Player Matchup

Nemesis
Nemesis
ErasmusFreak
Nemesis
Level 15
God Stats
7W - 5L
1,605 SR
Queue Stats
194W - 192L
1,384 Elo+
Solo
Neith
Neith
Helgeenator
Neith
Level 23
God Stats
2W - 1L
1,825 SR
Queue Stats
3W - 1L
1,848 Elo+
Solo
Ymir
Ymir
Taro-Ger
Ymir
Level 22
God Stats
28W - 19L
1,651 SR
Queue Stats
50W - 51L
1,477 Elo+
Party 2
Zeus
Zeus
WegDaPolizei
Zeus
Level 29
God Stats
3W - 1L
1,817 SR
Queue Stats
102W - 112L
1,409 Elo+
Party 2
Vamana
Vamana
life-hacks0o0
Vamana
Level 26
God Stats
0W - 1L
1,421 SR
Queue Stats
5W - 7L
1,384 Elo+
Solo
Team Averages
Level 23
1,664 SR
1,500 Elo+

VS

Team Averages
Level 27
1,615 SR
1,449 Elo+
Baba Yaga
Baba Yaga
MadGones
Baba Yaga
Level 25
God Stats
11W - 9L
1,608 SR
Queue Stats
84W - 86L
1,527 Elo+
Party 1
Chaac
Chaac
Meco_ORay
Chaac
Level 6
God Stats
2W - 2L
1,561 SR
Queue Stats
2W - 4L
1,118 Elo+
Solo
Ymir
Ymir
Mr-Mitche
Ymir
Level 15
God Stats
23W - 14L
1,661 SR
Queue Stats
33W - 25L
1,615 Elo+
Party 1
Izanami
Izanami
Sans-Gluten
Izanami
Level 61
God Stats
73W - 67L
1,585 SR
Queue Stats
88W - 99L
1,503 Elo+
Party 1
Pele
Pele
tactic38
Pele
Level 27
God Stats
9W - 6L
1,659 SR
Queue Stats
52W - 52L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ErasmusFreak
Nemesis
18
6 / 5 / 4
11,661
449
9,621
20,523
11,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 4 / 9
11,379
438
11,981
12,036
4,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
18
7 / 3 / 6
12,530
482
11,333
16,981
20,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
4 / 5 / 5
12,095
465
13,251
14,362
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 8 / 1
11,824
455
8,580
22,694
14,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MadGones
Baba Yaga
20
7 / 4 / 7
15,428
593
13,036
18,312
8,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Meco_ORay
Chaac
15
0 / 5 / 7
10,415
401
4,358
13,175
9,320
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
19
1 / 6 / 6
13,050
502
5,098
17,389
10,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sans-Gluten
Izanami
20
5 / 5 / 5
14,525
559
18,655
17,601
8,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
20
11 / 2 / 4
15,560
598
22,706
23,676
10,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
53
21
Kills
24
25
Deaths
22
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ErasmusFreak
Nemesis
6
5
4
1.6
L
2
4
9
1.63
W
Baba Yaga
MadGones
Baba Yaga
7
4
7
2.63
W
Chaac
Meco_ORay
Chaac
0
5
7
0.7
W
Ymir
1
6
6
0.67
W
Izanami
Sans-Gluten
Izanami
5
5
5
1.5
L
Ymir
7
3
6
3.33
L
4
5
5
1.3
L
2
8
1
0.31
W
Pele
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,766
Damage
63,853
86,596
Taken
90,153
56,650
Mitigated
47,605
19,665
Healing
33,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ErasmusFreak
Nemesis
9,621
3,533
0
4,790
20,523
11,580
229
2,810
17,608
0
76,785
L
11,981
6,153
0
3,052
12,036
4,495
1,133
2,548
9,386
0
68,597
W
Baba Yaga
MadGones
Baba Yaga
13,036
354
486
7,978
18,312
8,554
2,129
6,496
11,816
101,299
0
W
Chaac
Meco_ORay
Chaac
4,358
922
513
3,324
13,175
9,320
407
2,426
10,749
0
33,642
W
Ymir
5,098
47
451
3,387
17,389
10,714
1,574
7,323
10,066
71,762
0
W
Izanami
Sans-Gluten
Izanami
18,655
14,505
0
4,219
17,601
8,862
7,214
1,870
15,731
0
124,957
L
Ymir
11,333
3,618
888
3,660
16,981
20,980
135
4,384
12,261
59,331
0
L
13,251
1,725
267
3,504
14,362
5,282
400
4,769
9,368
74,500
0
L
8,580
4,050
0
3,504
22,694
14,313
1,847
3,070
19,526
0
68,360
W
Pele
22,706
8,694
0
12,803
23,676
10,155
4,238
6,469
17,207
0
138,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,489
Gold Earned
68,978
549
Minions Killed
763
0
Camps Cleared
0
2,257,282
Distance Traveled
2,264,701
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,661
449
103
4
0
542,868
3
L
Neith
11,379
438
137
5
0
443,593
1
W
Baba Yaga
15,428
593
203
8
0
467,904
4
W
Chaac
10,415
401
45
2
0
419,809
0
W
Ymir
13,050
502
122
5
0
386,515
1
W
Izanami
14,525
559
227
9
0
445,114
2
L
Ymir
12,530
482
71
3
0
407,047
10
L
Zeus
12,095
465
131
5
0
359,096
13
L
Vamana
11,824
455
107
4
0
504,678
0
W
Pele
15,560
598
166
6
0
545,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role