4
9
3.88
L
Pele
Beonmk
Pele
0
10
0
0
W
Fenrir
Haverstad
Fenrir
9
3
13
5.17
W
Cerberus
LokiToki1
Cerberus
5
4
20
3.75
W
6
2
12
6
L
Ymir
1
6
5
0.58
L
Chernobog
SCHRANZHANF
Chernobog
7
9
2
0.89
L
Bellona
T1mo1hy
Bellona
4
13
1
0.35
W
Bellona
10
1
12
16
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,046
Damage
78,913
104,150
Taken
86,148
57,576
Mitigated
91,845
17,809
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AstroGates
Anubis
21,025
1,780
0
8,172
18,083
11,855
2,153
1,696
16,387
96,618
0
L
Pele
Beonmk
Pele
9,849
1,924
564
8,740
27,318
8,643
144
7,438
19,880
0
80,464
W
Fenrir
Haverstad
Fenrir
11,611
4,660
0
4,350
14,013
7,225
3,859
1,365
12,648
0
85,145
W
Cerberus
LokiToki1
Cerberus
17,427
2,315
0
4,811
19,495
19,855
918
3,669
15,826
34,987
0
W
12,718
5,145
0
230
13,920
18,193
1,006
1,835
12,085
0
55,145
L
Ymir
10,006
760
0
1,002
21,425
18,568
404
8,758
12,667
43,890
0
L
Chernobog
SCHRANZHANF
Chernobog
18,631
13,115
204
3,649
21,837
8,238
1,148
8,507
13,330
0
101,421
L
Bellona
T1mo1hy
Bellona
19,587
7,393
0
3,605
29,389
20,761
298
12,292
17,097
0
87,588
W
Bellona
16,132
3,940
0
4,415
20,637
34,717
897
1,441
19,196
0
67,697
L
2,973
1,065
0
45
4,181
1,366
0
1,457
2,724
0
14,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,848
Gold Earned
68,833
518
Minions Killed
573
0
Camps Cleared
0
1,931,858
Distance Traveled
2,608,392
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,689
544
153
6
0
469,483
3
L
Pele
9,975
369
123
5
0
450,166
6
W
Fenrir
13,890
514
123
5
0
499,051
1
W
Cerberus
12,982
481
57
2
0
537,322
1
W
Odin
13,132
486
105
4
0
515,476
0
L
Ymir
10,930
405
68
3
0
396,676
0
L
Chernobog
13,941
516
173
6
0
446,823
0
L
Bellona
12,144
450
129
5
0
449,873
0
W
Bellona
14,140
524
135
5
0
587,060
0
L
Set
7,858
291
25
1
0
188,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role