Player Matchup

Skadi
Skadi
BoehseOnkelz1909
Skadi
Level 84
God Stats
4W - 3L
1,683 SR
Queue Stats
91W - 87L
1,326 Elo+
Party 3
Nike
Nike
I am fatbo1
Nike
Level 68
God Stats
5W - 6L
1,100 SR
Queue Stats
716W - 773L
1,327 Elo+
Party 2
Erlang Shen
Erlang Shen
MasterOogway668
Erlang Shen
Level 47
God Stats
26W - 18L
1,562 SR
Queue Stats
344W - 359L
1,388 Elo+
Party 2
Ymir
Ymir
OgmCbaCKfIsCH
Ymir
Level 22
God Stats
6W - 7L
1,435 SR
Queue Stats
104W - 100L
1,432 Elo+
Party 3
Hades
Hades
shepsterboy123
Hades
Level 28
God Stats
47W - 41L
1,551 SR
Queue Stats
332W - 405L
1,380 Elo+
Party 2
Team Averages
Level 50
1,466 SR
1,371 Elo+

VS

Team Averages
Level 34
1,528 SR
1,316 Elo+
Pele
Pele
AGORRETEISON_00
Pele
Level 28
God Stats
29W - 27L
1,551 SR
Queue Stats
48W - 60L
1,378 Elo+
Party 4
Ra
Ra
CRBR PeTeR
Ra
Level 43
God Stats
3W - 7L
1,720 SR
Queue Stats
220W - 305L
1,230 Elo+
Party 1
Neith
Neith
Lumyxx
Neith
Level 29
God Stats
4W - 15L
1,386 SR
Queue Stats
55W - 90L
1,284 Elo+
Party 1
Hades
Hades
tonete2006
Hades
Level 29
God Stats
57W - 34L
1,609 SR
Queue Stats
333W - 395L
1,354 Elo+
Party 4
Xing Tian
Xing Tian
xsilent_90s
Xing Tian
Level 39
God Stats
6W - 11L
1,375 SR
Queue Stats
286W - 316L
1,336 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,559
540
5,324
5,845
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
4 / 0 / 1
7,955
568
6,484
7,396
5,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
MasterOogway668
Erlang Shen
14
5 / 1 / 4
8,092
578
7,468
8,917
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 3 / 6
7,389
528
4,672
11,994
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
12 / 0 / 1
9,279
663
10,874
6,830
4,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
5,659
404
4,437
10,132
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 0
6,139
439
1,869
9,026
2,820
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Lumyxx
Neith
10
0 / 3 / 0
5,696
407
3,045
8,674
2,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
11
3 / 4 / 2
6,927
495
5,694
8,804
2,790
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
xsilent_90s
Xing Tian
11
3 / 2 / 2
6,813
487
4,101
9,212
4,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
25
Kills
7
7
Deaths
25
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
2
3
3
1.17
L
0
8
0
0
W
4
0
1
4.5
L
Neith
Lumyxx
Neith
0
3
0
0
W
Erlang Shen
MasterOogway668
Erlang Shen
5
1
4
7
W
2
3
6
1.67
W
12
0
1
12.5
L
Hades
3
4
2
1
L
Xing Tian
xsilent_90s
Xing Tian
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
19,146
40,982
Taken
45,848
24,440
Mitigated
15,630
11,735
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,437
1,298
0
491
10,132
3,179
0
4,797
5,335
0
14,804
W
5,324
2,694
0
340
5,845
1,829
1,230
3,448
2,397
0
50,492
L
1,869
301
171
1,825
9,026
2,820
0
5,620
3,406
33,167
0
W
6,484
876
0
2,040
7,396
5,294
549
0
7,396
0
44,394
L
Neith
Lumyxx
Neith
3,045
1,225
0
3,189
8,674
2,606
0
886
7,788
0
25,767
W
Erlang Shen
MasterOogway668
Erlang Shen
7,468
4,398
119
1,670
8,917
4,522
141
1,481
7,436
0
53,113
W
4,672
916
0
2,938
11,994
8,588
426
4,866
7,128
20,366
0
W
10,874
902
310
4,318
6,830
4,207
1,154
1,869
4,961
59,837
0
L
Hades
5,694
752
171
1,802
8,804
2,790
1,144
2,920
5,884
35,090
0
L
Xing Tian
xsilent_90s
Xing Tian
4,101
583
0
1,508
9,212
4,235
0
1,323
7,889
21,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
31,234
430
Minions Killed
222
0
Camps Cleared
0
1,312,795
Distance Traveled
1,177,080
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,659
404
28
2
0
239,018
3
W
Skadi
7,559
540
99
7
0
222,309
3
L
Ra
6,139
439
65
5
0
198,496
0
W
Nike
7,955
568
103
7
0
273,694
0
L
Neith
5,696
407
40
3
0
231,660
2
W
Erlang Shen
8,092
578
91
7
0
309,639
1
W
Ymir
7,389
528
22
2
0
243,499
4
W
Hades
9,279
663
115
8
0
263,654
4
L
Hades
6,927
495
67
5
0
228,097
0
L
Xing Tian
6,813
487
22
2
0
279,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role