Player Matchup

Jing Wei
Jing Wei
DerWert
Jing Wei
Level 86
God Stats
10W - 2L
1,756 SR
Queue Stats
297W - 197L
1,555 Elo+
Party 1
Khepri
Khepri
WERTASDF
Khepri
Level 66
God Stats
24W - 9L
1,656 SR
Queue Stats
173W - 109L
1,602 Elo+
Party 1
Anubis
Anubis
d0c0b
Anubis
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 3L
1,763 Elo+
Party 1
Team Averages
Level 60
1,638 SR
1,640 Elo+

VS

Team Averages
Level 76
1,466 SR
1,596 Elo+
Serqet
Serqet
MettaYepp
Serqet
Level 128
God Stats
1W - 2L
1,320 SR
Queue Stats
32W - 27L
1,500 Elo+
Party 2
Thor
Thor
Usyf
Thor
Level 12
God Stats
0W - 1L
1,718 SR
Queue Stats
27W - 9L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Zanncrow
Ne Zha
Level 88
God Stats
0W - 1L
1,360 SR
Queue Stats
51W - 34L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DerWert
Jing Wei
15
12 / 1 / 6
11,815
788
15,893
10,520
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
WERTASDF
Khepri
13
3 / 1 / 14
10,690
713
5,728
10,658
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
d0c0b
Anubis
14
6 / 2 / 14
11,084
739
12,641
10,838
9,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MettaYepp
Serqet
12
2 / 3 / 2
9,320
621
8,507
14,671
12,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
Usyf
Thor
12
1 / 10 / 2
8,569
571
7,608
13,337
5,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
Zanncrow
Ne Zha
11
1 / 8 / 3
8,918
595
6,224
14,005
4,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
21
Kills
4
4
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DerWert
Jing Wei
12
1
6
15
L
Serqet
MettaYepp
Serqet
2
3
2
1
L
Thor
Usyf
Thor
1
10
2
0.2
W
Khepri
WERTASDF
Khepri
3
1
14
10
L
Ne Zha
Zanncrow
Ne Zha
1
8
3
0.31
W
Anubis
d0c0b
Anubis
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,262
Damage
22,339
32,016
Taken
42,013
25,024
Mitigated
22,291
8,520
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DerWert
Jing Wei
15,893
14,649
0
2,682
10,520
4,258
1,940
0
9,516
0
68,609
L
Serqet
MettaYepp
Serqet
8,507
1,661
0
2,620
14,671
12,516
0
5,743
8,928
0
20,542
L
Thor
Usyf
Thor
7,608
1,452
0
770
13,337
5,400
0
6,823
6,514
0
27,779
W
Khepri
WERTASDF
Khepri
5,728
569
0
1,177
10,658
11,461
303
113
10,392
17,934
0
L
Ne Zha
Zanncrow
Ne Zha
6,224
895
0
1,568
14,005
4,375
0
5,922
8,083
0
39,462
W
Anubis
d0c0b
Anubis
12,641
578
0
4,661
10,838
9,305
328
6
10,348
41,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
26,807
160
Minions Killed
113
0
Camps Cleared
0
806,944
Distance Traveled
803,234
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,815
788
102
7
0
288,489
5
L
Serqet
9,320
621
23
2
0
306,203
1
L
Thor
8,569
571
34
2
0
223,826
0
W
Khepri
10,690
713
12
1
0
269,380
2
L
Ne Zha
8,918
595
56
4
0
273,205
5
W
Anubis
11,084
739
46
3
0
249,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role