Player Matchup

King Arthur
King Arthur
KelzedarS
King Arthur
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 13L
1,545 Elo+
Solo
Tiamat
Tiamat
KoSTeQ1
Tiamat
Level 17
God Stats
2W - 4L
1,322 SR
Queue Stats
22W - 31L
1,423 Elo+
Solo
Susano
Susano
Nevada-_Lucky
Susano
Level 16
God Stats
1W - 4L
1,280 SR
Queue Stats
15W - 20L
1,434 Elo+
Solo
Xbalanque
Xbalanque
ganja_planter
Xbalanque
Level 27
God Stats
1W - 1L
1,298 SR
Queue Stats
40W - 32L
1,541 Elo+
Solo
Ganesha
Ganesha
noobsupport71
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,380 SR
1,489 Elo+

VS

Team Averages
Level 19
1,601 SR
1,498 Elo+
Zeus
Zeus
ElCapi119
Zeus
Level 14
God Stats
4W - 3L
1,477 SR
Queue Stats
21W - 31L
1,286 Elo+
Solo
Awilix
Awilix
I2E_2U3E
Awilix
Level 24
God Stats
5W - 0L
1,803 SR
Queue Stats
147W - 56L
1,736 Elo+
Party 1
Cthulhu
Cthulhu
Rofl-gamers
Cthulhu
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 36L
1,394 Elo+
Party 2
Guan Yu
Guan Yu
quixoteswindmill
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,329 Elo+
Party 2
Neith
Neith
smitenite1
Neith
Level 26
God Stats
23W - 11L
1,726 SR
Queue Stats
187W - 73L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KelzedarS
King Arthur
8
3 / 1 / 1
4,755
679
3,057
4,658
1,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
KoSTeQ1
Tiamat
5
0 / 4 / 2
3,877
554
1,156
3,597
1,492
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
3 / 2 / 0
4,998
714
1,589
4,217
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
ganja_planter
Xbalanque
2
0 / 1 / 0
2,988
427
380
1,159
143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
6
0 / 3 / 1
3,467
495
526
3,539
1,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
5
0 / 3 / 0
3,451
493
1,809
2,932
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
I2E_2U3E
Awilix
10
6 / 2 / 0
5,585
798
4,071
4,214
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Rofl-gamers
Cthulhu
5
0 / 1 / 2
3,586
512
490
2,651
1,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 1
3,290
470
438
2,047
944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
8
5 / 0 / 0
4,695
671
3,284
2,515
731
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
11
11
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
3
0
0
W
Awilix
I2E_2U3E
Awilix
6
2
0
3
L
King Arthur
KelzedarS
King Arthur
3
1
1
3.5
L
Tiamat
KoSTeQ1
Tiamat
0
4
2
0.25
L
3
2
0
1.5
W
Cthulhu
Rofl-gamers
Cthulhu
0
1
2
1
L
Xbalanque
ganja_planter
Xbalanque
0
1
0
0
L
Ganesha
0
3
1
0.17
W
0
1
1
0.5
W
Neith
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,708
Damage
10,092
17,170
Taken
14,359
5,653
Mitigated
4,599
5,030
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
1,809
595
0
5
2,932
484
0
0
2,932
8,928
0
W
Awilix
I2E_2U3E
Awilix
4,071
2,266
0
1,026
4,214
1,184
0
616
3,598
0
24,624
L
King Arthur
KelzedarS
King Arthur
3,057
140
0
1,629
4,658
1,518
69
1,252
3,158
0
21,276
L
Tiamat
KoSTeQ1
Tiamat
1,156
438
0
366
3,597
1,492
128
0
3,597
10,374
0
L
1,589
360
0
1,962
4,217
1,177
0
367
3,810
0
20,973
W
Cthulhu
Rofl-gamers
Cthulhu
490
0
0
0
2,651
1,256
0
94
2,557
5,659
0
L
Xbalanque
ganja_planter
Xbalanque
380
204
0
414
1,159
143
0
134
1,025
0
3,109
L
Ganesha
526
111
0
659
3,539
1,323
0
356
3,183
3,378
0
W
438
88
50
150
2,047
944
0
0
2,047
0
3,171
W
Neith
3,284
2,074
0
1,866
2,515
731
1,021
972
1,543
0
22,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
20,607
120
Minions Killed
146
0
Camps Cleared
0
482,003
Distance Traveled
628,868
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,451
493
20
3
0
118,474
2
W
Awilix
5,585
798
59
8
0
151,276
0
L
King Arthur
4,755
679
42
6
0
112,160
2
L
Tiamat
3,877
554
15
2
0
97,136
0
L
Susano
4,998
714
55
8
0
148,024
1
W
Cthulhu
3,586
512
16
2
0
154,056
1
L
Xbalanque
2,988
427
6
1
0
28,980
0
L
Ganesha
3,467
495
2
0
0
95,703
2
W
Guan Yu
3,290
470
9
1
0
98,335
0
W
Neith
4,695
671
42
6
0
106,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role